Update 'mods/farming/crops/groundapple.lua'
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local S = farming.intllib
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-- cabbage
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minetest.register_craftitem("farming:cabbage", {
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description = S("Cabbage"),
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inventory_image = "farming_cabbage.png",
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groups = {seed = 2, food_cabbage = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:cabbage_1")
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end,
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on_use = minetest.item_eat(1)
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})
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_cabbage_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:cabbage_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_cabbage_2.png"}
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minetest.register_node("farming:cabbage_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_cabbage_3.png"}
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minetest.register_node("farming:cabbage_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_cabbage_4.png"}
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minetest.register_node("farming:cabbage_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_cabbage_5.png"}
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minetest.register_node("farming:cabbage_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_cabbage_6.png"}
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def.groups.growing = nil
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def.drop = {
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max_items = 2, items = {
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{items = {"farming:cabbage"}, rarity = 1},
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{items = {"farming:cabbage"}, rarity = 5}
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}
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}
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minetest.register_node("farming:cabbage_6", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:cabbage"] = {
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crop = "farming:cabbage",
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seed = "farming:cabbage",
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minlight = 13,
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maxlight = 15,
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steps = 6
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}
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@ -0,0 +1,69 @@
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local S = farming.intllib
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-- groundapple
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minetest.register_craftitem("farming:groundapple", {
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description = S("Groundapple"),
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inventory_image = "farming_groundapple.png",
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groups = {seed = 2, food_groundapple = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:groundapple_1")
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end,
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on_use = minetest.item_eat(1)
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})
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_groundapple_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:groundapple_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_groundapple_2.png"}
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minetest.register_node("farming:groundapple_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_groundapple_3.png"}
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minetest.register_node("farming:groundapple_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_groundapple_4.png"}
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minetest.register_node("farming:groundapple_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_groundapple_5.png"}
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minetest.register_node("farming:groundapple_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_groundapple_6.png"}
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def.groups.growing = nil
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def.drop = {
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max_items = 2, items = {
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{items = {"farming:groundapple"}, rarity = 1},
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{items = {"farming:groundapple"}, rarity = 5}
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}
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}
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minetest.register_node("farming:groundapple_6", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:groundapple"] = {
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crop = "farming:groundapple",
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seed = "farming:groundapple",
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minlight = 13,
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maxlight = 15,
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steps = 6
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}
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