Update 'mods/mobs_monster/stormtrooper+variants.lua'

This commit is contained in:
thunderdog1138 2020-11-17 20:00:13 +00:00
parent 22b3d8c82c
commit 1afc1453ec
1 changed files with 32 additions and 4 deletions

View File

@ -3,11 +3,11 @@ mobs:register_mob("mobs_monster:stormtrooper", {
type = "npc",
passive = false,
group_attack = false,
attack_type = "dogfight",
attack_type = "shoot",
pathfinding = true,
--specific_attack = {"player", "mobs_npc:npc"},
reach = 2,
damage = 1,
arrow = "mobs_monster:blaster_red",
shoot_interval = 1.5,
hp_min = 4,
hp_max = 20,
armor = 100,
@ -32,6 +32,7 @@ mobs:register_mob("mobs_monster:stormtrooper", {
{name = "3d_armor:chestplate_tk421", chance = 1, min = 0, max = 1},
{name = "3d_armor:leggings_tk421", chance = 1, min = 0, max = 1},
{name = "3d_armor:boots_tk421", chance = 1, min = 0, max = 1},
{name = "rangedweapons:e11", chance = 1, min = 0, max = 1},
},
water_damage = 0,
lava_damage = 4,
@ -82,4 +83,31 @@ mobs:spawn({
mobs:register_egg("mobs_monster:stormtrooper", "Stormtrooper", "desert_sand.png", 1)
mobs:alias_mob("mobs:stormtrooper", "mobs_monster:stormtrooper") -- compatibility
mobs:alias_mob("mobs:stormtrooper", "mobs_monster:stormtrooper") -- compatibility
mobs:register_arrow("mobs_monster:blaster_red", {
visual = "sprite",
visual_size = {x = 1, y = 1},
textures = {"blaster_red.png"},
velocity = 30,
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 6},
}, nil)
mobs:boom(self, self.object:get_pos(), 1, true)
end,
hit_mob = function(self, mob)
mob:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 6},
}, nil)
mobs:boom(self, self.object:get_pos(), 1, true)
end,
hit_node = function(self, pos, node)
mobs:boom(self, pos, 1, true)
end
})