diff --git a/mods/rat.lua b/mods/rat.lua deleted file mode 100644 index 930a9855..00000000 --- a/mods/rat.lua +++ /dev/null @@ -1,103 +0,0 @@ - -local S = mobs.intllib - - --- Rat by PilzAdam (B3D model by sirrobzeroone) - -mobs:register_mob("mobs_animal:rat", { -stepheight = 0.6, - type = "animal", - passive = true, - hp_min = 1, - hp_max = 4, - armor = 200, - collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2}, - visual = "mesh", - mesh = "mobs_rat.b3d", - textures = { - {"mobs_rat.png"}, - {"mobs_rat2.png"}, - }, - makes_footstep_sound = false, - sounds = { - random = "mobs_rat", - }, - walk_velocity = 1, - run_velocity = 2, - runaway = true, - jump = true, - water_damage = 0, - lava_damage = 4, - light_damage = 0, - fear_height = 2, - on_rightclick = function(self, clicker) - mobs:capture_mob(self, clicker, 50, 90, 0, true, "mobs_animal:rat") - end, ---[[ - do_custom = function(self, dtime) - - self.rat_timer = (self.rat_timer or 0) + dtime - - if self.rat_timer < 1 then return end -- every 1 second - - self.rat_timer = 0 - - local pos = self.object:get_pos() - - print("rat pos", pos.x, pos.y, pos.z, dtime) - - return false -- return but skip doing rest of API - end, -]] ---[[ - on_blast = function(obj, damage) - print ("--- damage is", damage) - print ("--- mob is", obj.object:get_luaentity().name) - -- return's do_damage, do_knockback and drops - return false, true, {"default:mese"} - end, -]] -}) - - -local function rat_spawn(self, pos) - self = self:get_luaentity() - print (self.name, pos.x, pos.y, pos.z) - self.hp_max = 100 - self.health = 100 -end - -if not mobs.custom_spawn_animal then -mobs:spawn({ - name = "mobs_animal:rat", - nodes = {"default:stone"}, - min_light = 3, - max_light = 9, - interval = 60, - chance = 8000, - max_height = 0, --- on_spawn = rat_spawn, -}) -end - - -mobs:register_egg("mobs_animal:rat", S("Rat"), "mobs_rat_inv.png") - - -mobs:alias_mob("mobs:rat", "mobs_animal:rat") -- compatibility - - --- cooked rat, yummy! -minetest.register_craftitem(":mobs:rat_cooked", { - description = S("Cooked Rat"), - inventory_image = "mobs_cooked_rat.png", - on_use = minetest.item_eat(3), - groups = {food_rat = 1, flammable = 2}, -}) - -minetest.register_craft({ - type = "cooking", - output = "mobs:rat_cooked", - recipe = "mobs_animal:rat", - cooktime = 5, -})