Delete 'mods/starnodes/lightsaber.lua~'
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@ -1,53 +0,0 @@
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cores={"green","blue","red"}
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function on_off(cor)
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for _,player in ipairs(minetest.get_connected_players()) do
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if player:get_player_control().RMB == true then
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if player:get_wielded_item():get_name() == "starwars:lightsaberon"..cor then
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player:set_wielded_item("starwars:lightsaberoff"..cor)
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elseif player:get_wielded_item():get_name() == "starwars:lightsaberoff"..cor then
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player:set_wielded_item("starwars:lightsaberon"..cor)
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minetest.sound_play("on0", {object = minetest.get_player_by_name(player:get_player_name()), gain = 1.0, max_hear_distance = 32, loop = false })
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end
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end
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end
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end
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for n,cor in ipairs(cores) do
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minetest.register_tool("starwars:lightsaberoff"..cor, {
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description = "Light Saber "..cor,
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inventory_image = "lightsaberon"..cor..".png",
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wield_image = "lightsaberoff.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=0,
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},
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})
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minetest.register_tool("starwars:lightsaberon"..cor, {
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description = "Light Saber "..cor,
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inventory_image = "lightsaberon"..cor..".png",
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wield_image = "lightsaberon"..cor..".png",
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groups = {
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not_in_creative_inventory=1,
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},
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=10,
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groupcaps={
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cracky={times={[1]=1.0, [2]=0.5, [3]=0.5}, uses=30, maxlevel=10},
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crumbly={times={[1]=1.0, [2]=0.5, [3]=0.5}, uses=30, maxlevel=10},
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snappy={times={[1]=1.0, [2]=0.5, [3]=0.5}, uses=30, maxlevel=10},
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choppy={times={[1]=1.0, [2]=0.5, [3]=0.5}, uses=30, maxlevel=10},
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},
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damage_groups = {fleshy=8}
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},
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})
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end
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local t=0
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minetest.register_globalstep(function(dtime)
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t=t+dtime
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if t>=0.25 then
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on_off("green")
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on_off("blue")
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on_off("red")
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t=0
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end
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end)
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