Upload files to 'mods/mobs_animal'
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Adds farm animals.
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local path = minetest.get_modpath("mobs_animal")
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-- Load support for intllib.
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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mobs.intllib = S
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-- Animals
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dofile(path .. "/chicken.lua") -- JKmurray
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dofile(path .. "/cow.lua") -- KrupnoPavel
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dofile(path .. "/rat.lua") -- PilzAdam
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dofile(path .. "/sheep.lua") -- PilzAdam
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dofile(path .. "/warthog.lua") -- KrupnoPavel
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dofile(path .. "/bee.lua") -- KrupnoPavel
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dofile(path .. "/bunny.lua") -- ExeterDad
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dofile(path .. "/kitten.lua") -- Jordach/BFD
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dofile(path .. "/penguin.lua") -- D00Med
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dofile(path .. "/panda.lua") -- AspireMint
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dofile(path .. "/lucky_block.lua")
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print (S("[MOD] Mobs Redo Animals loaded"))
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-- Fallback functions for when `intllib` is not installed.
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-- Code released under Unlicense <http://unlicense.org>.
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-- Get the latest version of this file at:
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-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
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local function format(str, ...)
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local args = { ... }
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local function repl(escape, open, num, close)
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if escape == "" then
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local replacement = tostring(args[tonumber(num)])
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if open == "" then
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replacement = replacement..close
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end
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return replacement
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else
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return "@"..open..num..close
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end
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end
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return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
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end
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local gettext, ngettext
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if minetest.get_modpath("intllib") then
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if intllib.make_gettext_pair then
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-- New method using gettext.
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gettext, ngettext = intllib.make_gettext_pair()
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else
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-- Old method using text files.
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gettext = intllib.Getter()
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end
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end
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-- Fill in missing functions.
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gettext = gettext or function(msgid, ...)
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return format(msgid, ...)
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end
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ngettext = ngettext or function(msgid, msgid_plural, n, ...)
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return format(n==1 and msgid or msgid_plural, ...)
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end
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return gettext, ngettext
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local S = mobs.intllib
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local hairball = minetest.settings:get("mobs_hairball")
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-- Kitten by Jordach / BFD
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mobs:register_mob("mobs_animal:kitten", {
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stepheight = 0.6,
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type = "animal",
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specific_attack = {"mobs_animal:rat"},
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damage = 1,
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attack_type = "dogfight",
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attack_animals = true, -- so it can attack rat
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attack_players = false,
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reach = 1,
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stepheight = 1.1,
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passive = false,
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hp_min = 5,
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hp_max = 10,
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armor = 200,
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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visual_size = {x = 0.5, y = 0.5},
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mesh = "mobs_kitten.b3d",
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textures = {
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{"mobs_kitten_striped.png"},
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{"mobs_kitten_splotchy.png"},
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{"mobs_kitten_ginger.png"},
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{"mobs_kitten_sandy.png"},
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},
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_kitten",
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},
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walk_velocity = 0.6,
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walk_chance = 15,
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run_velocity = 2,
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runaway = true,
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jump = false,
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drops = {
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{name = "farming:string", chance = 1, min = 0, max = 1},
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},
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water_damage = 0,
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lava_damage = 5,
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fear_height = 3,
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animation = {
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speed_normal = 42,
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stand_start = 97,
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stand_end = 192,
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walk_start = 0,
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walk_end = 96,
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stoodup_start = 0,
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stoodup_end = 0,
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},
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follow = {"mobs_animal:rat", "ethereal:fish_raw", "mobs_fish:clownfish", "mobs_fish:tropical"},
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view_range = 8,
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 4, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 50, 50, 90, false, nil) then return end
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-- by right-clicking owner can switch between staying and walking
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if self.owner and self.owner == clicker:get_player_name() then
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if self.order ~= "stand" then
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self.order = "stand"
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self.state = "stand"
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self.object:set_velocity({x = 0, y = 0, z = 0})
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mobs:set_animation(self, "stand")
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else
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self.order = ""
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mobs:set_animation(self, "stoodup")
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end
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end
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end,
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do_custom = function(self, dtime)
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if hairball == "false" then
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return
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end
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self.hairball_timer = (self.hairball_timer or 0) + dtime
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if self.hairball_timer < 10 then
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return
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end
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self.hairball_timer = 0
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if self.child
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or math.random(1, 250) > 1 then
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return
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end
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local pos = self.object:get_pos()
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minetest.add_item(pos, "mobs:hairball")
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minetest.sound_play("default_dig_snappy", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 5,
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})
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end,
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})
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local spawn_on = "default:dirt_with_grass"
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if minetest.get_modpath("ethereal") then
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spawn_on = "ethereal:grove_dirt"
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end
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mobs:spawn({
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name = "mobs_animal:kitten",
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nodes = {spawn_on},
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neighbors = {"group:grass"},
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min_light = 14,
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interval = 60,
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chance = 10000, -- 22000
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min_height = 5,
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max_height = 50,
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day_toggle = true,
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})
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mobs:register_egg("mobs_animal:kitten", S("Kitten"), "mobs_kitten_inv.png", 0)
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mobs:alias_mob("mobs:kitten", "mobs_animal:kitten") -- compatibility
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local hairball_items = {
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"default:stick", "default:coal_lump", "default:dry_shrub", "flowers:rose",
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"mobs_animal:rat", "default:grass_1", "farming:seed_wheat", "dye:green", "",
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"farming:seed_cotton", "default:flint", "default:sapling", "dye:white", "",
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"default:clay_lump", "default:paper", "default:dry_grass_1", "dye:red", "",
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"farming:string", "mobs:chicken_feather", "default:acacia_bush_sapling", "",
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"default:bush_sapling", "default:copper_lump", "default:iron_lump", "",
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"dye:black", "dye:brown", "default:obsidian_shard", "default:tin_lump"
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}
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minetest.register_craftitem(":mobs:hairball", {
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description = S("Hairball"),
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inventory_image = "mobs_hairball.png",
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on_use = function(itemstack, user, pointed_thing)
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local pos = user:get_pos()
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local dir = user:get_look_dir()
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local newpos = {x = pos.x + dir.x, y = pos.y + dir.y + 1.5, z = pos.z + dir.z}
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local item = hairball_items[math.random(1, #hairball_items)]
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if item ~= "" then
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minetest.add_item(newpos, {name = item})
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end
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minetest.sound_play("default_place_node_hard", {
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pos = newpos,
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gain = 1.0,
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max_hear_distance = 5,
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})
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itemstack:take_item()
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return itemstack
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end,
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})
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@ -0,0 +1,29 @@
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The MIT License (MIT)
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Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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Chicken sounds from freesounds.org under CC0
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Mutton, Pork and Rabbit meat textures by Piezo_ under CC0
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Cow textures by sirrobzeroone under CC0
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mobs_panda_viking.png by Zlo under CC0
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