Add icon overlay to shelf inventory slots

This commit is contained in:
Wuzzy 2016-10-27 19:42:47 +02:00 committed by Auke Kok
parent 02a82c9d7a
commit 0acd9a2ccb
6 changed files with 30 additions and 0 deletions

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@ -139,6 +139,9 @@ BlockMen (CC BY-SA 3.0):
bubble.png bubble.png
gui_*.png gui_*.png
Wuzzy (CC BY-SA 3.0):
default_book_slot.png (based on default_book.png)
sofar (CC BY-SA 3.0): sofar (CC BY-SA 3.0):
default_book_written.png, based on default_book.png default_book_written.png, based on default_book.png
default_aspen_sapling default_aspen_sapling

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@ -1800,6 +1800,18 @@ local bookshelf_formspec =
"listring[current_player;main]" .. "listring[current_player;main]" ..
default.get_hotbar_bg(0,2.85) default.get_hotbar_bg(0,2.85)
-- Inventory slots overlay
local bx, by = 0, 0.3
for i = 1, 16 do
if i == 9 then
bx = 0
by = by + 1
end
bookshelf_formspec = bookshelf_formspec ..
"image["..bx..","..by..";1,1;default_book_slot.png]"
bx = bx + 1
end
minetest.register_node("default:bookshelf", { minetest.register_node("default:bookshelf", {
description = "Bookshelf", description = "Bookshelf",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png", tiles = {"default_wood.png", "default_wood.png", "default_wood.png",

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@ -17,3 +17,6 @@ The following textures were modified by Thomas-S (CC BY-SA 3.0):
vessels_drinking_glass_inv.png vessels_drinking_glass_inv.png
vessels_glass_bottle.png vessels_glass_bottle.png
vessels_steel_bottle.png vessels_steel_bottle.png
The following texture was created by Wuzzy (CC BY-SA 3.0):
vessels_glass_bottle_slot.png (based on vessels_glass_bottle.png)

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@ -13,6 +13,18 @@ local vessels_shelf_formspec =
"listring[current_player;main]" .. "listring[current_player;main]" ..
default.get_hotbar_bg(0, 2.85) default.get_hotbar_bg(0, 2.85)
-- Inventory slots overlay
local vx, vy = 0, 0.3
for i = 1,16 do
if i == 9 then
vx = 0
vy = vy + 1
end
vessels_shelf_formspec = vessels_shelf_formspec ..
"image["..vx..","..vy..";1,1;vessels_glass_bottle_slot.png]"
vx = vx + 1
end
minetest.register_node("vessels:shelf", { minetest.register_node("vessels:shelf", {
description = "Vessels Shelf", description = "Vessels Shelf",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png", tiles = {"default_wood.png", "default_wood.png", "default_wood.png",

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