diff --git a/mods/rangedweapons/glock17.lua b/mods/rangedweapons/glock17.lua deleted file mode 100644 index 02140a36..00000000 --- a/mods/rangedweapons/glock17.lua +++ /dev/null @@ -1,84 +0,0 @@ - - -minetest.register_tool("rangedweapons:glock17_rld", { - stack_max= 1, - wield_scale = {x=1.1,y=1.1,z=1.05}, - description = "", - loaded_gun = "rangedweapons:glock17", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_glock17_rld.png", -}) - - -minetest.register_tool("rangedweapons:glock17_r", { - stack_max= 1, - wield_scale = {x=1.2,y=1.2,z=1.2}, - description = "", - rw_next_reload = "rangedweapons:glock17_rr", - load_sound = "rangedweapons_handgun_mag_in", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_glock17.png", -}) - -minetest.register_tool("rangedweapons:glock17_rr", { - stack_max= 1, - wield_scale = {x=1.2,y=1.2,z=1.2}, - description = "", - rw_next_reload = "rangedweapons:glock17_rrr", - load_sound = "rangedweapons_reload_a", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_glock17.png", -}) - -minetest.register_tool("rangedweapons:glock17_rrr", { - stack_max= 1, - wield_scale = {x=1.2,y=1.2,z=1.2}, - description = "", - rw_next_reload = "rangedweapons:glock17", - load_sound = "rangedweapons_reload_b", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_glock17_rld.png", -}) - - - - -minetest.register_tool("rangedweapons:glock17", { - description = "" ..core.colorize("#35cdff","Glock 17\n") ..core.colorize("#FFFFFF", "Gun damage: 5\n") ..core.colorize("#FFFFFF", "Accuracy: 96%\n") ..core.colorize("#FFFFFF", "Gun knockback: 4\n") ..core.colorize("#FFFFFF", "Gun Critical chance: 15%\n") ..core.colorize("#FFFFFF", "Gun Critical efficiency: 2.2x\n") ..core.colorize("#FFFFFF", "Reload delay: 0.9\n")..core.colorize("#FFFFFF", "Clip size: 17/17/17\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm Parabellum/10mm Auto/.45acp\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.35\n") ..core.colorize("#FFFFFF", "Gun type: Handgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 30"), - wield_scale = {x=1.2,y=1.2,z=1.2}, - range = 0, - inventory_image = "rangedweapons_glock17.png", -RW_gun_capabilities = { - gun_damage = {fleshy=5,knockback=4}, - gun_crit = 15, - gun_critEffc = 2.2, - suitable_ammo = {{"rangedweapons:9mm",17},{"rangedweapons:10mm",17},{"rangedweapons:45acp",17}}, - gun_skill = {"handgun_skill",45}, - gun_magazine = "rangedweapons:handgun_mag_black", - gun_icon = "rangedweapons_glock17_icon.png", - gun_unloaded = "rangedweapons:glock17_r", - gun_cooling = "rangedweapons:glock17_rld", - gun_velocity = 30, - gun_accuracy = 96, - gun_cooldown = 0.35, - gun_reload = 0.9/4, - gun_projectiles = 1, - has_shell = 1, - gun_durability = 1400, - gun_smokeSize = 5, - gun_unload_sound = "rangedweapons_handgun_mag_out", - gun_sound = "rangedweapons_glock", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, - on_use = function(itemstack, user, pointed_thing) -rangedweapons_shoot_gun(itemstack, user) -return itemstack - end, -})