diff --git a/mods/rangedweapons/aa12.lua b/mods/rangedweapons/aa12.lua deleted file mode 100644 index e32f77af..00000000 --- a/mods/rangedweapons/aa12.lua +++ /dev/null @@ -1,75 +0,0 @@ - - -minetest.register_tool("rangedweapons:aa12_r", { - stack_max= 1, - wield_scale = {x=1.9,y=1.9,z=1.4}, - description = "", - rw_next_reload = "rangedweapons:aa12_rr", - load_sound = "rangedweapons_rifle_clip_in", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_aa12_rld.png", -}) -minetest.register_tool("rangedweapons:aa12_rr", { - stack_max= 1, - wield_scale = {x=1.9,y=1.9,z=1.4}, - description = "", - rw_next_reload = "rangedweapons:aa12_rrr", - load_sound = "rangedweapons_reload_a", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_aa12.png", -}) -minetest.register_tool("rangedweapons:aa12_rrr", { - stack_max= 1, - wield_scale = {x=1.9,y=1.9,z=1.4}, - description = "", - rw_next_reload = "rangedweapons:aa12", - load_sound = "rangedweapons_reload_b", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_aa12.png", -}) -------------------------------------------- - - minetest.register_tool("rangedweapons:aa12", { - stack_max= 1, - wield_scale = {x=1.9,y=1.9,z=1.4}, - description = "" ..core.colorize("#35cdff","AA-12\n") ..core.colorize("#FFFFFF", "Ranged damage: 1\n") ..core.colorize("#FFFFFF", "projectiles: 5\n") ..core.colorize("#FFFFFF", "Gun gravity: 4\n") ..core.colorize("#FFFFFF", "accuracy: 40%\n") ..core.colorize("#FFFFFF", "knockback: 5\n") ..core.colorize("#FFFFFF", "Reload delay: 1.5\n") ..core.colorize("#FFFFFF", "Clip size: 20\n") ..core.colorize("#FFFFFF", "Critical chance: 5%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.0x\n") ..core.colorize("#FFFFFF", "Ammunition: 12 gauge shell\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.2 (full-auto)\n") ..core.colorize("#FFFFFF", "Gun type: shotgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 25"), - range = 0, - inventory_image = "rangedweapons_aa12.png", - RW_gun_capabilities = { - automatic_gun = 1, - gun_damage = {fleshy=1,knockback=5}, - gun_crit = 5, - gun_critEffc = 2.0, - suitable_ammo = {{"rangedweapons:shell",20}}, - gun_skill = {"shotgun_skill",40}, - gun_magazine = "rangedweapons:drum_mag", - gun_icon = "rangedweapons_aa12_icon.png", - gun_unloaded = "rangedweapons:aa12_r", - gun_velocity = 25, - gun_accuracy = 40, - gun_cooldown = 0.2, - gun_reload = 1.5/4, - gun_projectiles = 1, - has_shell = 1, - gun_durability = 750, - gun_smokeSize = 8, - gun_door_breaking = 1, - gun_projectiles = 5, - gun_gravity = 4, - gun_unload_sound = "rangedweapons_rifle_clip_out", - gun_sound = "rangedweapons_shotgun_shot", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, -}) - - - - - -