From 86164db86f7cbbc3d6b97ed4ed27a22a432c1679 Mon Sep 17 00:00:00 2001 From: thunderdog1138 Date: Tue, 17 Nov 2020 18:33:02 +0000 Subject: [PATCH] Delete 'mods/rangedweapons/javelin.lua' --- mods/rangedweapons/javelin.lua | 147 --------------------------------- 1 file changed, 147 deletions(-) delete mode 100644 mods/rangedweapons/javelin.lua diff --git a/mods/rangedweapons/javelin.lua b/mods/rangedweapons/javelin.lua deleted file mode 100644 index dbba3458..00000000 --- a/mods/rangedweapons/javelin.lua +++ /dev/null @@ -1,147 +0,0 @@ - - - -minetest.register_craftitem("rangedweapons:thrown_javelin", { - wield_scale = {x=2.0,y=2.0,z=1.0}, - inventory_image = "rangedweapons_thrown_javelin.png", -}) - -minetest.register_craftitem("rangedweapons:javelin", { - description = "" ..core.colorize("#35cdff","Javelin\n") ..core.colorize("#FFFFFF", "Mele damage: 9\n") ..core.colorize("#FFFFFF", "Mele range: 5\n")..core.colorize("#FFFFFF", "Full punch interval: 1.25\n") ..core.colorize("#FFFFFF", "Ranged damage: 4-16\n") ..core.colorize("#FFFFFF", "Accuracy: 100%\n") ..core.colorize("#FFFFFF", "Mob knockback: 10\n") ..core.colorize("#FFFFFF", "Critical chance: 15%\n") ..core.colorize("#FFFFFF", "Critical damage: 25-45\n") ..core.colorize("#FFFFFF", "javelin survival rate: 95%\n")..core.colorize("#FFFFFF", "Projectile gravity: 4\n") ..core.colorize("#FFFFFF", "Projectile velocity: 20\n")..core.colorize("#ffc000", "Right-click to throw, Left-click to stab") , - wield_scale = {x=2.0,y=2.0,z=1.0}, - range = 5, - stack_max= 10, - inventory_image = "rangedweapons_javelin.png", - on_secondary_use = function(itemstack, user, pointed_thing) - if not minetest.setting_getbool("creative_mode") then itemstack:take_item() - end - if pointed_thing.type ~= "nothing" then - local pointed = minetest.get_pointed_thing_position(pointed_thing) - if vector.distance(user:getpos(), pointed) < 8 then - return itemstack - end - end - local pos = user:getpos() - local dir = user:get_look_dir() - local yaw = user:get_look_yaw() - if pos and dir then - pos.y = pos.y + 1.5 - local obj = minetest.add_entity(pos, "rangedweapons:javelin") - if obj then - minetest.sound_play("rangedweapons_throw", {object=obj}) - obj:setvelocity({x=dir.x * 20, y=dir.y * 20, z=dir.z * 20}) - obj:setacceleration({x=dir.x * -1, y=-4, z=dir.z * -1}) - obj:setyaw(yaw + math.pi) - local ent = obj:get_luaentity() - if ent then - ent.player = ent.player or user - end - end - end - return itemstack - end, - tool_capabilities = { - full_punch_interval = 1.25, - max_drop_level = 0, - groupcaps = { - stabby = {times={[1]=0.25, [2]=0.50, [3]=0.75}, uses=0, maxlevel=1}, - }, - damage_groups = {fleshy=9,knockback=10}, - } -}) - -local rangedweapons_javelin = { - physical = false, - timer = 0, - visual = "wielditem", - visual_size = {x=0.5, y=0.5,}, - textures = {"rangedweapons:thrown_javelin"}, - lastpos= {}, - collisionbox = {0, 0, 0, 0, 0, 0}, -} -rangedweapons_javelin.on_step = function(self, dtime) - self.timer = self.timer + dtime - local pos = self.object:getpos() - local node = minetest.get_node(pos) - - if self.timer > 0.15 then - local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1) - for k, obj in pairs(objs) do - if obj:get_luaentity() ~= nil then - if obj:get_luaentity().name ~= "rangedweapons:javelin" and obj:get_luaentity().name ~= "__builtin:item" then - if math.random(1, 100) <= 15 then - local damage = math.random(25,45) - obj:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups= {fleshy = damage, knockback=20}, - }, nil) - minetest.sound_play("crit", {pos = self.lastpos, gain = 0.8}) - self.object:remove() - if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then - minetest.add_item(self.lastpos, "rangedweapons:javelin") - end - else - local damage = math.random(4,16) - obj:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups= {fleshy = damage, knockback=10}, - }, nil) - minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8}) - self.object:remove() - if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then - minetest.add_item(self.lastpos, "rangedweapons:javelin") - end - end - end - else - - if math.random(1, 100) <= 15 then - local damage = math.random(25,45) - obj:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups= {fleshy = damage}, - }, nil) - minetest.sound_play("crit", {pos = self.lastpos, gain = 0.8}) - self.object:remove() - if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then - minetest.add_item(self.lastpos, "rangedweapons:javelin") - end - else - local damage = math.random(4,16) - obj:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups= {fleshy = damage}, - }, nil) - minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8}) - self.object:remove() - if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then - minetest.add_item(self.lastpos, "rangedweapons:javelin") - end - end - end -end -end - if self.lastpos.x ~= nil then - if minetest.registered_nodes[node.name].walkable then - if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then - minetest.add_item(self.lastpos, "rangedweapons:javelin") - end - minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8}) - self.object:remove() - end - end - self.lastpos= {x = pos.x, y = pos.y, z = pos.z} -end - -minetest.register_entity("rangedweapons:javelin", rangedweapons_javelin) - -minetest.register_craft({ - output = 'rangedweapons:javelin 1', - recipe = { - {'default:diamond', 'default:steel_ingot', ''}, - {'default:steel_ingot', '', 'group:stick'}, - {'', '', 'group:stick'}, - } -}) - -