Update 'mods/mobs/spawner.lua'
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@ -6,7 +6,7 @@ local S = mobs.intllib
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local spawner_default = "mobs_animal:pumba 10 15 0 0 0"
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minetest.register_node("mobs:spawner", {
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tiles = {"mob_spawner.png"},
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tiles = {"spawner.png"},
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drawtype = "glasslike",
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paramtype = "light",
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walkable = true,
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