Update 'mods/binoculars/init.lua'
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@ -24,7 +24,7 @@ function binoculars.update_player_property(player)
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local new_zoom_fov = 0
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if player:get_inventory():contains_item(
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"main", "binoculars:binoculars") then
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"main", "binoculars:macrobinoculars") then
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new_zoom_fov = 10
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elseif creative_enabled then
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new_zoom_fov = 15
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@ -58,9 +58,9 @@ minetest.after(4.7, cyclic_update)
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-- Binoculars item
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minetest.register_craftitem("binoculars:binoculars", {
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description = S("Binoculars") .. "\n" .. S("Use with 'Zoom' key"),
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inventory_image = "binoculars_binoculars.png",
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minetest.register_craftitem("binoculars:macrobinoculars", {
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description = S("Macrobinoculars") .. "\n" .. S("Use with 'Zoom' key"),
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inventory_image = "macrobinoculars.png",
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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@ -72,7 +72,7 @@ minetest.register_craftitem("binoculars:binoculars", {
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-- Crafting
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minetest.register_craft({
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output = "binoculars:binoculars",
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output = "binoculars:macrobinoculars",
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recipe = {
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{"default:obsidian_glass", "", "default:obsidian_glass"},
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{"default:bronze_ingot", "default:bronze_ingot", "default:bronze_ingot"},
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