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thunderdog1138 2020-09-12 16:45:11 +00:00
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Based on Minetest Game mod: stairs
==================================
Authors of source code
----------------------
Originally by Kahrl <kahrl@gmx.net> (LGPLv2.1+) and
celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
Various Minetest developers and contributors (LGPLv2.1+)
http://www.gnu.org/licenses/lgpl-2.1.html
License of media (textures and sounds)
--------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
http://creativecommons.org/licenses/by-sa/3.0/
Note: This mod has been amended to add new features like transparent and glowing
stairs, sloped stairs, recipes to return stairs back into blocks and also to be
used as fuel for furnaces, and alternative placement functions that use
on_rotate and sneak key.

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local grp = {} -- Helper
--= Default Minetest
-- Wood types
stairs.register_all("wood", "default:wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_wood.png"},
"Wooden",
stairs.wood, false)
stairs.register_all("junglewood", "default:junglewood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_junglewood.png"},
"Jungle Wood",
stairs.wood, false)
stairs.register_all("pine_wood", "default:pinewood",
{choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
{"default_pine_wood.png"},
"Pine Wood",
stairs.wood, false)
-- Register aliases for new pine node names
minetest.register_alias("stairs:stair_pinewood", "stairs:stair_pine_wood")
minetest.register_alias("stairs:slab_pinewood", "stairs:slab_pine_wood")
stairs.register_all("acacia_wood", "default:acacia_wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_acacia_wood.png"},
"Acacia Wood",
stairs.wood, false)
stairs.register_all("aspen_wood", "default:aspen_wood",
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
{"default_aspen_wood.png"},
"Aspen Wood",
stairs.wood, false)
-- Stone types
stairs.register_all("stone", "default:stone",
{cracky = 3},
{"default_stone.png"},
"Stone",
stairs.stone, true)
stairs.register_all("stonebrick", "default:stonebrick",
{cracky = 2},
{"default_stone_brick.png"},
"Stone Brick",
stairs.stone, false)
stairs.register_all("stone_block", "default:stone_block",
{cracky = 2},
{"default_stone_block.png"},
"Stone Block",
stairs.stone, true)
stairs.register_all("cobble", "default:cobble",
{cracky = 3},
{"default_cobble.png"},
"Cobble",
stairs.stone, true)
stairs.register_all("mossycobble", "default:mossycobble",
{cracky = 3},
{"default_mossycobble.png"},
"Mossy Cobble",
stairs.stone, true)
stairs.register_all("desert_stone", "default:desert_stone",
{cracky = 3},
{"default_desert_stone.png"},
"Desert Stone",
stairs.stone, true)
stairs.register_all("desert_stonebrick", "default:desert_stonebrick",
{cracky = 2},
{"default_desert_stone_brick.png"},
"Desert Stone Brick",
stairs.stone, false)
stairs.register_all("desert_stone_block", "default:desert_stone_block",
{cracky = 2},
{"default_desert_stone_block.png"},
"Desert Stone Block",
stairs.stone, true)
stairs.register_all("desert_cobble", "default:desert_cobble",
{cracky = 3},
{"default_desert_cobble.png"},
"Desert Cobble",
stairs.stone, true)
-- Sandstone types
stairs.register_all("sandstone", "default:sandstone",
{crumbly = 1, cracky = 3},
{"default_sandstone.png"},
"Sandstone",
stairs.stone, true)
stairs.register_all("sandstonebrick", "default:sandstonebrick",
{cracky = 2},
{"default_sandstone_brick.png"},
"Sandstone Brick",
stairs.stone, false)
stairs.register_all("sandstone_block", "default:sandstone_block",
{cracky = 2},
{"default_sandstone_block.png"},
"Sandstone Block",
stairs.stone, true)
stairs.register_all("desert_sandstone", "default:desert_sandstone",
{crumbly = 1, cracky = 3},
{"default_desert_sandstone.png"},
"Desert Sandstone",
stairs.stone, true)
stairs.register_all("desert_sandstone_brick", "default:desert_sandstone_brick",
{cracky = 2},
{"default_desert_sandstone_brick.png"},
"Desert Sandstone Brick",
stairs.stone, false)
stairs.register_all("desert_sandstone_block", "default:desert_sandstone_block",
{cracky = 2},
{"default_desert_sandstone_block.png"},
"Desert Sandstone Block",
stairs.stone, true)
stairs.register_all("silver_sandstone", "default:silver_sandstone",
{crumbly = 1, cracky = 3},
{"default_silver_sandstone.png"},
"Silver Sandstone",
stairs.stone, true)
stairs.register_all("silver_sandstone_brick", "default:silver_sandstone_brick",
{cracky = 2},
{"default_silver_sandstone_brick.png"},
"Silver Sandstone Brick",
stairs.stone, false)
stairs.register_all("silver_sandstone_block", "default:silver_sandstone_block",
{cracky = 2},
{"default_silver_sandstone_block.png"},
"Silver Sandstone Block",
stairs.stone, true)
-- Obsidian
stairs.register_all("obsidian", "default:obsidian",
{cracky = 1, level = 2},
{"default_obsidian.png"},
"Obsidian",
stairs.stone, true)
stairs.register_all("obsidianbrick", "default:obsidianbrick",
{cracky = 1, level = 2},
{"default_obsidian_brick.png"},
"Obsidian Brick",
stairs.stone, false)
stairs.register_all("obsidian_block", "default:obsidian_block",
{cracky = 1, level = 2},
{"default_obsidian_block.png"},
"Obsidian block",
stairs.stone, true)
-- Cloud (with overrides)
stairs.register_stair("cloud", "default:cloud",
{unbreakable = 1, not_in_creative_inventory = 1},
{"default_cloud.png"},
"Cloud Stair",
stairs.wool)
minetest.override_item("stairs:stair_cloud", {
on_blast = function() end,
on_drop = function(itemstack, dropper, pos) end,
drop = {},
})
stairs.register_slab("cloud", "default:cloud",
{unbreakable = 1, not_in_creative_inventory = 1},
{"default_cloud.png"},
"Cloud Slab",
stairs.wool)
minetest.override_item("stairs:slab_cloud", {
on_blast = function() end,
on_drop = function(itemstack, dropper, pos) end,
drop = {},
})
-- Ores
stairs.register_all("coal", "default:coalblock",
{cracky = 3},
{"default_coal_block.png"},
"Coal",
stairs.stone, true)
stairs.register_all("steelblock", "default:steelblock",
{cracky = 1, level = 2},
{"default_steel_block.png"},
"Steel",
stairs.metal, true)
stairs.register_all("copperblock", "default:copperblock",
{cracky = 1, level = 2},
{"default_copper_block.png"},
"Copper",
stairs.metal, true)
stairs.register_all("bronzeblock", "default:bronzeblock",
{cracky = 1, level = 2},
{"default_bronze_block.png"},
"Bronze",
stairs.metal, true)
stairs.register_all("tinblock", "default:tinblock",
{cracky = 1, level = 2},
{"default_tin_block.png"},
"Tin",
stairs.metal, true)
stairs.register_all("mese", "default:mese",
{cracky = 1, level = 2},
{"default_mese_block.png"},
"Mese",
stairs.stone)
stairs.register_all("goldblock", "default:goldblock",
{cracky = 1},
{"default_gold_block.png"},
"Gold",
stairs.metal)
stairs.register_all("diamondblock", "default:diamondblock",
{cracky = 1, level = 3},
{"default_diamond_block.png"},
"Diamond",
stairs.stone)
-- Glass types
stairs.register_all("glass", "default:glass",
{cracky = 3, oddly_breakable_by_hand = 3},
{"default_glass.png"},
"Glass",
stairs.glass)
stairs.register_all("obsidian_glass", "default:obsidian_glass",
{cracky = 2},
{"default_obsidian_glass.png"},
"Obsidian Glass",
stairs.glass)
-- Brick, Snow and Ice
stairs.register_all("brick", "default:brick",
{cracky = 3},
{"default_brick.png"},
"Brick",
stairs.stone, false)
stairs.register_all("snowblock", "default:snowblock",
{crumbly = 3, cools_lava = 1, snowy = 1},
{"default_snow.png"},
"Snow Block",
default.node_sound_snow_defaults(), true)
stairs.register_all("ice", "default:ice",
{cracky = 3, cools_lava = 1},
{"default_ice.png"},
"Ice",
default.node_sound_glass_defaults(), true)
--= More Ores Mod
if minetest.get_modpath("moreores") then
grp = {cracky = 1, level = 2}
stairs.register_all("silver_block", "moreores:silver_block",
grp,
{"moreores_silver_block.png"},
"Silver",
stairs.metal, true)
stairs.register_all("mithril_block", "moreores:mithril_block",
grp,
{"moreores_mithril_block.png"},
"Mithril",
stairs.metal, true)
end
--= Mobs Mod
if minetest.registered_nodes["mobs:cheeseblock"] then
grp = {crumbly = 3, flammable = 2}
stairs.register_all("cheeseblock", "mobs:cheeseblock",
grp,
{"mobs_cheeseblock.png"},
"Cheese Block",
stairs.dirt)
stairs.register_all("honey_block", "mobs:honey_block",
grp,
{"mobs_honey_block.png"},
"Honey Block",
stairs.dirt)
end
--= Lapis Mod
if minetest.get_modpath("lapis") then
grp = {cracky = 3}
stairs.register_all("lapis_block", "lapis:lapis_block",
grp,
{"lapis_block_side.png"},
"Lapis",
stairs.stone)
stairs.register_all("lapis_brick", "lapis:lapis_brick",
grp,
{"lapis_brick.png"},
"Lapis Brick",
stairs.stone)
stairs.register_all("lapis_cobble", "lapis:lapis_cobble",
grp,
{"lapis_cobble.png"},
"Lapis Cobble",
stairs.stone)
end
--= Homedecor Mod
if minetest.get_modpath("homedecor") then
local grp = {snappy = 3}
stairs.register_all("shingles_asphalt", "homedecor:shingles_asphalt",
grp,
{"homedecor_shingles_asphalt.png"},
"Asphalt Shingle",
stairs.leaves)
stairs.register_all("shingles_terracotta", "homedecor:roof_tile_terracotta",
grp,
{"homedecor_shingles_terracotta.png"},
"Terracotta Shingle",
stairs.leaves)
stairs.register_all("shingles_wood", "homedecor:shingles_wood",
grp,
{"homedecor_shingles_wood.png"},
"Wooden Shingle",
stairs.leaves)
end
--= Xanadu Mod
if minetest.get_modpath("xanadu") then
grp = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}
stairs.register_all("stained_wood_white", "xanadu:stained_wood_white",
grp,
{"stained_wood_white.png"},
"White Wooden",
stairs.wood, false)
stairs.register_all("stained_wood_red", "xanadu:stained_wood_red",
grp,
{"stained_wood_red.png"},
"Red Wooden",
stairs.wood, false)
-- Decorative blocks
grp = {cracky = 3}
stairs.register_all("stone1", "xanadu:stone1",
grp,
{"stone1.png"},
"Decorative Stone 1",
stairs.stone)
stairs.register_all("stone2", "xanadu:stone2",
grp,
{"stone2.png"},
"Decorative Stone 2",
stairs.stone)
stairs.register_all("stone3", "xanadu:stone3",
grp,
{"stone3.png"},
"Decorative Stone 3",
stairs.stone)
stairs.register_all("stone4", "xanadu:stone4",
grp,
{"stone4.png"},
"Decorative Stone 4",
stairs.stone)
stairs.register_all("stone5", "xanadu:stone5",
grp,
{"stone5.png"},
"Decorative Stone 5",
stairs.stone)
stairs.register_all("stone6", "xanadu:stone6",
grp,
{"stone6.png"},
"Decorative Stone 6",
stairs.stone)
stairs.register_all("sandstonebrick1", "xanadu:sandstonebrick1",
grp,
{"sandstonebrick1.png"},
"Decorative Sandstone 1",
stairs.stone)
stairs.register_all("sandstonebrick4", "xanadu:sandstonebrick4",
grp,
{"sandstonebrick4.png"},
"Decorative Sandstone 4",
stairs.stone)
stairs.register_slab("desert_cobble1", "xanadu:desert_cobble1",
grp,
{"desert_cobble1.png"},
"Decorative desert cobble 1 slab",
stairs.stone)
stairs.register_slab("desert_cobble5", "xanadu:desert_cobble5",
grp,
{"desert_cobble5.png"},
"Decorative desert cobble 5 slab",
stairs.stone)
stairs.register_slab("desert_stone1", "xanadu:desert_stone1",
grp,
{"desert_stone1.png"},
"Decorative desert stone 1 slab",
stairs.stone)
stairs.register_slab("desert_stone3", "xanadu:desert_stone3",
grp,
{"desert_stone3.png"},
"Decorative desert stone 3 slab",
stairs.stone)
stairs.register_slab("desert_stone4", "xanadu:desert_stone4",
grp,
{"desert_stone4.png"},
"Decorative desert stone 4 slab",
stairs.stone)
stairs.register_stair("desert_stone4", "xanadu:desert_stone4",
grp,
{"desert_stone4.png"},
"Decorative desert stone 4 stair",
stairs.stone)
stairs.register_slab("desert_stone5", "xanadu:desert_stone5",
grp,
{"desert_stone5.png"},
"Decorative desert stone 5 slab",
stairs.stone)
stairs.register_slab("red1", "xanadu:red1",
grp,
{"baked_clay_red1.png"},
"Decorative baked red clay 1 slab",
stairs.stone)
stairs.register_all("bred2", "xanadu:red2",
grp,
{"baked_clay_red2.png"},
"Decorative baked red clay 2",
stairs.stone)
end
--= Castle Mod
if minetest.get_modpath("castle") then
grp = {cracky = 2}
stairs.register_all("dungeon_stone", "castle:dungeon_stone",
grp,
{"castle_dungeon_stone.png"},
"Dungeon",
stairs.stone)
stairs.register_all("stonewall", "castle:stonewall",
grp,
{"castle_stonewall.png"},
"Castle Wall",
stairs.stone)
end
--= Wool Mod
if minetest.get_modpath("wool") then
local colours = {
{"black", "Black", "#000000b0"},
{"blue", "Blue", "#015dbb70"},
{"brown", "Brown", "#a78c4570"},
{"cyan", "Cyan", "#01ffd870"},
{"dark_green", "Dark Green", "#005b0770"},
{"dark_grey", "Dark Grey", "#303030b0"},
{"green", "Green", "#61ff0170"},
{"grey", "Grey", "#5b5b5bb0"},
{"magenta", "Magenta", "#ff05bb70"},
{"orange", "Orange", "#ff840170"},
{"pink", "Pink", "#ff65b570"},
{"red", "Red", "#ff000070"},
{"violet", "Violet", "#2000c970"},
{"white", "White", "#abababc0"},
{"yellow", "Yellow", "#e3ff0070"},
}
for i = 1, #colours, 1 do
stairs.register_all("wool_" .. colours[i][1], "wool:" .. colours[i][1],
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, flammable = 3},
{"wool_" .. colours[i][1] .. ".png"},
colours[i][2] .. " Wool",
stairs.wool)
end -- END for
end