Update tusken_raider.lua
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@ -45,9 +45,9 @@ mobs:register_mob("mobs_monster:tusken_raider", {
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armor = 100,
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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visual = "mesh",
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mesh = "mobs_sand_monster.b3d",
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mesh = "mobs_character.b3d",
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textures = {
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{"mobs_sand_monster.png"},
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{"mobs_tusken_raider.png"},
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},
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blood_texture = "default_desert_sand.png",
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makes_footstep_sound = true,
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