Update 'mods/default/nodes.lua'

This commit is contained in:
thunderdog1138 2020-05-09 21:47:01 +00:00
parent ffc492bced
commit 896b03d457
1 changed files with 15 additions and 15 deletions

View File

@ -1,5 +1,5 @@
-- mods/default/nodes.lua
ma
-- support for MT game translation.
local S = default.get_translator
@ -1212,13 +1212,13 @@ for i = 2, 3 do
end
minetest.register_node("default:marram_grass_1", {
description = S("Marram Grass"),
minetest.register_node("default:saago_grass_1", {
description = S("Saago Grass"),
drawtype = "plantlike",
waving = 1,
tiles = {"default_marram_grass_1.png"},
inventory_image = "default_marram_grass_1.png",
wield_image = "default_marram_grass_1.png",
tiles = {"default_saago_grass_1.png"},
inventory_image = "default_saago_grass_1.png",
wield_image = "default_saago_grass_1.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -1231,29 +1231,29 @@ minetest.register_node("default:marram_grass_1", {
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random marram grass node
local stack = ItemStack("default:marram_grass_" .. math.random(1, 3))
-- place a random saago grass node
local stack = ItemStack("default:saago_grass_" .. math.random(1, 3))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:marram_grass_1 " ..
return ItemStack("default:saago_grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 3 do
minetest.register_node("default:marram_grass_" .. i, {
description = S("Marram Grass"),
minetest.register_node("default:saago_grass_" .. i, {
description = S("Saago Grass"),
drawtype = "plantlike",
waving = 1,
tiles = {"default_marram_grass_" .. i .. ".png"},
inventory_image = "default_marram_grass_" .. i .. ".png",
wield_image = "default_marram_grass_" .. i .. ".png",
tiles = {"default_saago_grass_" .. i .. ".png"},
inventory_image = "default_saago_grass_" .. i .. ".png",
wield_image = "default_saago_grass_" .. i .. ".png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1,
not_in_creative_inventory=1},
drop = "default:marram_grass_1",
drop = "default:saago_grass_1",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",