Update 'mods/mobs_animal/rabbit.lua'
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@ -16,7 +16,9 @@ stepheight = 0.6,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_bunny.b3d",
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mesh = "mobs_bunny.b3d",
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drawtype = "front",
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drawtype = "front",
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textures = "rabbit.png",
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textures = {
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{"rabbit.png"},
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},
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sounds = {},
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sounds = {},
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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walk_velocity = 1,
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walk_velocity = 1,
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