Add marram grass for coastal sand dunes
Use noise with 1 octave and flag 'absvalue' to create sand paths in dunes.
This commit is contained in:
parent
ca81e9b8c6
commit
7f3e9e65b3
|
@ -114,6 +114,7 @@ paramat (CC BY-SA 3.0):
|
|||
default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_bookshelf_slot.png -- Derived from a texture by Gambit (CC-BY-SA 3.0)
|
||||
default_marram_grass_*.png -- Derived from textures by TumeniNodes (CC-BY-SA 3.0)
|
||||
|
||||
TumeniNodes (CC BY-SA 3.0):
|
||||
default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0)
|
||||
|
|
|
@ -1104,6 +1104,12 @@ minetest.register_craft({
|
|||
burntime = 2,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:marram_grass_1",
|
||||
burntime = 2,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:paper",
|
||||
|
|
|
@ -1603,7 +1603,7 @@ end
|
|||
local function register_grass_decoration(offset, scale, length)
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dirt_with_grass", "default:sand"},
|
||||
place_on = {"default:dirt_with_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = offset,
|
||||
|
@ -1613,8 +1613,7 @@ local function register_grass_decoration(offset, scale, length)
|
|||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "grassland_dunes", "deciduous_forest",
|
||||
"coniferous_forest_dunes", "floatland_grassland"},
|
||||
biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "default:grass_" .. length,
|
||||
|
@ -2022,6 +2021,31 @@ function default.register_decorations()
|
|||
param2 = 4,
|
||||
})
|
||||
|
||||
-- Marram grass
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:sand"},
|
||||
sidelen = 4,
|
||||
noise_params = {
|
||||
offset = -0.4,
|
||||
scale = 3.0,
|
||||
spread = {x = 16, y = 16, z = 16},
|
||||
seed = 513337,
|
||||
octaves = 1,
|
||||
persist = 0.5,
|
||||
flags = "absvalue"
|
||||
},
|
||||
biomes = {"coniferous_forest_dunes", "grassland_dunes"},
|
||||
y_min = 4,
|
||||
y_max = 5,
|
||||
decoration = {
|
||||
"default:marram_grass_1",
|
||||
"default:marram_grass_2",
|
||||
"default:marram_grass_3",
|
||||
},
|
||||
})
|
||||
|
||||
-- Coral reef
|
||||
|
||||
minetest.register_decoration({
|
||||
|
|
|
@ -147,6 +147,10 @@ default:fern_1
|
|||
default:fern_2
|
||||
default:fern_3
|
||||
|
||||
default:marram_grass_1
|
||||
default:marram_grass_2
|
||||
default:marram_grass_3
|
||||
|
||||
default:bush_stem
|
||||
default:bush_leaves
|
||||
default:bush_sapling
|
||||
|
@ -1373,6 +1377,57 @@ for i = 2, 3 do
|
|||
end
|
||||
|
||||
|
||||
minetest.register_node("default:marram_grass_1", {
|
||||
description = "Marram Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"default_marram_grass_1.png"},
|
||||
inventory_image = "default_marram_grass_1.png",
|
||||
wield_image = "default_marram_grass_1.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
||||
},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random marram grass node
|
||||
local stack = ItemStack("default:marram_grass_" .. math.random(1, 3))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("default:marram_grass_1 " ..
|
||||
itemstack:get_count() - (1 - ret:get_count()))
|
||||
end,
|
||||
})
|
||||
|
||||
for i = 2, 3 do
|
||||
minetest.register_node("default:marram_grass_" .. i, {
|
||||
description = "Marram Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"default_marram_grass_" .. i .. ".png"},
|
||||
inventory_image = "default_marram_grass_" .. i .. ".png",
|
||||
wield_image = "default_marram_grass_" .. i .. ".png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flammable = 3, attached_node = 1,
|
||||
not_in_creative_inventory=1},
|
||||
drop = "default:marram_grass_1",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("default:bush_stem", {
|
||||
description = "Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 253 B |
Binary file not shown.
After Width: | Height: | Size: 447 B |
Binary file not shown.
After Width: | Height: | Size: 341 B |
Loading…
Reference in New Issue