Update 'mods/farming/crops/grapes.lua'

This commit is contained in:
thunderdog1138 2020-07-17 14:31:44 +00:00
parent 74d0bad2ba
commit 6a2b1acfd5
1 changed files with 37 additions and 37 deletions

View File

@ -53,7 +53,7 @@ local function place_grapes(itemstack, placer, pointed_thing, plantname)
minetest.after(0.20,
farming.refill_plant,
placer,
"farming:grapes",
"farming:emerald_grapes",
placer:get_wield_index()
)
end
@ -62,14 +62,14 @@ local function place_grapes(itemstack, placer, pointed_thing, plantname)
return itemstack
end
-- grapes
minetest.register_craftitem("farming:grapes", {
description = S("Grapes"),
inventory_image = "farming_grapes.png",
-- emerald grapes
minetest.register_craftitem("farming:emerald_grapes", {
description = S("Emerald Grapes"),
inventory_image = "farming_emerald_grapes.png",
on_use = minetest.item_eat(2),
groups = {seed = 2, food_grapes = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return place_grapes(itemstack, placer, pointed_thing, "farming:grapes_1")
return place_grapes(itemstack, placer, pointed_thing, "farming:emerald_grapes_1")
end
})
@ -77,7 +77,7 @@ minetest.register_craftitem("farming:grapes", {
minetest.register_craft({
output = "dye:violet",
recipe = {
{"farming:grapes"}
{"farming:emerald_grapes"}
}
})
@ -167,10 +167,10 @@ minetest.register_craft({
burntime = 15
})
-- grapes definition
-- emerald grapes definition
local def = {
drawtype = "plantlike",
tiles = {"farming_grapes_1.png"},
tiles = {"farming_emerald_grapes_1.png"},
visual_scale = 1.9,
paramtype = "light",
walkable = false,
@ -190,58 +190,58 @@ local def = {
}
-- stage 1
minetest.register_node("farming:grapes_1", table.copy(def))
minetest.register_node("farming:emerald_grapes_1", table.copy(def))
-- stage2
def.tiles = {"farming_grapes_2.png"}
minetest.register_node("farming:grapes_2", table.copy(def))
def.tiles = {"farming_emerald_grapes_2.png"}
minetest.register_node("farming:emerald_grapes_2", table.copy(def))
-- stage 3
def.tiles = {"farming_grapes_3.png"}
minetest.register_node("farming:grapes_3", table.copy(def))
def.tiles = {"farming_emerald_grapes_3.png"}
minetest.register_node("farming:emerald_grapes_3", table.copy(def))
-- stage 4
def.tiles = {"farming_grapes_4.png"}
minetest.register_node("farming:grapes_4", table.copy(def))
def.tiles = {"farming_emerald_grapes_4.png"}
minetest.register_node("farming:emerald_grapes_4", table.copy(def))
-- stage 5
def.tiles = {"farming_grapes_5.png"}
minetest.register_node("farming:grapes_5", table.copy(def))
def.tiles = {"farming_emerald_grapes_5.png"}
minetest.register_node("farming:emerald_grapes_5", table.copy(def))
-- stage 6
def.tiles = {"farming_grapes_6.png"}
minetest.register_node("farming:grapes_6", table.copy(def))
def.tiles = {"farming_emerald_grapes_6.png"}
minetest.register_node("farming:emerald_grapes_6", table.copy(def))
-- stage 7
def.tiles = {"farming_grapes_7.png"}
minetest.register_node("farming:grapes_7", table.copy(def))
def.tiles = {"farming_emerald_grapes_7.png"}
minetest.register_node("farming:emerald_grapes_7", table.copy(def))
-- stage 8 (final)
def.tiles = {"farming_grapes_8.png"}
def.tiles = {"farming_emerald_grapes_8.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:trellis"}, rarity = 1},
{items = {"farming:grapes 3"}, rarity = 1},
{items = {"farming:grapes 1"}, rarity = 2},
{items = {"farming:grapes 1"}, rarity = 3}
{items = {"farming:emerald_grapes 3"}, rarity = 1},
{items = {"farming:emerald_grapes 1"}, rarity = 2},
{items = {"farming:emerald_grapes 1"}, rarity = 3}
}
}
minetest.register_node("farming:grapes_8", table.copy(def))
minetest.register_node("farming:emerald_grapes_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:grapes"] = {
crop = "farming:grapes",
seed = "farming:grapes",
farming.registered_plants["farming:emerald_grapes"] = {
crop = "farming:emerald_grapes",
seed = "farming:emerald_grapes",
minlight = 13,
maxlight = 15,
steps = 8
}
-- wild grape vine (this is what you find on the map)
minetest.register_node("farming:grapebush", {
-- wild emerald grape vine (this is what you find on the map)
minetest.register_node("farming:emerald_grape_bush", {
drawtype = "plantlike",
tiles = {"farming_grapebush.png"},
tiles = {"farming_emerald_grape_bush.png"},
paramtype = "light",
waving = 1,
walkable = false,
@ -249,9 +249,9 @@ minetest.register_node("farming:grapebush", {
sunlight_propagates = true,
drop = {
items = {
{items = {"farming:grapes 1"}, rarity = 1},
{items = {"farming:grapes 1"}, rarity = 2},
{items = {"farming:grapes 1"}, rarity = 3}
{items = {"farming:emerald_grapes 1"}, rarity = 1},
{items = {"farming:emerald_grapes 1"}, rarity = 2},
{items = {"farming:emerald_grapes 1"}, rarity = 3}
}
},
selection_box = farming.select,