Footstep sounds: 5 new sounds
Original recording by Ryding. http://freesound.org/people/Ryding/ Found by Anth0rx, edited by paramat. Add and use 'default.node_sound_snow_defaults()' function.
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@ -184,7 +184,7 @@ Gambit (CC BY-SA 3.0):
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asl97 (CC BY-SA 3.0):
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default_ice.png
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KevDoy (CC BY-SA 3.0)
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KevDoy (CC BY-SA 3.0):
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heart.png
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Pithydon (CC BY-SA 3.0)
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@ -192,11 +192,11 @@ Pithydon (CC BY-SA 3.0)
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default_coral_orange.png
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default_coral_skeleton.png
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Ferk (CC0 1.0)
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Ferk (CC0 1.0):
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default_item_smoke.png
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default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
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npx (CC BY-SA 3.0)
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npx (CC BY-SA 3.0):
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default_rainforest_litter.png
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default_rainforest_litter_side.png
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@ -249,8 +249,6 @@ Mito551 (sounds) (CC BY-SA 3.0):
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default_place_node.3.ogg
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default_place_node_hard.1.ogg
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default_place_node_hard.2.ogg
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default_snow_footstep.1.ogg
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default_snow_footstep.2.ogg
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default_hard_footstep.1.ogg
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default_hard_footstep.2.ogg
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default_hard_footstep.3.ogg
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@ -275,14 +273,14 @@ Metal sounds:
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Tool breaking sounds added by sofar: CC-BY-3.0
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default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/
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AGFX (CC BY 3.0)
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AGFX (CC BY 3.0):
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https://www.freesound.org/people/AGFX/packs/1253/
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default_water_footstep.1.ogg
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default_water_footstep.2.ogg
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default_water_footstep.3.ogg
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(default_water_footstep.4.ogg is silent)
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blukotek (CC0 1.0)
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blukotek (CC0 1.0):
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https://www.freesound.org/people/blukotek/sounds/251660/
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default_dig_snappy.ogg
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@ -294,3 +292,7 @@ Chests sounds added by sofar, derived of several files mixed together:
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- http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0
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- http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0
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- http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0
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Ryding (CC0 1.0):
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http://freesound.org/people/Ryding/sounds/94337/
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default_snow_footstep.*.ogg
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@ -1,5 +1,3 @@
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-- mods/default/functions.lua
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--
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-- Sounds
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--
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@ -117,6 +115,21 @@ function default.node_sound_water_defaults(table)
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return table
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end
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function default.node_sound_snow_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_snow_footstep", gain = 0.2}
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table.dig = table.dig or
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{name = "default_snow_footstep", gain = 0.3}
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table.dug = table.dug or
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{name = "default_snow_footstep", gain = 0.3}
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table.place = table.place or
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{name = "default_place_node", gain = 1.0}
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default.node_sound_defaults(table)
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return table
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end
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--
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-- Lavacooling
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--
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@ -145,8 +158,9 @@ if minetest.settings:get_bool("enable_lavacooling") ~= false then
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})
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end
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--
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-- optimized helper to put all items in an inventory into a drops list
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-- Optimized helper to put all items in an inventory into a drops list
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--
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function default.get_inventory_drops(pos, inventory, drops)
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@ -161,11 +175,12 @@ function default.get_inventory_drops(pos, inventory, drops)
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end
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end
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--
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-- Papyrus and cactus growing
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--
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-- wrapping the functions in abm action is necessary to make overriding them possible
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-- Wrapping the functions in ABM action is necessary to make overriding them possible
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function default.grow_cactus(pos, node)
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if node.param2 >= 4 then
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@ -242,7 +257,7 @@ minetest.register_abm({
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--
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-- dig upwards
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-- Dig upwards
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--
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function default.dig_up(pos, node, digger)
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@ -386,6 +401,7 @@ function default.register_leafdecay(def)
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end
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end
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--
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-- Convert dirt to something that fits the environment
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--
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@ -538,7 +554,7 @@ minetest.register_abm({
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--
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-- NOTICE: This method is not an official part of the API yet!
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-- NOTICE: This method is not an official part of the API yet.
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-- This method may change in future.
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--
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@ -558,7 +574,7 @@ function default.can_interact_with_node(player, pos)
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return true
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end
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-- is player wielding the right key?
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-- Is player wielding the right key?
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local item = player:get_wielded_item()
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if item:get_name() == "default:key" then
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local key_meta = item:get_meta()
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@ -176,3 +176,40 @@ rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by/3.0/
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-----------------------
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CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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Iwan Gabovitch
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Ottomaani138
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Ogrebane
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blukotek
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Sevin7
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Yoyodaman234
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Ryding
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No Copyright
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The person who associated a work with this deed has dedicated the work to the
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public domain by waiving all of his or her rights to the work worldwide under
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copyright law, including all related and neighboring rights, to the extent
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allowed by law.
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You can copy, modify, distribute and perform the work, even for commercial
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purposes, all without asking permission. See Other Information below.
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Other Information:
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In no way are the patent or trademark rights of any person affected by CC0, nor
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are the rights that other persons may have in the work or in how the work is
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used, such as publicity or privacy rights.
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Unless expressly stated otherwise, the person who associated a work with this
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deed makes no warranties about the work, and disclaims liability for all uses
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of the work, to the fullest extent permitted by applicable law.
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When using or citing the work, you should not imply endorsement by the author
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or the affirmer.
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For more details:
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https://creativecommons.org/publicdomain/zero/1.0/
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@ -445,7 +445,7 @@ minetest.register_node("default:dirt_with_snow", {
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groups = {crumbly = 3, spreading_dirt_type = 1, snowy = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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footstep = {name = "default_snow_footstep", gain = 0.2},
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}),
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})
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@ -525,11 +525,7 @@ minetest.register_node("default:snow", {
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},
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},
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groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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}),
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sounds = default.node_sound_snow_defaults(),
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on_construct = function(pos)
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pos.y = pos.y - 1
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@ -543,11 +539,7 @@ minetest.register_node("default:snowblock", {
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description = "Snow Block",
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tiles = {"default_snow.png"},
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groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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}),
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sounds = default.node_sound_snow_defaults(),
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on_construct = function(pos)
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pos.y = pos.y - 1
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@ -779,9 +779,5 @@ stairs.register_stair_and_slab(
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{"default_snow.png"},
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"Snow Block Stair",
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"Snow Block Slab",
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default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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})
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default.node_sound_snow_defaults()
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)
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