Default/mapgen: Add missing spaces

This commit is contained in:
paramat 2015-07-01 06:16:06 +01:00
parent 7361eb5e05
commit 0914e595c7
1 changed files with 68 additions and 68 deletions

View File

@ -47,18 +47,18 @@ function default.register_ores()
ore_type = "blob",
ore = "default:clay",
wherein = {"default:sand"},
clust_scarcity = 24*24*24,
clust_scarcity = 24 * 24 * 24,
clust_size = 7,
y_min = -15,
y_max = 0,
noise_threshhold = 0,
noise_params = {
offset=0.35,
scale=0.2,
spread={x=5, y=5, z=5},
seed=-316,
octaves=1,
persist=0.5
offset = 0.35,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = -316,
octaves = 1,
persist = 0.5
},
})
@ -66,18 +66,18 @@ function default.register_ores()
ore_type = "blob",
ore = "default:sand",
wherein = {"default:stone"},
clust_scarcity = 24*24*24,
clust_scarcity = 24 * 24 * 24,
clust_size = 7,
y_min = -63,
y_max = 4,
noise_threshhold = 0,
noise_params = {
offset=0.35,
scale=0.2,
spread={x=5, y=5, z=5},
seed=2316,
octaves=1,
persist=0.5
offset = 0.35,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.5
},
})
@ -85,18 +85,18 @@ function default.register_ores()
ore_type = "blob",
ore = "default:dirt",
wherein = {"default:stone"},
clust_scarcity = 24*24*24,
clust_scarcity = 24 * 24 * 24,
clust_size = 7,
y_min = -63,
y_max = 31000,
noise_threshhold = 0,
noise_params = {
offset=0.35,
scale=0.2,
spread={x=5, y=5, z=5},
seed=17676,
octaves=1,
persist=0.5
offset = 0.35,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.5
},
})
@ -104,18 +104,18 @@ function default.register_ores()
ore_type = "blob",
ore = "default:gravel",
wherein = {"default:stone"},
clust_scarcity = 24*24*24,
clust_scarcity = 24 * 24 * 24,
clust_size = 7,
y_min = -31000,
y_max = 31000,
noise_threshhold = 0,
noise_params = {
offset=0.35,
scale=0.2,
spread={x=5, y=5, z=5},
seed=766,
octaves=1,
persist=0.5
offset = 0.35,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 766,
octaves = 1,
persist = 0.5
},
})
@ -123,7 +123,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8*8*8,
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 8,
clust_size = 3,
y_min = -31000,
@ -134,7 +134,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 24*24*24,
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_min = -31000,
@ -145,7 +145,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 12*12*12,
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 3,
clust_size = 2,
y_min = -15,
@ -156,7 +156,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 9*9*9,
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = -63,
@ -167,7 +167,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 7*7*7,
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
@ -178,7 +178,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 24*24*24,
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_min = -31000,
@ -189,7 +189,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 18*18*18,
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
@ -200,7 +200,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14*14*14,
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
@ -211,7 +211,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36*36*36,
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_min = -31000,
@ -222,7 +222,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 15*15*15,
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
@ -233,7 +233,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13*13*13,
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
@ -244,7 +244,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 17*17*17,
clust_scarcity = 17 * 17 * 17,
clust_num_ores = 4,
clust_size = 3,
y_min = -255,
@ -255,7 +255,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15*15*15,
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_min = -31000,
@ -266,7 +266,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 12*12*12,
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 4,
clust_size = 3,
y_min = -63,
@ -277,7 +277,7 @@ function default.register_ores()
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9*9*9,
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
@ -346,7 +346,7 @@ function default.register_mgv6_decorations()
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x=100, y=100, z=100},
spread = {x = 100, y = 100, z = 100},
seed = 354,
octaves = 3,
persist = 0.7
@ -369,7 +369,7 @@ function default.register_mgv6_decorations()
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x=100, y=100, z=100},
spread = {x = 100, y = 100, z = 100},
seed = 230,
octaves = 3,
persist = 0.6
@ -391,7 +391,7 @@ function default.register_mgv6_decorations()
noise_params = {
offset = 0,
scale = 0.007,
spread = {x=100, y=100, z=100},
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
@ -411,7 +411,7 @@ function default.register_mgv6_decorations()
noise_params = {
offset = 0,
scale = 0.035,
spread = {x=100, y=100, z=100},
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
@ -439,7 +439,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 436,
octaves = 3,
persist = 0.6
@ -457,7 +457,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 19822,
octaves = 3,
persist = 0.6
@ -475,7 +475,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 1220999,
octaves = 3,
persist = 0.6
@ -493,7 +493,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 36662,
octaves = 3,
persist = 0.6
@ -511,7 +511,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 1133,
octaves = 3,
persist = 0.6
@ -529,7 +529,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.03,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 73133,
octaves = 3,
persist = 0.6
@ -549,7 +549,7 @@ function default.register_decorations()
noise_params = {
offset = 0.04,
scale = 0.04,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 66440,
octaves = 3,
persist = 0.6
@ -567,7 +567,7 @@ function default.register_decorations()
noise_params = {
offset = 0.02,
scale = 0.06,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 66440,
octaves = 3,
persist = 0.6
@ -585,7 +585,7 @@ function default.register_decorations()
noise_params = {
offset = 0,
scale = 0.08,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 66440,
octaves = 3,
persist = 0.6
@ -603,7 +603,7 @@ function default.register_decorations()
noise_params = {
offset = -0.02,
scale = 0.10,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 66440,
octaves = 3,
persist = 0.6
@ -621,7 +621,7 @@ function default.register_decorations()
noise_params = {
offset = -0.04,
scale = 0.12,
spread = {x=200, y=200, z=200},
spread = {x = 200, y = 200, z = 200},
seed = 66440,
octaves = 3,
persist = 0.6
@ -661,7 +661,7 @@ end
-- facedir: 0/1/2/3 (head node facedir value)
-- length: length of rainbow tail
function default.make_nyancat(pos, facedir, length)
local tailvec = {x=0, y=0, z=0}
local tailvec = {x = 0, y = 0, z = 0}
if facedir == 0 then
tailvec.z = 1
elseif facedir == 1 then
@ -675,12 +675,12 @@ function default.make_nyancat(pos, facedir, length)
facedir = 0
tailvec.z = 1
end
local p = {x=pos.x, y=pos.y, z=pos.z}
minetest.set_node(p, {name="default:nyancat", param2=facedir})
for i=1,length do
local p = {x = pos.x, y = pos.y, z = pos.z}
minetest.set_node(p, {name = "default:nyancat", param2 = facedir})
for i = 1, length do
p.x = p.x + tailvec.x
p.z = p.z + tailvec.z
minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir})
end
end
@ -693,16 +693,16 @@ function default.generate_nyancats(minp, maxp, seed)
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
local pr = PseudoRandom(seed + 9324342)
local max_num_nyancats = math.floor(volume / (16*16*16))
for i=1,max_num_nyancats do
local max_num_nyancats = math.floor(volume / (16 * 16 * 16))
for i = 1, max_num_nyancats do
if pr:next(0, 1000) == 0 then
local x0 = pr:next(minp.x, maxp.x)
local y0 = pr:next(minp.y, maxp.y)
local z0 = pr:next(minp.z, maxp.z)
local p0 = {x=x0, y=y0, z=z0}
default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
local p0 = {x = x0, y = y0, z = z0}
default.make_nyancat(p0, pr:next(0, 3), pr:next(3, 15))
end
end
end