Update 'mods/mobs_monster/stormtrooper+variants.lua'
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@ -15,9 +15,9 @@ mobs:register_mob("mobs_monster:stormtrooper", {
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visual = "mesh",
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mesh = "mobs_character.b3d",
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textures = {
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{"mobs_stormtrooper.png"},
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{"stormtrooper.png"},
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},
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blood_texture = "default_desert_sand.png",
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blood_texture = "blood.png",
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makes_footstep_sound = true,
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sounds = {
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war_cry = "mobs_blast_em",
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@ -77,6 +77,6 @@ mobs:spawn({
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min_height = 0,
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})
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mobs:register_egg("mobs_monster:stormtrooper", "Stormtrooper", "default_desert_sand.png", 1)
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mobs:register_egg("mobs_monster:stormtrooper", "Stormtrooper", "desert_sand.png", 1)
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mobs:alias_mob("mobs:stormtrooper", "mobs_monster:stormtrooper") -- compatibility
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