diff --git a/mods/rangedweapons/laser_rifle.lua b/mods/rangedweapons/laser_rifle.lua deleted file mode 100644 index c2449f15..00000000 --- a/mods/rangedweapons/laser_rifle.lua +++ /dev/null @@ -1,38 +0,0 @@ -minetest.register_craftitem("rangedweapons:red_ray_visual", { - wield_scale = {x=1.5,y=1.5,z=2.0}, - inventory_image = "rangedweapons_red_ray.png", -}) - - minetest.register_tool("rangedweapons:laser_rifle", { - wield_scale = {x=1.9,y=1.9,z=2.5}, - description = "" ..core.colorize("#35cdff","Laser rifle\n") ..core.colorize("#FFFFFF", "Ranged damage: 12\n") ..core.colorize("#FFFFFF", "accuracy: 100%\n") ..core.colorize("#FFFFFF", "knockback: 0\n") ..core.colorize("#FFFFFF", "Critical chance: 9%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.0x\n") ..core.colorize("#FFFFFF", "Power usage: 8\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.1 (full-auto)\n") ..core.colorize("#FFFFFF", "Enemy penetration: 40%\n") ..core.colorize("#FFFFFF", "Gun type: power assault rifle\n") ..core.colorize("#FFFFFF", "Bullet velocity: 60"), - range = 0, -RW_powergun_capabilities = { - automatic_gun = 1, - power_damage = {fleshy=12,knockback=0}, - power_crit = 9, - power_critEffc = 2.0, - power_skill = {"",1}, - power_cooling = "rangedweapons:laser_rifle", - power_velocity = 60, - power_accuracy = 100, - power_cooldown = 0.1, - power_projectiles = 1, - power_durability = 12500, - power_sound = "rangedweapons_laser", - power_glass_breaking = 1, - power_door_breaking = 1, - power_dps = 0, - power_mob_penetration = 40, - power_node_penetration = 0, - power_dps = 0, - power_consumption = 8, - power_entity = "rangedweapons:shot_bullet", - power_visual = "wielditem", - power_texture = "rangedweapons:red_ray_visual", - power_projectile_size = 0.075, - has_sparks = 0, - ignites_explosives = 1, - }, - inventory_image = "rangedweapons_laser_rifle.png", -})