From 659085ae051fd5d7ab7ac8d03fd4e20b576da1da Mon Sep 17 00:00:00 2001 From: thunderdog1138 Date: Mon, 6 Sep 2021 14:46:08 +0000 Subject: [PATCH] Delete 'mods/rangedweapons/hand_grenade.lua' --- mods/rangedweapons/hand_grenade.lua | 149 ---------------------------- 1 file changed, 149 deletions(-) delete mode 100644 mods/rangedweapons/hand_grenade.lua diff --git a/mods/rangedweapons/hand_grenade.lua b/mods/rangedweapons/hand_grenade.lua deleted file mode 100644 index a24967cf..00000000 --- a/mods/rangedweapons/hand_grenade.lua +++ /dev/null @@ -1,149 +0,0 @@ - - -minetest.register_craftitem("rangedweapons:pin", { - wield_scale = {x=2.5,y=2.5,z=1.0}, - inventory_image = "rangedweapons_pin.png", -}) -local rangedweapons_grenade_pin = { - physical = false, - timer = 0, - visual = "wielditem", - visual_size = {x=0.15, y=0.15}, - textures = {"rangedweapons:pin"}, - lastpos= {}, - collisionbox = {0, 0, 0, 0, 0, 0}, -} -rangedweapons_grenade_pin.on_step = function(self, dtime, pos) - self.timer = self.timer + dtime - local pos = self.object:get_pos() - local node = minetest.get_node(pos) - if self.lastpos.x ~= nil then - if minetest.registered_nodes[node.name].walkable then - self.object:remove() - minetest.sound_play("rangedweapons_bulletdrop", {pos = self.lastpos, gain = 0.8}) - end - end - self.lastpos= {x = pos.x, y = pos.y, z = pos.z} -end - - - -minetest.register_entity("rangedweapons:grenade_pin", rangedweapons_grenade_pin) - -local grenade_boom = { - name = "rangedweapons:grenade_explosion", - --description = "DuN mInD mEh...", - radius = 3, - tiles = { - side = "rangedweapons_invisible.png", - top = "rangedweapons_invisible.png", - bottom = "rangedweapons_invisible.png", - burning = "rangedweapons_invisible.png" - }, -} - local gtimer = 0 -minetest.register_craftitem("rangedweapons:hand_grenade", { - stack_max= 1, - wield_scale = {x=1.1,y=1.1,z=1.05}, - description = "" ..core.colorize("#35cdff","Hand grenade\n") ..core.colorize("#FFFFFF", "Explosion radius: 3\n")..core.colorize("#FFFFFF", "Throw force: 12\n") ..core.colorize("#FFFFFF", "Grenade gravitational pull: 6\n") ..core.colorize("#ffc000", "Right-click to unpin, Left click to throw after unpinning\n") ..core.colorize("#ffc000", "Thrown or not, it will explode after 3 secons from unpinning, be careful!"), - range = 0, - inventory_image = "rangedweapons_hand_grenade.png", - on_secondary_use = function(itemstack, user, pointed_thing) -if minetest.find_node_near(user:get_pos(), 10,"rangedweapons:antigun_block") -then - minetest.chat_send_player(user:get_player_name(), "" ..core.colorize("#ff0000","Grenades are prohibited in this area!")) - return itemstack - end - - gtimer = 0 - minetest.sound_play("rangedweapons_reload_a", {user}) - itemstack = "rangedweapons:hand_grenade_nopin" -local pos = user:get_pos() -pos.y = pos.y + 1.5 -local pinEnt = minetest.add_entity(pos, "rangedweapons:grenade_pin") -if pinEnt then -local dir = user:get_look_dir() -local yaw = user:get_look_yaw() -local svertical = user:get_look_vertical() -pinEnt:setvelocity({x=dir.x * -10, y=dir.y * -10, z=dir.z * -10}) -pinEnt:setacceleration({x=dir.x * -5, y= -10, z=dir.z * -5}) -pinEnt:set_rotation({x=0,y=yaw + math.pi,z=-svertical}) -end - return itemstack end, -}) - - -minetest.register_craftitem("rangedweapons:hand_grenade_nopin", { - stack_max= 1, - wield_scale = {x=1.1,y=1.1,z=1.05}, - description = "***HURRY UP AND THROW IT!!!***", - range = 0, - inventory_image = "rangedweapons_hand_grenade_nopin.png", - groups = {not_in_creative_inventory = 1}, - - on_use = function(itemstack, user, pointed_thing) - local pos = user:get_pos() - local dir = user:get_look_dir() - local yaw = user:get_look_yaw() - if pos and dir and yaw then - pos.y = pos.y + 1.6 - local obj = minetest.add_entity(pos, "rangedweapons:grenade") - if obj then - obj:set_velocity({x=dir.x * 12, y=dir.y * 12, z=dir.z * 12}) - obj:set_acceleration({x=0, y=-6, z=0}) - obj:set_yaw(yaw + math.pi) - btimer = gtimer - local ent = obj:get_luaentity() - if ent then - ent.player = ent.player or user - itemstack = "" - end - end - end - return itemstack - end, -}) - -tnt.register_tnt(grenade_boom) - - -minetest.register_globalstep(function(dtime, player, pos) - gtimer = gtimer + dtime; - if gtimer >= 3.0 then - for _, player in pairs(minetest.get_connected_players()) do - local pos = player:get_pos() - if player:get_wielded_item():get_name() == "rangedweapons:hand_grenade_nopin" then - player:set_wielded_item("") - gtimer = 0 - tnt.boom(pos, grenade_boom) - end end end end) - -local rangedweapons_grenade = { - physical = true, - btimer = 0, - timer = 0, - hp_max = 420, - visual = "sprite", - visual_size = {x=0.5, y=0.5}, - textures = {"rangedweapons_hand_grenade_nopin.png"}, - lastpos= {}, - collisionbox = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1}, -} -rangedweapons_grenade.on_step = function(self, dtime, pos) - local pos = self.object:get_pos() - local node = minetest.get_node(pos) - local btimer = btimer or 0 - self.timer = self.timer + dtime - if self.timer > (3.0 - btimer) then - tnt.boom(pos, grenade_boom) - self.object:remove() - end - self.lastpos= {x = pos.x, y = pos.y, z = pos.z} - -end - - - -minetest.register_entity("rangedweapons:grenade", rangedweapons_grenade) - -