Update 'mods/mobs_npc/r2.lua'
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@ -12,7 +12,7 @@ mobs:register_mob("mobs_npc:r2", {
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armor = 80,
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collisionbox = {-0.4, -0.4, -0.4, 0.4, 1.2, 0.4},
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visual = "mesh",
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visual_size = {x=2, y=2},
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visual_size = {x=1.3, y=1.3},
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mesh = "r2.b3d",
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drawtype = "front",
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rotate = 180,
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