Update 'mods/mobs_animal/rabbit.lua'
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@ -4,7 +4,7 @@ local S = mobs.intllib
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-- Bunny by ExeterDad
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-- Bunny by ExeterDad
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mobs:register_mob("mobs_animal:bunny", {
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mobs:register_mob("mobs_animal:rabbit", {
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stepheight = 0.6,
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stepheight = 0.6,
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type = "animal",
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type = "animal",
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passive = true,
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passive = true,
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@ -16,11 +16,7 @@ stepheight = 0.6,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_bunny.b3d",
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mesh = "mobs_bunny.b3d",
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drawtype = "front",
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drawtype = "front",
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textures = {
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textures = "rabbit.png",
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{"mobs_bunny_grey.png"},
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{"mobs_bunny_brown.png"},
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{"mobs_bunny_white.png"},
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},
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sounds = {},
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sounds = {},
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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walk_velocity = 1,
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walk_velocity = 1,
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@ -46,10 +42,10 @@ stepheight = 0.6,
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punch_start = 16,
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punch_start = 16,
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punch_end = 24,
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punch_end = 24,
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},
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},
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follow = {"farming:carrot", "farming_plus:carrot_item", "default:grass_1"},
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follow = {"farming:calarantrum", "default:grass_1"},
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view_range = 8,
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view_range = 8,
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replace_rate = 10,
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replace_rate = 10,
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replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"},
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replace_what = {"farming:calarantrum_4", "farming_plus:carrot"},
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replace_with = "air",
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replace_with = "air",
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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@ -69,7 +65,7 @@ stepheight = 0.6,
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end
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end
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self.object:set_properties({
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self.object:set_properties({
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textures = {"mobs_bunny_evil.png"},
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textures = {"rabbit_evil.png"},
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})
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})
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self.type = "monster"
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self.type = "monster"
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@ -83,23 +79,6 @@ stepheight = 0.6,
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local pos = self.object:get_pos() ; pos.y = pos.y - 1
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local pos = self.object:get_pos() ; pos.y = pos.y - 1
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-- white snowy bunny
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if minetest.find_node_near(pos, 1,
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{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
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self.base_texture = {"mobs_bunny_white.png"}
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self.object:set_properties({textures = self.base_texture})
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-- brown desert bunny
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elseif minetest.find_node_near(pos, 1,
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{"default:desert_sand", "default:desert_stone"}) then
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self.base_texture = {"mobs_bunny_brown.png"}
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self.object:set_properties({textures = self.base_texture})
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-- grey stone bunny
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elseif minetest.find_node_near(pos, 1,
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{"default:stone", "default:gravel"}) then
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self.base_texture = {"mobs_bunny_grey.png"}
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self.object:set_properties({textures = self.base_texture})
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end
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return true -- run only once, false/nil runs every activation
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return true -- run only once, false/nil runs every activation
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end,
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end,
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attack_type = "dogfight",
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attack_type = "dogfight",
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@ -107,7 +86,7 @@ stepheight = 0.6,
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})
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})
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local spawn_on = "default:dirt_with_grass"
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local spawn_on = "ethereal:grass_dirt"
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if minetest.get_modpath("ethereal") then
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if minetest.get_modpath("ethereal") then
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spawn_on = "ethereal:prairie_dirt"
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spawn_on = "ethereal:prairie_dirt"
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@ -115,7 +94,7 @@ end
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if not mobs.custom_spawn_animal then
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if not mobs.custom_spawn_animal then
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mobs:spawn({
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mobs:spawn({
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name = "mobs_animal:bunny",
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name = "mobs_animal:rabbit",
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nodes = {spawn_on},
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nodes = {spawn_on},
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neighbors = {"group:grass"},
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neighbors = {"group:grass"},
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min_light = 14,
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min_light = 14,
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@ -128,16 +107,16 @@ mobs:spawn({
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end
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end
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mobs:register_egg("mobs_animal:bunny", S("Bunny"), "mobs_bunny_inv.png", 0)
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mobs:register_egg("mobs_animal:rabbit", S("Rabbit"), "rabbit_inv.png", 0)
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mobs:alias_mob("mobs:bunny", "mobs_animal:bunny") -- compatibility
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mobs:alias_mob("mobs:rabbit", "mobs_animal:rabbit") -- compatibility
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-- raw rabbit
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-- raw rabbit
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minetest.register_craftitem(":mobs:rabbit_raw", {
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minetest.register_craftitem(":mobs:rabbit_raw", {
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description = S("Raw Rabbit"),
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description = S("Raw Rabbit"),
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inventory_image = "mobs_rabbit_raw.png",
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inventory_image = "rabbit_raw.png",
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on_use = minetest.item_eat(3),
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on_use = minetest.item_eat(3),
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groups = {food_meat_raw = 1, food_rabbit_raw = 1, flammable = 2},
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groups = {food_meat_raw = 1, food_rabbit_raw = 1, flammable = 2},
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})
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})
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@ -145,7 +124,7 @@ minetest.register_craftitem(":mobs:rabbit_raw", {
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-- cooked rabbit
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-- cooked rabbit
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minetest.register_craftitem(":mobs:rabbit_cooked", {
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minetest.register_craftitem(":mobs:rabbit_cooked", {
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description = S("Cooked Rabbit"),
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description = S("Cooked Rabbit"),
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inventory_image = "mobs_rabbit_cooked.png",
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inventory_image = "rabbit_cooked.png",
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on_use = minetest.item_eat(5),
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on_use = minetest.item_eat(5),
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groups = {food_meat = 1, food_rabbit = 1, flammable = 2},
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groups = {food_meat = 1, food_rabbit = 1, flammable = 2},
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})
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})
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@ -160,7 +139,7 @@ minetest.register_craft({
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-- rabbit hide
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-- rabbit hide
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minetest.register_craftitem(":mobs:rabbit_hide", {
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minetest.register_craftitem(":mobs:rabbit_hide", {
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description = S("Rabbit Hide"),
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description = S("Rabbit Hide"),
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inventory_image = "mobs_rabbit_hide.png",
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inventory_image = "rabbit_hide.png",
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groups = {flammable = 2},
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groups = {flammable = 2},
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})
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})
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