Delete 'mods/rangedweapons/laser_shotgun.lua'
This commit is contained in:
parent
5c9d3ca9eb
commit
ce59759b91
|
@ -1,39 +0,0 @@
|
||||||
minetest.register_tool("rangedweapons:laser_shotgun", {
|
|
||||||
stack_max= 1,
|
|
||||||
wield_scale = {x=2.0,y=2.0,z=1.75},
|
|
||||||
description = "" ..core.colorize("#35cdff","Laser shotgun\n") ..core.colorize("#FFFFFF", "Ranged damage: 10\n") ..core.colorize("#FFFFFF", "accuracy: 40%\n") ..core.colorize("#FFFFFF", "projectiles: 6\n") ..core.colorize("#FFFFFF", "knockback: 0\n") ..core.colorize("#FFFFFF", "Critical chance: 8%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.2x\n") ..core.colorize("#FFFFFF", "Power usage: 30\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.5\n") ..core.colorize("#FFFFFF", "Enemy penetration: 40%\n") ..core.colorize("#FFFFFF", "Gun type: power pistol\n") ..core.colorize("#FFFFFF", "Bullet velocity: 55"),
|
|
||||||
range = 0,
|
|
||||||
inventory_image = "rangedweapons_laser_shotgun.png",
|
|
||||||
RW_powergun_capabilities = {
|
|
||||||
power_damage = {fleshy=10,knockback=0},
|
|
||||||
power_crit = 8,
|
|
||||||
power_critEffc = 2.2,
|
|
||||||
power_skill = {"",1},
|
|
||||||
power_cooling = "rangedweapons:laser_shotgun",
|
|
||||||
power_velocity = 55,
|
|
||||||
power_accuracy = 40,
|
|
||||||
power_cooldown = 0.5,
|
|
||||||
power_projectiles = 1,
|
|
||||||
power_durability = 2000,
|
|
||||||
power_sound = "rangedweapons_laser",
|
|
||||||
power_glass_breaking = 1,
|
|
||||||
power_door_breaking = 1,
|
|
||||||
power_dps = 0,
|
|
||||||
power_mob_penetration = 40,
|
|
||||||
power_node_penetration = 0,
|
|
||||||
power_dps = 0,
|
|
||||||
power_consumption = 30,
|
|
||||||
power_entity = "rangedweapons:shot_bullet",
|
|
||||||
power_visual = "sprite",
|
|
||||||
power_texture = "rangedweapons_green_ray.png",
|
|
||||||
power_projectile_size = 0.005,
|
|
||||||
power_projectiles = 6,
|
|
||||||
has_sparks = 0,
|
|
||||||
ignites_explosives = 1,
|
|
||||||
},
|
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
|
||||||
rangedweapons_shoot_powergun(itemstack, user)
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
|
|
||||||
})
|
|
Loading…
Reference in New Issue