From 34b75ddd29e37e7ed09a171490c32f20c0849a4e Mon Sep 17 00:00:00 2001 From: thunderdog1138 Date: Mon, 6 Sep 2021 14:44:22 +0000 Subject: [PATCH] Delete 'mods/rangedweapons/deagle.lua' --- mods/rangedweapons/deagle.lua | 121 ---------------------------------- 1 file changed, 121 deletions(-) delete mode 100644 mods/rangedweapons/deagle.lua diff --git a/mods/rangedweapons/deagle.lua b/mods/rangedweapons/deagle.lua deleted file mode 100644 index 82ddec2d..00000000 --- a/mods/rangedweapons/deagle.lua +++ /dev/null @@ -1,121 +0,0 @@ - - - -minetest.register_tool("rangedweapons:deagle_rld", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.5}, - description = "", - range = 0, - loaded_gun = "rangedweapons:deagle", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_deagle_rld.png", -}) -minetest.register_tool("rangedweapons:deagle_r", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.5}, - description = "", - range = 0, - rw_next_reload = "rangedweapons:deagle", - load_sound = "rangedweapons_handgun_mag_in", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_deagle_rld.png", -}) - -minetest.register_tool("rangedweapons:deagle", { - description = "" ..core.colorize("#35cdff","Desert Eagle\n")..core.colorize("#FFFFFF", "Ranged damage: 11\n") ..core.colorize("#FFFFFF", "Accuracy: 85%\n") ..core.colorize("#FFFFFF", "knockback: 6\n") ..core.colorize("#FFFFFF", "Critical chance: 20%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 3x\n")..core.colorize("#FFFFFF", "Reload delay: 0.6\n")..core.colorize("#FFFFFF", "Clip size: 9/8/7\n") ..core.colorize("#FFFFFF", "Ammunition: .357 Magnum rounds/.44 magnum rounds/.50AE catridges\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.7\n") ..core.colorize("#FFFFFF", "Gun type: Magnum\n") ..core.colorize("#FFFFFF", "Block penetration: 5%\n") -..core.colorize("#FFFFFF", "penetration: 15%\n")..core.colorize("#FFFFFF", "Bullet velocity: 50"), - wield_scale = {x=1.25,y=1.25,z=1.5}, - range = 0, - inventory_image = "rangedweapons_deagle.png", -RW_gun_capabilities = { - gun_damage = {fleshy=11,knockback=6}, - gun_crit = 20, - gun_critEffc = 2.2, - suitable_ammo = {{"rangedweapons:357",9},{"rangedweapons:44",8},{"rangedweapons:50ae",7}}, - gun_skill = {"revolver_skill",40}, - gun_magazine = "rangedweapons:handgun_mag_white", - gun_icon = "rangedweapons_deagle_icon.png", - gun_unloaded = "rangedweapons:deagle_r", - gun_cooling = "rangedweapons:deagle_rld", - gun_velocity = 50, - gun_accuracy = 85, - gun_cooldown = 0.7, - gun_reload = 0.6/1, - gun_projectiles = 1, - has_shell = 1, - gun_durability = 900, - gun_smokeSize = 7, - gun_mob_penetration = 15, - gun_node_penetration = 5, - gun_unload_sound = "rangedweapons_handgun_mag_out", - gun_sound = "rangedweapons_deagle", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, - on_use = function(itemstack, user, pointed_thing) -rangedweapons_shoot_gun(itemstack, user) -return itemstack - end, -}) - -minetest.register_tool("rangedweapons:golden_deagle_rld", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.5}, - description = "", - range = 0, - loaded_gun = "rangedweapons:golden_deagle", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_golden_deagle_rld.png", -}) -minetest.register_tool("rangedweapons:golden_deagle_r", { - stack_max= 1, - wield_scale = {x=1.25,y=1.25,z=1.5}, - description = "", - range = 0, - rw_next_reload = "rangedweapons:golden_deagle", - load_sound = "rangedweapons_handgun_mag_in", - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_golden_deagle_rld.png", -}) - -minetest.register_tool("rangedweapons:golden_deagle", { - description = "" ..core.colorize("#35cdff","Golden Desert Eagle\n")..core.colorize("#FFFFFF", "Ranged damage: 14\n") ..core.colorize("#FFFFFF", "Accuracy: 90%\n") ..core.colorize("#FFFFFF", "knockback: 6\n") ..core.colorize("#FFFFFF", "Critical chance: 23%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 3x\n")..core.colorize("#FFFFFF", "Reload delay: 0.6\n")..core.colorize("#FFFFFF", "Clip size: 9/8/7\n") ..core.colorize("#FFFFFF", "Ammunition: .357 Magnum rounds/.44 magnum rounds/.50AE catridges\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.75\n") ..core.colorize("#FFFFFF", "Gun type: Magnum\n") ..core.colorize("#FFFFFF", "Block penetration: 5%\n") -..core.colorize("#FFFFFF", "penetration: 15%\n")..core.colorize("#FFFFFF", "Bullet velocity: 50"), - wield_scale = {x=1.25,y=1.25,z=1.5}, - range = 0, - inventory_image = "rangedweapons_golden_deagle.png", -RW_gun_capabilities = { - gun_damage = {fleshy=14,knockback=6}, - gun_crit = 23, - gun_critEffc = 2.2, - suitable_ammo = {{"rangedweapons:357",9},{"rangedweapons:44",8},{"rangedweapons:50ae",7}}, - gun_skill = {"revolver_skill",38}, - gun_magazine = "rangedweapons:handgun_mag_white", - gun_icon = "rangedweapons_golden_deagle_icon.png", - gun_unloaded = "rangedweapons:golden_deagle_r", - gun_cooling = "rangedweapons:golden_deagle_rld", - gun_velocity = 50, - gun_accuracy = 90, - gun_cooldown = 0.75, - gun_reload = 0.6/1, - gun_projectiles = 1, - has_shell = 1, - gun_durability = 1000, - gun_smokeSize = 7, - gun_mob_penetration = 15, - gun_node_penetration = 5, - gun_unload_sound = "rangedweapons_handgun_mag_out", - gun_sound = "rangedweapons_deagle", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, - on_use = function(itemstack, user, pointed_thing) -rangedweapons_shoot_gun(itemstack, user) -return itemstack - end, -}) -