Upload files to 'mods/farming'
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--[[
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Farming settings can be changed here and kept inside mod folder
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even after the mod has been updated, or you can place inside
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world folder for map specific settings.
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--]]
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-- true to enable crop/food in-game and on mapgen set spawn rarety
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farming.carrot = 0.001
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farming.potato = 0.001
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farming.tomato = 0.001
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farming.cucumber = 0.001
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farming.corn = 0.001
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farming.coffee = 0.001
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farming.melon = 0.001
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farming.pumpkin = 0.001
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farming.cocoa = true -- true or false only
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farming.raspberry = 0.001
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farming.blueberry = 0.001
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farming.rhubarb = 0.001
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farming.beans = 0.001
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farming.grapes = 0.001
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farming.barley = true -- true or false only
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farming.chili = 0.003
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farming.hemp = 0.003
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farming.garlic = 0.001
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farming.onion = 0.001
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farming.pepper = 0.002
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farming.pineapple = 0.001
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farming.peas = 0.001
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farming.beetroot = 0.001
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farming.grains = true -- true or false only
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-- default rarety of crops on map (higher number = more crops)
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farming.rarety = 0.002
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local S = farming.intllib
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--= Sugar
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minetest.register_craftitem("farming:sugar", {
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description = S("Sugar"),
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inventory_image = "farming_sugar.png",
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groups = {food_sugar = 1, flammable = 3},
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})
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minetest.register_craft({
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type = "cooking",
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cooktime = 3,
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output = "farming:sugar 2",
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recipe = "default:papyrus",
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})
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--= Salt
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minetest.register_node("farming:salt", {
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description = S("Salt"),
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inventory_image = "farming_salt.png",
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wield_image = "farming_salt.png",
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drawtype = "plantlike",
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visual_scale = 0.8,
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paramtype = "light",
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tiles = {"farming_salt.png"},
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groups = {food_salt = 1, vessel = 1, dig_immediate = 3,
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attached_node = 1},
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sounds = default.node_sound_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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})
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minetest.register_craft({
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type = "cooking",
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cooktime = 15,
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output = "farming:salt",
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recipe = "bucket:bucket_water",
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replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
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})
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--= Rose Water
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minetest.register_node("farming:rose_water", {
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description = S("Rose Water"),
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inventory_image = "farming_rose_water.png",
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wield_image = "farming_rose_water.png",
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drawtype = "plantlike",
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visual_scale = 0.8,
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paramtype = "light",
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tiles = {"farming_rose_water.png"},
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groups = {food_rose_water = 1, vessel = 1, dig_immediate = 3,
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attached_node = 1},
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sounds = default.node_sound_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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})
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minetest.register_craft({
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output = "farming:rose_water",
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recipe = {
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{"flowers:rose", "flowers:rose", "flowers:rose"},
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{"flowers:rose", "flowers:rose", "flowers:rose"},
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{"bucket:bucket_water", "group:food_pot", "vessels:glass_bottle"},
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},
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replacements = {
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{"bucket:bucket_water", "bucket:bucket_empty"},
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{"group:food_pot", "farming:pot"},
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}
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})
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--= Turkish Delight
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minetest.register_craftitem("farming:turkish_delight", {
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description = S("Turkish Delight"),
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inventory_image = "farming_turkish_delight.png",
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groups = {flammable = 3},
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on_use = minetest.item_eat(2),
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})
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minetest.register_craft({
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output = "farming:turkish_delight 4",
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recipe = {
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{"group:food_gelatin", "group:food_sugar", "group:food_gelatin"},
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{"group:food_sugar", "group:food_rose_water", "group:food_sugar"},
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{"group:food_cornstarch", "group:food_sugar", "dye:pink"},
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},
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replacements = {
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{"group:food_cornstarch", "farming:bowl"},
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{"group:food_rose_water", "vessels:glass_bottle"},
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},
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})
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--= Garlic Bread
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minetest.register_craftitem("farming:garlic_bread", {
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description = S("Garlic Bread"),
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inventory_image = "farming_garlic_bread.png",
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groups = {flammable = 3},
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on_use = minetest.item_eat(2),
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:garlic_bread",
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recipe = {"group:food_toast", "group:food_garlic_clove", "group:food_garlic_clove"},
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})
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--= Donuts (thanks to Bockwurst for making the donut images)
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minetest.register_craftitem("farming:donut", {
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description = S("Donut"),
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inventory_image = "farming_donut.png",
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on_use = minetest.item_eat(4),
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})
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minetest.register_craft({
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output = "farming:donut 3",
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recipe = {
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{"", "group:food_wheat", ""},
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{"group:food_wheat", "group:food_sugar", "group:food_wheat"},
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{"", "group:food_wheat", ""},
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}
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})
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minetest.register_craftitem("farming:donut_chocolate", {
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description = S("Chocolate Donut"),
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inventory_image = "farming_donut_chocolate.png",
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on_use = minetest.item_eat(6),
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})
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minetest.register_craft({
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output = "farming:donut_chocolate",
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recipe = {
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{"group:food_cocoa"},
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{"farming:donut"},
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}
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})
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minetest.register_craftitem("farming:donut_apple", {
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description = S("Apple Donut"),
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inventory_image = "farming_donut_apple.png",
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on_use = minetest.item_eat(6),
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})
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minetest.register_craft({
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output = "farming:donut_apple",
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recipe = {
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{"default:apple"},
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{"farming:donut"},
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}
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})
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--= Porridge Oats
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minetest.register_craftitem("farming:porridge", {
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description = S("Porridge"),
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inventory_image = "farming_porridge.png",
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on_use = minetest.item_eat(6, "farming:bowl"),
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})
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minetest.after(0, function()
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local fluid = "bucket:bucket_water"
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local fluid_return = "bucket:bucket_water"
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if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
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fluid = "group:food_milk"
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fluid_return = "mobs:bucket_milk"
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end
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minetest.register_craft({
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type = "shapeless",
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output = "farming:porridge",
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recipe = {
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"group:food_barley", "group:food_barley", "group:food_wheat",
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"group:food_wheat", "group:food_bowl", fluid
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},
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replacements = {{fluid_return, "bucket:bucket_empty"}}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:porridge",
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recipe = {
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"group:food_oats", "group:food_oats", "group:food_oats",
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"group:food_oats", "group:food_bowl", fluid
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},
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replacements = {{fluid_return, "bucket:bucket_empty"}}
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})
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end)
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--= Jaffa Cake
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minetest.register_craftitem("farming:jaffa_cake", {
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description = S("Jaffa Cake"),
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inventory_image = "farming_jaffa_cake.png",
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on_use = minetest.item_eat(6),
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:jaffa_cake",
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recipe = {
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"farming:baking_tray", "group:food_egg", "group:food_sugar",
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"group:food_flour", "group:food_cocoa", "group:food_orange",
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"group:food_milk"
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},
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replacements = {
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{"farming:baking_tray", "farming:baking_tray"},
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{"mobs:bucket_milk", "bucket:bucket_empty"}
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}
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})
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for i = 4, 5 do
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-- Override default grass and have it drop Wheat Seeds
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minetest.override_item("default:grass_" .. i, {
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drop = {
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max_items = 1,
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items = {
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{items = {"farming:seed_wheat"}, rarity = 5},
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{items = {"farming:seed_oat"},rarity = 5},
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{items = {"default:grass_1"}},
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}
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},
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})
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-- Override default dry grass and have it drop Barley Seeds
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if minetest.registered_nodes["default:dry_grass_1"] then
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minetest.override_item("default:dry_grass_" .. i, {
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drop = {
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max_items = 1,
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items = {
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{items = {"farming:seed_barley"}, rarity = 5},
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{items = {"farming:seed_rye"},rarity = 5},
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{items = {"default:dry_grass_1"}},
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}
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},
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})
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end
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end
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-- Override default Jungle Grass and have it drop Cotton Seeds
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minetest.override_item("default:junglegrass", {
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drop = {
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max_items = 1,
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items = {
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{items = {"farming:seed_cotton"}, rarity = 8},
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{items = {"farming:seed_rice"},rarity = 8},
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{items = {"default:junglegrass"}},
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}
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},
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})
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@ -0,0 +1,510 @@
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local S = farming.intllib
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local tr = minetest.get_modpath("toolranks")
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-- Hoe registration function
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farming.register_hoe = function(name, def)
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-- Check for : prefix (register new hoes in your mod's namespace)
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if name:sub(1,1) ~= ":" then
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name = ":" .. name
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end
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-- Check def table
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if def.description == nil then
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def.description = S("Hoe")
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end
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if def.inventory_image == nil then
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def.inventory_image = "unknown_item.png"
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end
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if def.max_uses == nil then
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def.max_uses = 30
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end
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-- add hoe group
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def.groups = def.groups or {}
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def.groups.hoe = 1
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-- Register the tool
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minetest.register_tool(name, {
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description = def.description,
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inventory_image = def.inventory_image,
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on_use = function(itemstack, user, pointed_thing)
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return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
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end,
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groups = def.groups,
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sound = {breaks = "default_tool_breaks"},
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})
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-- Register its recipe
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if def.recipe then
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minetest.register_craft({
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output = name:sub(2),
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recipe = def.recipe
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})
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elseif def.material then
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minetest.register_craft({
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output = name:sub(2),
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recipe = {
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{def.material, def.material, ""},
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{"", "group:stick", ""},
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{"", "group:stick", ""}
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}
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})
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end
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end
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-- Turns dirt with group soil=1 into soil
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function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
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local pt = pointed_thing
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-- am I going to hoe the top of a dirt node?
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if not pt or pt.type ~= "node"
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or pt.above.y ~= pt.under.y + 1 then
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return
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end
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local under = minetest.get_node(pt.under)
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local upos = pointed_thing.under
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if minetest.is_protected(upos, user:get_player_name()) then
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minetest.record_protection_violation(upos, user:get_player_name())
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return
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end
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local p = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
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local above = minetest.get_node(p)
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name]
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or not minetest.registered_nodes[above.name] then
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return
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end
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-- check if the node above the pointed thing is air
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if above.name ~= "air" then
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return
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end
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-- check if pointing at dirt
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if minetest.get_item_group(under.name, "soil") ~= 1 then
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return
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end
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-- check if (wet) soil defined
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local ndef = minetest.registered_nodes[under.name]
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if ndef.soil == nil or ndef.soil.wet == nil or ndef.soil.dry == nil then
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return
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end
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if minetest.is_protected(pt.under, user:get_player_name()) then
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minetest.record_protection_violation(pt.under, user:get_player_name())
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return
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end
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-- turn the node into soil, wear out item and play sound
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minetest.set_node(pt.under, {name = ndef.soil.dry})
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minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
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local wdef = itemstack:get_definition()
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local wear = 65535 / (uses - 1)
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if farming.is_creative(user:get_player_name()) then
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if tr then
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wear = 1
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else
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wear = 0
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end
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end
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if tr then
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itemstack = toolranks.new_afteruse(itemstack, user, under, {wear = wear})
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else
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itemstack:add_wear(wear)
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end
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if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
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minetest.sound_play(wdef.sound.breaks, {pos = pt.above,
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gain = 0.5}, true)
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end
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return itemstack
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end
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-- Define Hoes
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farming.register_hoe(":farming:hoe_wood", {
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description = S("Wooden Hoe"),
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inventory_image = "farming_tool_woodhoe.png",
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max_uses = 30,
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material = "group:wood"
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:hoe_wood",
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burntime = 5,
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})
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farming.register_hoe(":farming:hoe_stone", {
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description = S("Stone Hoe"),
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inventory_image = "farming_tool_stonehoe.png",
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max_uses = 90,
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material = "group:stone"
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})
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farming.register_hoe(":farming:hoe_steel", {
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description = S("Steel Hoe"),
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inventory_image = "farming_tool_steelhoe.png",
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max_uses = 200,
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material = "default:steel_ingot"
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})
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farming.register_hoe(":farming:hoe_bronze", {
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description = S("Bronze Hoe"),
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inventory_image = "farming_tool_bronzehoe.png",
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max_uses = 500,
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groups = {not_in_creative_inventory = 1},
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})
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farming.register_hoe(":farming:hoe_mese", {
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description = S("Mese Hoe"),
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inventory_image = "farming_tool_mesehoe.png",
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max_uses = 350,
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groups = {not_in_creative_inventory = 1},
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})
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farming.register_hoe(":farming:hoe_diamond", {
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description = S("Diamond Hoe"),
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inventory_image = "farming_tool_diamondhoe.png",
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max_uses = 500,
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groups = {not_in_creative_inventory = 1},
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})
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-- Toolranks support
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if tr then
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minetest.override_item("farming:hoe_wood", {
|
||||
original_description = "Wood Hoe",
|
||||
description = toolranks.create_description("Wood Hoe")})
|
||||
|
||||
minetest.override_item("farming:hoe_stone", {
|
||||
original_description = "Stone Hoe",
|
||||
description = toolranks.create_description("Stone Hoe")})
|
||||
|
||||
minetest.override_item("farming:hoe_steel", {
|
||||
original_description = "Steel Hoe",
|
||||
description = toolranks.create_description("Steel Hoe")})
|
||||
|
||||
minetest.override_item("farming:hoe_bronze", {
|
||||
original_description = "Bronze Hoe",
|
||||
description = toolranks.create_description("Bronze Hoe")})
|
||||
|
||||
minetest.override_item("farming:hoe_mese", {
|
||||
original_description = "Mese Hoe",
|
||||
description = toolranks.create_description("Mese Hoe")})
|
||||
|
||||
minetest.override_item("farming:hoe_diamond", {
|
||||
original_description = "Diamond Hoe",
|
||||
description = toolranks.create_description("Diamond Hoe")})
|
||||
end
|
||||
|
||||
|
||||
-- hoe bomb function
|
||||
local function hoe_area(pos, player)
|
||||
|
||||
-- check for protection
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
minetest.record_protection_violation(pos, player:get_player_name())
|
||||
return
|
||||
end
|
||||
|
||||
local r = 5 -- radius
|
||||
|
||||
-- remove flora (grass, flowers etc.)
|
||||
local res = minetest.find_nodes_in_area(
|
||||
{x = pos.x - r, y = pos.y - 1, z = pos.z - r},
|
||||
{x = pos.x + r, y = pos.y + 2, z = pos.z + r},
|
||||
{"group:flora"})
|
||||
|
||||
for n = 1, #res do
|
||||
minetest.swap_node(res[n], {name = "air"})
|
||||
end
|
||||
|
||||
-- replace dirt with tilled soil
|
||||
res = nil
|
||||
res = minetest.find_nodes_in_area_under_air(
|
||||
{x = pos.x - r, y = pos.y - 1, z = pos.z - r},
|
||||
{x = pos.x + r, y = pos.y + 2, z = pos.z + r},
|
||||
{"group:soil"})
|
||||
|
||||
for n = 1, #res do
|
||||
minetest.swap_node(res[n], {name = "farming:soil"})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- throwable hoe bomb
|
||||
minetest.register_entity("farming:hoebomb_entity", {
|
||||
physical = true,
|
||||
visual = "sprite",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {"farming_hoe_bomb.png"},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
lastpos = {},
|
||||
player = "",
|
||||
|
||||
on_step = function(self, dtime)
|
||||
|
||||
if not self.player then
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
|
||||
local vel = self.object:getvelocity()
|
||||
|
||||
-- only when potion hits something physical
|
||||
if vel.x == 0
|
||||
or vel.y == 0
|
||||
or vel.z == 0 then
|
||||
|
||||
if self.player ~= "" then
|
||||
|
||||
-- round up coords to fix glitching through doors
|
||||
self.lastpos = vector.round(self.lastpos)
|
||||
|
||||
hoe_area(self.lastpos, self.player)
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
self.lastpos = pos
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- actual throwing function
|
||||
local function throw_potion(itemstack, player)
|
||||
|
||||
local playerpos = player:get_pos()
|
||||
|
||||
local obj = minetest.add_entity({
|
||||
x = playerpos.x,
|
||||
y = playerpos.y + 1.5,
|
||||
z = playerpos.z
|
||||
}, "farming:hoebomb_entity")
|
||||
|
||||
local dir = player:get_look_dir()
|
||||
local velocity = 20
|
||||
|
||||
obj:setvelocity({
|
||||
x = dir.x * velocity,
|
||||
y = dir.y * velocity,
|
||||
z = dir.z * velocity
|
||||
})
|
||||
|
||||
obj:setacceleration({
|
||||
x = dir.x * -3,
|
||||
y = -9.5,
|
||||
z = dir.z * -3
|
||||
})
|
||||
|
||||
obj:get_luaentity().player = player
|
||||
end
|
||||
|
||||
|
||||
-- hoe bomb item
|
||||
minetest.register_craftitem("farming:hoe_bomb", {
|
||||
description = S("Hoe Bomb (use or throw on grassy areas to hoe land)"),
|
||||
inventory_image = "farming_hoe_bomb.png",
|
||||
groups = {flammable = 2, not_in_creative_inventory = 1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
||||
if pointed_thing.type == "node" then
|
||||
hoe_area(pointed_thing.above, user)
|
||||
else
|
||||
throw_potion(itemstack, user)
|
||||
|
||||
if not farming.is_creative(user:get_player_name()) then
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Mithril Scythe (special item)
|
||||
|
||||
farming.scythe_not_drops = {"farming:trellis", "farming:beanpole"}
|
||||
|
||||
farming.add_to_scythe_not_drops = function(item)
|
||||
table.insert(farming.scythe_not_drops, item)
|
||||
end
|
||||
|
||||
minetest.register_tool("farming:scythe_mithril", {
|
||||
description = S("Mithril Scythe (Right-click to harvest and replant crops)"),
|
||||
inventory_image = "farming_scythe_mithril.png",
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
|
||||
on_use = function(itemstack, placer, pointed_thing)
|
||||
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local name = placer:get_player_name()
|
||||
|
||||
if minetest.is_protected(pos, name) then
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
|
||||
if not node then
|
||||
return
|
||||
end
|
||||
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
if not def then
|
||||
return
|
||||
end
|
||||
|
||||
if not def.drop then
|
||||
return
|
||||
end
|
||||
|
||||
if not def.groups
|
||||
or not def.groups.plant then
|
||||
return
|
||||
end
|
||||
|
||||
local drops = minetest.get_node_drops(node.name, "")
|
||||
|
||||
if not drops
|
||||
or #drops == 0
|
||||
or (#drops == 1 and drops[1] == "") then
|
||||
return
|
||||
end
|
||||
|
||||
-- get crop name
|
||||
local mname = node.name:split(":")[1]
|
||||
local pname = node.name:split(":")[2]
|
||||
local sname = tonumber(pname:split("_")[2])
|
||||
pname = pname:split("_")[1]
|
||||
|
||||
if not sname then
|
||||
return
|
||||
end
|
||||
|
||||
-- add dropped items
|
||||
for _, dropped_item in pairs(drops) do
|
||||
|
||||
-- dont drop items on this list
|
||||
for _, not_item in pairs(farming.scythe_not_drops) do
|
||||
|
||||
if dropped_item == not_item then
|
||||
dropped_item = nil
|
||||
end
|
||||
end
|
||||
|
||||
if dropped_item then
|
||||
|
||||
local obj = minetest.add_item(pos, dropped_item)
|
||||
|
||||
if obj then
|
||||
|
||||
obj:set_velocity({
|
||||
x = math.random(-10, 10) / 9,
|
||||
y = 3,
|
||||
z = math.random(-10, 10) / 9,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
for _, callback in pairs(core.registered_on_dignodes) do
|
||||
callback(pos, node, placer)
|
||||
end
|
||||
|
||||
-- play sound
|
||||
minetest.sound_play("default_grass_footstep", {pos = pos, gain = 1.0})
|
||||
|
||||
local replace = mname .. ":" .. pname .. "_1"
|
||||
|
||||
if minetest.registered_nodes[replace] then
|
||||
|
||||
local p2 = minetest.registered_nodes[replace].place_param2 or 1
|
||||
|
||||
minetest.set_node(pos, {name = replace, param2 = p2})
|
||||
else
|
||||
minetest.set_node(pos, {name = "air"})
|
||||
end
|
||||
|
||||
if not farming.is_creative(name) then
|
||||
|
||||
itemstack:add_wear(65535 / 150) -- 150 uses
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("moreores") then
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming:scythe_mithril",
|
||||
recipe = {
|
||||
{"", "moreores:mithril_ingot", "moreores:mithril_ingot"},
|
||||
{"moreores:mithril_ingot", "", "group:stick"},
|
||||
{"", "", "group:stick"}
|
||||
}
|
||||
})
|
||||
|
||||
farming.register_hoe(":moreores:hoe_silver", {
|
||||
description = S("%s Hoe"):format(S("Silver")),
|
||||
inventory_image = "moreores_tool_silverhoe.png",
|
||||
max_uses = 300,
|
||||
material = "moreores:silver_ingot",
|
||||
})
|
||||
|
||||
farming.register_hoe(":moreores:hoe_mithril", {
|
||||
description = S("%s Hoe"):format(S("Mithril")),
|
||||
inventory_image = "moreores_tool_mithrilhoe.png",
|
||||
max_uses = 1000,
|
||||
material = "moreores:mithril_ingot",
|
||||
})
|
||||
|
||||
-- Toolranks support
|
||||
if tr then
|
||||
|
||||
minetest.override_item("moreores:hoe_silver", {
|
||||
original_description = S("%s Hoe"):format(S("Silver")),
|
||||
description = toolranks.create_description("Silver Hoe")})
|
||||
|
||||
minetest.override_item("moreores:hoe_mithril", {
|
||||
original_description = S("%s Hoe"):format(S("Mithril")),
|
||||
description = toolranks.create_description("Mithril Hoe")})
|
||||
end
|
||||
end
|
|
@ -0,0 +1,695 @@
|
|||
--[[
|
||||
Farming Redo Mod
|
||||
by TenPlus1
|
||||
NEW growing routine by prestidigitator
|
||||
auto-refill by crabman77
|
||||
]]
|
||||
|
||||
farming = {
|
||||
mod = "redo",
|
||||
version = "20200430",
|
||||
path = minetest.get_modpath("farming"),
|
||||
select = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
|
||||
},
|
||||
registered_plants = {}
|
||||
}
|
||||
|
||||
|
||||
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
|
||||
|
||||
function farming.is_creative(name)
|
||||
return creative_mode_cache or minetest.check_player_privs(name, {creative = true})
|
||||
end
|
||||
|
||||
|
||||
local statistics = dofile(farming.path .. "/statistics.lua")
|
||||
|
||||
-- Intllib
|
||||
local S = dofile(farming.path .. "/intllib.lua")
|
||||
farming.intllib = S
|
||||
|
||||
|
||||
-- Utility Function
|
||||
local time_speed = tonumber(minetest.settings:get("time_speed")) or 72
|
||||
local SECS_PER_CYCLE = (time_speed > 0 and (24 * 60 * 60) / time_speed) or 0
|
||||
local function clamp(x, min, max)
|
||||
return (x < min and min) or (x > max and max) or x
|
||||
end
|
||||
|
||||
|
||||
-- return amount of day or night that has elapsed
|
||||
-- dt is time elapsed, count_day if true counts day, otherwise night
|
||||
local function day_or_night_time(dt, count_day)
|
||||
|
||||
local t_day = minetest.get_timeofday()
|
||||
local t1_day = t_day - dt / SECS_PER_CYCLE
|
||||
local t1_c, t2_c -- t1_c < t2_c and t2_c always in [0, 1)
|
||||
|
||||
if count_day then
|
||||
|
||||
if t_day < 0.25 then
|
||||
t1_c = t1_day + 0.75 -- Relative to sunup, yesterday
|
||||
t2_c = t_day + 0.75
|
||||
else
|
||||
t1_c = t1_day - 0.25 -- Relative to sunup, today
|
||||
t2_c = t_day - 0.25
|
||||
end
|
||||
else
|
||||
if t_day < 0.75 then
|
||||
t1_c = t1_day + 0.25 -- Relative to sundown, yesterday
|
||||
t2_c = t_day + 0.25
|
||||
else
|
||||
t1_c = t1_day - 0.75 -- Relative to sundown, today
|
||||
t2_c = t_day - 0.75
|
||||
end
|
||||
end
|
||||
|
||||
local dt_c = clamp(t2_c, 0, 0.5) - clamp(t1_c, 0, 0.5) -- this cycle
|
||||
|
||||
if t1_c < -0.5 then
|
||||
local nc = math.floor(-t1_c)
|
||||
t1_c = t1_c + nc
|
||||
dt_c = dt_c + 0.5 * nc + clamp(-t1_c - 0.5, 0, 0.5)
|
||||
end
|
||||
|
||||
return dt_c * SECS_PER_CYCLE
|
||||
end
|
||||
|
||||
|
||||
-- Growth Logic
|
||||
local STAGE_LENGTH_AVG = tonumber(
|
||||
minetest.settings:get("farming_stage_length")) or 160
|
||||
local STAGE_LENGTH_DEV = STAGE_LENGTH_AVG / 6
|
||||
|
||||
|
||||
-- return plant name and stage from node provided
|
||||
local function plant_name_stage(node)
|
||||
|
||||
local name
|
||||
|
||||
if type(node) == "table" then
|
||||
|
||||
if node.name then
|
||||
name = node.name
|
||||
elseif node.x and node.y and node.z then
|
||||
node = minetest.get_node_or_nil(node)
|
||||
name = node and node.name
|
||||
end
|
||||
else
|
||||
name = tostring(node)
|
||||
end
|
||||
|
||||
if not name or name == "ignore" then
|
||||
return nil
|
||||
end
|
||||
|
||||
local sep_pos = name:find("_[^_]+$")
|
||||
|
||||
if sep_pos and sep_pos > 1 then
|
||||
|
||||
local stage = tonumber(name:sub(sep_pos + 1))
|
||||
|
||||
if stage and stage >= 0 then
|
||||
return name:sub(1, sep_pos - 1), stage
|
||||
end
|
||||
end
|
||||
|
||||
return name, 0
|
||||
end
|
||||
|
||||
|
||||
-- Map from node name to
|
||||
-- { plant_name = ..., name = ..., stage = n, stages_left = { node_name, ... } }
|
||||
|
||||
local plant_stages = {}
|
||||
|
||||
farming.plant_stages = plant_stages
|
||||
|
||||
--- Registers the stages of growth of a (possible plant) node.
|
||||
--
|
||||
-- @param node
|
||||
-- Node or position table, or node name.
|
||||
-- @return
|
||||
-- The (possibly zero) number of stages of growth the plant will go through
|
||||
-- before being fully grown, or nil if not a plant.
|
||||
|
||||
local register_plant_node
|
||||
|
||||
-- Recursive helper
|
||||
local function reg_plant_stages(plant_name, stage, force_last)
|
||||
|
||||
local node_name = plant_name and plant_name .. "_" .. stage
|
||||
local node_def = node_name and minetest.registered_nodes[node_name]
|
||||
|
||||
if not node_def then
|
||||
return nil
|
||||
end
|
||||
|
||||
local stages = plant_stages[node_name]
|
||||
|
||||
if stages then
|
||||
return stages
|
||||
end
|
||||
|
||||
if minetest.get_item_group(node_name, "growing") > 0 then
|
||||
|
||||
local ns = reg_plant_stages(plant_name, stage + 1, true)
|
||||
local stages_left = (ns and { ns.name, unpack(ns.stages_left) }) or {}
|
||||
|
||||
stages = {
|
||||
plant_name = plant_name,
|
||||
name = node_name,
|
||||
stage = stage,
|
||||
stages_left = stages_left
|
||||
}
|
||||
|
||||
if #stages_left > 0 then
|
||||
|
||||
local old_constr = node_def.on_construct
|
||||
local old_destr = node_def.on_destruct
|
||||
|
||||
minetest.override_item(node_name,
|
||||
{
|
||||
on_construct = function(pos)
|
||||
|
||||
if old_constr then
|
||||
old_constr(pos)
|
||||
end
|
||||
|
||||
farming.handle_growth(pos)
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
|
||||
minetest.get_node_timer(pos):stop()
|
||||
|
||||
if old_destr then
|
||||
old_destr(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
on_timer = function(pos, elapsed)
|
||||
return farming.plant_growth_timer(pos, elapsed, node_name)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
elseif force_last then
|
||||
|
||||
stages = {
|
||||
plant_name = plant_name,
|
||||
name = node_name,
|
||||
stage = stage,
|
||||
stages_left = {}
|
||||
}
|
||||
else
|
||||
return nil
|
||||
end
|
||||
|
||||
plant_stages[node_name] = stages
|
||||
|
||||
return stages
|
||||
end
|
||||
|
||||
|
||||
local register_plant_node = function(node)
|
||||
|
||||
local plant_name, stage = plant_name_stage(node)
|
||||
|
||||
if plant_name then
|
||||
|
||||
local stages = reg_plant_stages(plant_name, stage, false)
|
||||
return stages and #stages.stages_left
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function set_growing(pos, stages_left)
|
||||
|
||||
if not stages_left then
|
||||
return
|
||||
end
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
|
||||
if stages_left > 0 then
|
||||
|
||||
if not timer:is_started() then
|
||||
|
||||
local stage_length = statistics.normal(STAGE_LENGTH_AVG, STAGE_LENGTH_DEV)
|
||||
|
||||
stage_length = clamp(stage_length, 0.5 * STAGE_LENGTH_AVG, 3.0 * STAGE_LENGTH_AVG)
|
||||
|
||||
timer:set(stage_length, -0.5 * math.random() * STAGE_LENGTH_AVG)
|
||||
end
|
||||
|
||||
elseif timer:is_started() then
|
||||
timer:stop()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- detects a crop at given position, starting or stopping growth timer when needed
|
||||
function farming.handle_growth(pos, node)
|
||||
|
||||
if not pos then
|
||||
return
|
||||
end
|
||||
|
||||
local stages_left = register_plant_node(node or pos)
|
||||
|
||||
if stages_left then
|
||||
set_growing(pos, stages_left)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.after(0, function()
|
||||
|
||||
for _, node_def in pairs(minetest.registered_nodes) do
|
||||
register_plant_node(node_def)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- Just in case a growing type or added node is missed (also catches existing
|
||||
-- nodes added to map before timers were incorporated).
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:growing"},
|
||||
interval = 300,
|
||||
chance = 1,
|
||||
catch_up = false,
|
||||
action = function(pos, node)
|
||||
farming.handle_growth(pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- Plant timer function that grows plants under the right conditions.
|
||||
function farming.plant_growth_timer(pos, elapsed, node_name)
|
||||
|
||||
local stages = plant_stages[node_name]
|
||||
|
||||
if not stages then
|
||||
return false
|
||||
end
|
||||
|
||||
local max_growth = #stages.stages_left
|
||||
|
||||
if max_growth <= 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
-- custom growth check
|
||||
local chk = minetest.registered_nodes[node_name].growth_check
|
||||
|
||||
if chk then
|
||||
|
||||
if chk(pos, node_name) then
|
||||
return true
|
||||
end
|
||||
|
||||
-- otherwise check for wet soil beneath crop
|
||||
else
|
||||
local under = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
|
||||
|
||||
if minetest.get_item_group(under.name, "soil") < 3 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local growth
|
||||
local light_pos = {x = pos.x, y = pos.y, z = pos.z}
|
||||
local lambda = elapsed / STAGE_LENGTH_AVG
|
||||
|
||||
if lambda < 0.1 then
|
||||
return true
|
||||
end
|
||||
|
||||
local MIN_LIGHT = minetest.registered_nodes[node_name].minlight or 12
|
||||
local MAX_LIGHT = minetest.registered_nodes[node_name].maxlight or 15
|
||||
--print ("---", MIN_LIGHT, MAX_LIGHT)
|
||||
|
||||
if max_growth == 1 or lambda < 2.0 then
|
||||
|
||||
local light = (minetest.get_node_light(light_pos) or 0)
|
||||
--print ("light level:", light)
|
||||
|
||||
if light < MIN_LIGHT or light > MAX_LIGHT then
|
||||
return true
|
||||
end
|
||||
|
||||
growth = 1
|
||||
else
|
||||
local night_light = (minetest.get_node_light(light_pos, 0) or 0)
|
||||
local day_light = (minetest.get_node_light(light_pos, 0.5) or 0)
|
||||
local night_growth = night_light >= MIN_LIGHT and night_light <= MAX_LIGHT
|
||||
local day_growth = day_light >= MIN_LIGHT and day_light <= MAX_LIGHT
|
||||
|
||||
if not night_growth then
|
||||
|
||||
if not day_growth then
|
||||
return true
|
||||
end
|
||||
|
||||
lambda = day_or_night_time(elapsed, true) / STAGE_LENGTH_AVG
|
||||
|
||||
elseif not day_growth then
|
||||
|
||||
lambda = day_or_night_time(elapsed, false) / STAGE_LENGTH_AVG
|
||||
end
|
||||
|
||||
growth = statistics.poisson(lambda, max_growth)
|
||||
|
||||
if growth < 1 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.registered_nodes[stages.stages_left[growth]] then
|
||||
|
||||
local p2 = minetest.registered_nodes[stages.stages_left[growth] ].place_param2 or 1
|
||||
|
||||
minetest.swap_node(pos, {name = stages.stages_left[growth], param2 = p2})
|
||||
else
|
||||
return true
|
||||
end
|
||||
|
||||
return growth ~= max_growth
|
||||
end
|
||||
|
||||
|
||||
-- refill placed plant by crabman (26/08/2015) updated by TenPlus1
|
||||
function farming.refill_plant(player, plantname, index)
|
||||
|
||||
local inv = player:get_inventory()
|
||||
local old_stack = inv:get_stack("main", index)
|
||||
|
||||
if old_stack:get_name() ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
for i, stack in ipairs(inv:get_list("main")) do
|
||||
|
||||
if stack:get_name() == plantname and i ~= index then
|
||||
|
||||
inv:set_stack("main", index, stack)
|
||||
stack:clear()
|
||||
inv:set_stack("main", i, stack)
|
||||
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Place Seeds on Soil
|
||||
function farming.place_seed(itemstack, placer, pointed_thing, plantname)
|
||||
|
||||
local pt = pointed_thing
|
||||
|
||||
-- check if pointing at a node
|
||||
if not pt or pt.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local under = minetest.get_node(pt.under)
|
||||
|
||||
-- am I right-clicking on something that has a custom on_place set?
|
||||
-- thanks to Krock for helping with this issue :)
|
||||
local def = minetest.registered_nodes[under.name]
|
||||
if placer and itemstack and def and def.on_rightclick then
|
||||
return def.on_rightclick(pt.under, under, placer, itemstack)
|
||||
end
|
||||
|
||||
local above = minetest.get_node(pt.above)
|
||||
|
||||
-- check if pointing at the top of the node
|
||||
if pt.above.y ~= pt.under.y + 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- return if any of the nodes is not registered
|
||||
if not minetest.registered_nodes[under.name]
|
||||
or not minetest.registered_nodes[above.name] then
|
||||
return
|
||||
end
|
||||
|
||||
-- can I replace above node, and am I pointing at soil
|
||||
if not minetest.registered_nodes[above.name].buildable_to
|
||||
or minetest.get_item_group(under.name, "soil") < 2
|
||||
-- avoid multiple seed placement bug
|
||||
or minetest.get_item_group(above.name, "plant") ~= 0 then
|
||||
return
|
||||
end
|
||||
|
||||
-- is player planting seed?
|
||||
local name = placer and placer:get_player_name() or ""
|
||||
|
||||
-- if not protected then add node and remove 1 item from the itemstack
|
||||
if not minetest.is_protected(pt.above, name) then
|
||||
|
||||
local p2 = minetest.registered_nodes[plantname].place_param2 or 1
|
||||
|
||||
minetest.set_node(pt.above, {name = plantname, param2 = p2})
|
||||
|
||||
--minetest.get_node_timer(pt.above):start(1)
|
||||
--farming.handle_growth(pt.above)--, node)
|
||||
|
||||
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
|
||||
|
||||
if placer and itemstack
|
||||
and not farming.is_creative(placer:get_player_name()) then
|
||||
|
||||
local name = itemstack:get_name()
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
-- check for refill
|
||||
if itemstack:get_count() == 0 then
|
||||
|
||||
minetest.after(0.10,
|
||||
farming.refill_plant,
|
||||
placer,
|
||||
name,
|
||||
placer:get_wield_index()
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Function to register plants (default farming compatibility)
|
||||
farming.register_plant = function(name, def)
|
||||
|
||||
if not def.steps then
|
||||
return nil
|
||||
end
|
||||
|
||||
local mname = name:split(":")[1]
|
||||
local pname = name:split(":")[2]
|
||||
|
||||
-- Check def
|
||||
def.description = def.description or S("Seed")
|
||||
def.inventory_image = def.inventory_image or "unknown_item.png"
|
||||
def.minlight = def.minlight or 12
|
||||
def.maxlight = def.maxlight or 15
|
||||
|
||||
-- Register seed
|
||||
minetest.register_node(":" .. mname .. ":seed_" .. pname, {
|
||||
|
||||
description = def.description,
|
||||
tiles = {def.inventory_image},
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.inventory_image,
|
||||
drawtype = "signlike",
|
||||
groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = farming.select,
|
||||
place_param2 = def.place_param2 or nil,
|
||||
next_plant = mname .. ":" .. pname .. "_1",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
return farming.place_seed(itemstack, placer,
|
||||
pointed_thing, mname .. ":" .. pname .. "_1")
|
||||
end,
|
||||
})
|
||||
|
||||
-- Register harvest
|
||||
minetest.register_craftitem(":" .. mname .. ":" .. pname, {
|
||||
description = pname:gsub("^%l", string.upper),
|
||||
inventory_image = mname .. "_" .. pname .. ".png",
|
||||
groups = def.groups or {flammable = 2},
|
||||
})
|
||||
|
||||
-- Register growing steps
|
||||
for i = 1, def.steps do
|
||||
|
||||
local base_rarity = 1
|
||||
if def.steps ~= 1 then
|
||||
base_rarity = 8 - (i - 1) * 7 / (def.steps - 1)
|
||||
end
|
||||
local drop = {
|
||||
items = {
|
||||
{items = {mname .. ":" .. pname}, rarity = base_rarity},
|
||||
{items = {mname .. ":" .. pname}, rarity = base_rarity * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = base_rarity},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = base_rarity * 2},
|
||||
}
|
||||
}
|
||||
|
||||
local g = {
|
||||
snappy = 3, flammable = 2, plant = 1, growing = 1,
|
||||
attached_node = 1, not_in_creative_inventory = 1,
|
||||
}
|
||||
|
||||
-- Last step doesn't need growing=1 so Abm never has to check these
|
||||
if i == def.steps then
|
||||
g.growing = 0
|
||||
end
|
||||
|
||||
local node_name = mname .. ":" .. pname .. "_" .. i
|
||||
|
||||
local next_plant = nil
|
||||
|
||||
if i < def.steps then
|
||||
next_plant = mname .. ":" .. pname .. "_" .. (i + 1)
|
||||
end
|
||||
|
||||
minetest.register_node(node_name, {
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = def.paramtype2,
|
||||
place_param2 = def.place_param2,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
drop = drop,
|
||||
selection_box = farming.select,
|
||||
groups = g,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
minlight = def.minlight,
|
||||
maxlight = def.maxlight,
|
||||
next_plant = next_plant,
|
||||
})
|
||||
end
|
||||
|
||||
-- add to farming.registered_plants
|
||||
farming.registered_plants[mname .. ":" .. pname] = {
|
||||
crop = mname .. ":" .. pname,
|
||||
seed = mname .. ":seed_" .. pname,
|
||||
steps = def.steps,
|
||||
minlight = def.minlight,
|
||||
maxlight = def.maxlight
|
||||
}
|
||||
--print(dump(farming.registered_plants[mname .. ":" .. pname]))
|
||||
-- Return info
|
||||
return {seed = mname .. ":seed_" .. pname, harvest = mname .. ":" .. pname}
|
||||
end
|
||||
|
||||
|
||||
-- default settings
|
||||
farming.carrot = 0.001
|
||||
farming.potato = 0.001
|
||||
farming.tomato = 0.001
|
||||
farming.cucumber = 0.001
|
||||
farming.corn = 0.001
|
||||
farming.coffee = 0.001
|
||||
farming.melon = 0.001
|
||||
farming.pumpkin = 0.001
|
||||
farming.cocoa = true
|
||||
farming.raspberry = 0.001
|
||||
farming.blueberry = 0.001
|
||||
farming.rhubarb = 0.001
|
||||
farming.beans = 0.001
|
||||
farming.grapes = 0.001
|
||||
farming.barley = true
|
||||
farming.chili = 0.003
|
||||
farming.hemp = 0.003
|
||||
farming.garlic = 0.001
|
||||
farming.onion = 0.001
|
||||
farming.pepper = 0.002
|
||||
farming.pineapple = 0.001
|
||||
farming.peas = 0.001
|
||||
farming.beetroot = 0.001
|
||||
farming.grains = true
|
||||
farming.rarety = 0.002
|
||||
|
||||
|
||||
-- Load new global settings if found inside mod folder
|
||||
local input = io.open(farming.path.."/farming.conf", "r")
|
||||
if input then
|
||||
dofile(farming.path .. "/farming.conf")
|
||||
input:close()
|
||||
end
|
||||
|
||||
-- load new world-specific settings if found inside world folder
|
||||
local worldpath = minetest.get_worldpath()
|
||||
input = io.open(worldpath.."/farming.conf", "r")
|
||||
if input then
|
||||
dofile(worldpath .. "/farming.conf")
|
||||
input:close()
|
||||
end
|
||||
|
||||
|
||||
-- important items
|
||||
dofile(farming.path.."/soil.lua")
|
||||
dofile(farming.path.."/hoes.lua")
|
||||
dofile(farming.path.."/grass.lua")
|
||||
dofile(farming.path.."/utensils.lua")
|
||||
|
||||
-- default crops
|
||||
dofile(farming.path.."/crops/wheat.lua")
|
||||
dofile(farming.path.."/crops/cotton.lua")
|
||||
|
||||
|
||||
-- helper function
|
||||
local function ddoo(file, check)
|
||||
|
||||
if check then
|
||||
dofile(farming.path .. "/crops/" .. file)
|
||||
end
|
||||
end
|
||||
|
||||
-- add additional crops and food (if enabled)
|
||||
ddoo("carrot.lua", farming.carrot)
|
||||
ddoo("potato.lua", farming.potato)
|
||||
ddoo("tomato.lua", farming.tomato)
|
||||
ddoo("cucumber.lua", farming.cucumber)
|
||||
ddoo("corn.lua", farming.corn)
|
||||
ddoo("coffee.lua", farming.coffee)
|
||||
ddoo("melon.lua", farming.melon)
|
||||
ddoo("pumpkin.lua", farming.pumpkin)
|
||||
ddoo("cocoa.lua", farming.cocoa)
|
||||
ddoo("raspberry.lua", farming.raspberry)
|
||||
ddoo("blueberry.lua", farming.blueberry)
|
||||
ddoo("rhubarb.lua", farming.rhubarb)
|
||||
ddoo("beans.lua", farming.beans)
|
||||
ddoo("grapes.lua", farming.grapes)
|
||||
ddoo("barley.lua", farming.barley)
|
||||
ddoo("hemp.lua", farming.hemp)
|
||||
ddoo("garlic.lua", farming.garlic)
|
||||
ddoo("onion.lua", farming.onion)
|
||||
ddoo("pepper.lua", farming.pepper)
|
||||
ddoo("pineapple.lua", farming.pineapple)
|
||||
ddoo("peas.lua", farming.peas)
|
||||
ddoo("beetroot.lua", farming.beetroot)
|
||||
ddoo("chili.lua", farming.chili)
|
||||
ddoo("ryeoatrice.lua", farming.grains)
|
||||
|
||||
dofile(farming.path.."/food.lua")
|
||||
dofile(farming.path.."/mapgen.lua")
|
||||
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
|
||||
dofile(farming.path.."/lucky_block.lua")
|
Loading…
Reference in New Issue