From 260775baae9c2ae9954e93be2e7ebb4471211d8a Mon Sep 17 00:00:00 2001 From: thunderdog1138 <58536412+thunderdog1138@users.noreply.github.com> Date: Wed, 18 Dec 2019 10:34:03 -0500 Subject: [PATCH] Delete settingtypes.txt --- mods/mobs_redo/settingtypes.txt | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 mods/mobs_redo/settingtypes.txt diff --git a/mods/mobs_redo/settingtypes.txt b/mods/mobs_redo/settingtypes.txt deleted file mode 100644 index 08214374..00000000 --- a/mods/mobs_redo/settingtypes.txt +++ /dev/null @@ -1,29 +0,0 @@ -# If false then mobs no longer spawn in world without spawner or spawn egg -mobs_spawn (Spawn Mobs) bool true - -# If enabled then monsters no longer spawn in world -only_peaceful_mobs (Only spawn peaceful Mobs) bool false - -# If enabled then punching mobs no longer shows blood effects -mobs_disable_blood (Disable Mob blood) bool false - -# If disabled then Mobs no longer destroy world blocks -mobs_griefing (Griefing Mobs) bool true - -# If false then Mobs no longer spawn inside player protected areas -mobs_spawn_protected (Spawn Mobs in protected areas) bool true - -# If true Mobs will be removed once a map chunk is out of view -remove_far_mobs (Remove far Mobs) bool true - -# Sets Mob difficulty level by multiplying punch damage -mob_difficulty (Mob difficulty) float 1.0 - -# If disabled health status no longer appears above Mob when punched -mob_show_health (Show Mob health) bool true - -# Contains a value used to multiply Mob spawn values -mob_chance_multiplier (Mob chance multiplier) float 1.0 - -# When false Mob no longer drop items when killed -mobs_drop_items (Mob drops) bool true