diff --git a/mods/rangedweapons/luger.lua b/mods/rangedweapons/luger.lua deleted file mode 100644 index 24ee421c..00000000 --- a/mods/rangedweapons/luger.lua +++ /dev/null @@ -1,78 +0,0 @@ -------------reload-------------------- -minetest.register_tool("rangedweapons:luger_r", { - stack_max= 1, - wield_scale = {x=0.9,y=0.9,z=1.0}, - description = "", - range = 0, - groups = {not_in_creative_inventory = 1}, - rw_next_reload = "rangedweapons:luger_rr", - load_sound = "rangedweapons_handgun_mag_in", - inventory_image = "rangedweapons_luger.png", -}) -minetest.register_tool("rangedweapons:luger_rr", { - stack_max= 1, - wield_scale = {x=0.9,y=0.9,z=1.0}, - description = "", - range = 0, - groups = {not_in_creative_inventory = 1}, - rw_next_reload = "rangedweapons:luger_rrr", - load_sound = "rangedweapons_reload_a", - inventory_image = "rangedweapons_luger.png", -}) -minetest.register_tool("rangedweapons:luger_rrr", { - stack_max= 1, - wield_scale = {x=0.9,y=0.9,z=1.0}, - description = "", - range = 0, - groups = {not_in_creative_inventory = 1}, - rw_next_reload = "rangedweapons:luger", - load_sound = "rangedweapons_reload_b", - inventory_image = "rangedweapons_luger_rld.png", -}) -minetest.register_tool("rangedweapons:luger_rld", { - stack_max= 1, - wield_scale = {x=0.9,y=0.9,z=1.0}, - description = "", - range = 0, - loaded_gun = "rangedweapons:luger", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_luger_rld.png", -}) ------------------gun-------------- - -minetest.register_tool("rangedweapons:luger", { - description = "" ..core.colorize("#35cdff","Luger P08\n") ..core.colorize("#FFFFFF", "Ranged damage: 4\n")..core.colorize("#FFFFFF", "Accuracy: 92%\n") ..core.colorize("#FFFFFF", "Gun knockback: 3\n") ..core.colorize("#FFFFFF", "Critical chance: 10%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2x\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm parabellum\n")..core.colorize("#FFFFFF", "Reload delay: 1.0\n")..core.colorize("#FFFFFF", "Clip size: 8\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.625\n") ..core.colorize("#FFFFFF", "Gun type: Handgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"), - range = 0, - wield_scale = {x=0.9,y=0.9,z=1.0}, - inventory_image = "rangedweapons_luger.png", - RW_gun_capabilities = { - gun_damage = {fleshy=4,knockback=3}, - gun_crit = 10, - gun_critEffc = 2.0, - suitable_ammo = {{"rangedweapons:9mm",8}}, - gun_skill = {"handgun_skill",40}, - gun_magazine = "rangedweapons:handgun_mag_black", - gun_icon = "rangedweapons_luger_icon.png", - gun_unloaded = "rangedweapons:luger_r", - gun_cooling = "rangedweapons:luger_rld", - gun_velocity = 20, - gun_accuracy = 92, - gun_cooldown = 0.625, - gun_reload = 1.0/4, - gun_projectiles = 1, - has_shell = 1, - gun_durability = 600, - gun_smokeSize = 5, - gun_unload_sound = "rangedweapons_handgun_mag_out", - gun_sound = "rangedweapons_glock", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, - on_use = function(itemstack, user, pointed_thing) -rangedweapons_shoot_gun(itemstack, user) -return itemstack - end, -}) -