Update 'mods/mobs_monster/stormtrooper+variants.lua'
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@ -5,9 +5,10 @@
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-- Stormtrooper
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-- TODO: Attack players if they are holding a Jedi Lightsaber
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mobs:register_mob("mobs_monster:stormtrooper", {
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type = "monster",
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type = "npc",
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passive = true,
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attack_type = "shoot",
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attack_players = true,
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arrow = "mobs_monster:blaster_red",
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shoot_interval = 2,
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shoot_offset = 1.5,
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@ -15,7 +16,7 @@ mobs:register_mob("mobs_monster:stormtrooper", {
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pathfinding = true,
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hp_min = 4,
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hp_max = 20,
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armor = 100,
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armor = 70,
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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visual = "mesh",
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mesh = "mobs_character.b3d",
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