From c48351d9f9bbc3471c545abe52c2b9d688282a6a Mon Sep 17 00:00:00 2001 From: thunderdog1138 Date: Mon, 6 Sep 2021 14:51:39 +0000 Subject: [PATCH] Delete 'mods/rangedweapons/tec9.lua' --- mods/rangedweapons/tec9.lua | 72 ------------------------------------- 1 file changed, 72 deletions(-) delete mode 100644 mods/rangedweapons/tec9.lua diff --git a/mods/rangedweapons/tec9.lua b/mods/rangedweapons/tec9.lua deleted file mode 100644 index 5e92944e..00000000 --- a/mods/rangedweapons/tec9.lua +++ /dev/null @@ -1,72 +0,0 @@ - - - -minetest.register_craftitem("rangedweapons:tec9_r", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.50}, - description = "", - range = 0, - rw_next_reload = "rangedweapons:tec9_rr", - load_sound = "rangedweapons_handgun_mag_in", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_tec9_rld.png", -}) - -minetest.register_craftitem("rangedweapons:tec9_rr", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.50}, - description = "", - range = 0, - rw_next_reload = "rangedweapons:tec9_rrr", - load_sound = "rangedweapons_reload_a", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_tec9.png", -}) - -minetest.register_craftitem("rangedweapons:tec9_rrr", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.50}, - description = "", - range = 0, - rw_next_reload = "rangedweapons:tec9", - load_sound = "rangedweapons_reload_b", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_tec9.png", -}) - - - - minetest.register_craftitem("rangedweapons:tec9", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.50}, - description = "" ..core.colorize("#35cdff","TEC-9\n") ..core.colorize("#FFFFFF", "Gun damage: 1\n") ..core.colorize("#FFFFFF", "accuracy: 75%\n") ..core.colorize("#FFFFFF", "Gun knockback: 0\n") ..core.colorize("#FFFFFF", "Gun Critical chance: 9%\n") ..core.colorize("#FFFFFF", "Gun Critical efficiency: 1.9x\n") ..core.colorize("#FFFFFF", "Reload delay: 1.0\n") ..core.colorize("#FFFFFF", "Clip size: 50\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm parabellum\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.2\n") ..core.colorize("#FFFFFF", "Gun type: machine pistol\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"), - range = 0, - inventory_image = "rangedweapons_tec9.png", - RW_gun_capabilities = { - automatic_gun = 1, - gun_damage = {fleshy=1,knockback=0}, - gun_crit = 9, - gun_critEffc = 1.9, - suitable_ammo = {{"rangedweapons:9mm",50}}, - gun_skill = {"mp_skill",80}, - gun_magazine = "rangedweapons:machinepistol_mag", - gun_icon = "rangedweapons_tec9_icon.png", - gun_unloaded = "rangedweapons:tec9_r", - gun_velocity = 20, - gun_accuracy = 75, - gun_cooldown = 0.2, - gun_reload = 1.0/4, - gun_projectiles = 1, - has_shell = 1, - gun_gravity = 0, - gun_durability = 1100, - gun_smokeSize = 4, - gun_unload_sound = "rangedweapons_handgun_mag_out", - gun_sound = "rangedweapons_machine_pistol", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, -}) -