From ad6d2cb3e011cb2b26d2006c090469daa7b13092 Mon Sep 17 00:00:00 2001 From: thunderdog1138 Date: Tue, 17 Nov 2020 17:57:23 +0000 Subject: [PATCH] Update 'mods/rangedweapons/laser_blaster.lua' --- mods/rangedweapons/laser_blaster.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/rangedweapons/laser_blaster.lua b/mods/rangedweapons/laser_blaster.lua index 3b7d6f26..a30f920c 100644 --- a/mods/rangedweapons/laser_blaster.lua +++ b/mods/rangedweapons/laser_blaster.lua @@ -39,7 +39,7 @@ minetest.sound_play("rangedweapons_empty", {object=player}) pos.y = pos.y + 1.6 local obj = minetest.add_entity(pos, "rangedweapons:e11_shot") if obj then - minetest.sound_play("rangedweapons_laser", {object=obj}) + minetest.sound_play("blaster-1", {object=obj}) obj:setvelocity({x=dir.x * 30, y=dir.y * 30, z=dir.z * 30}) obj:setacceleration({x=dir.x * math.random(0,0), y=math.random(0,0), z=dir.z * math.random(0,0)}) obj:setyaw(yaw + math.pi)