diff --git a/mods/mobs_monster/stormtrooper+variants.lua b/mods/mobs_monster/stormtrooper+variants.lua index b2dd9c77..ed8863c0 100644 --- a/mods/mobs_monster/stormtrooper+variants.lua +++ b/mods/mobs_monster/stormtrooper+variants.lua @@ -7,14 +7,12 @@ mobs:register_mob("mobs_monster:stormtrooper", { type = "monster", passive = false, - attack_type = "dogshoot", + attack_type = "shoot", arrow = "mobs_monster:blaster_red", shoot_interval = 2, shoot_offset = 1.5, group_attack = true, pathfinding = true, - damage = 6, - reach = 2, hp_min = 20, hp_max = 20, armor = 70, @@ -99,7 +97,7 @@ mobs:register_arrow("mobs_monster:blaster_red", { hit_player = function(self, player) player:punch(self.object, 1.0, { full_punch_interval = 1.0, - damage_groups = {fleshy = 6}, + damage_groups = {fleshy = 1}, }, nil) mobs:boom(self, self.object:get_pos(), 3) end, @@ -107,7 +105,7 @@ mobs:register_arrow("mobs_monster:blaster_red", { hit_mob = function(self, mob) mob:punch(self.object, 1.0, { full_punch_interval = 1.0, - damage_groups = {fleshy = 6}, + damage_groups = {fleshy = 1}, }, nil) mobs:boom(self, self.object:get_pos(), 3) end,