Update 'mods/default/chests.lua'

This commit is contained in:
thunderdog1138 2020-05-19 15:58:19 +00:00
parent 897ea5ba23
commit 04aa7f5631
1 changed files with 12 additions and 12 deletions

View File

@ -289,12 +289,12 @@ end
default.chest.register_chest("chest", { default.chest.register_chest("chest", {
description = S("Chest"), description = S("Chest"),
tiles = { tiles = {
"default_chest_top.png", "chest_top.png",
"default_chest_top.png", "chest_top.png",
"default_chest_side.png", "chest_side.png",
"default_chest_side.png", "chest_side.png",
"default_chest_front.png", "chest_front.png",
"default_chest_inside.png" "chest_inside.png"
}, },
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
sound_open = "default_chest_open", sound_open = "default_chest_open",
@ -305,12 +305,12 @@ default.chest.register_chest("chest", {
default.chest.register_chest("chest_locked", { default.chest.register_chest("chest_locked", {
description = S("Locked Chest"), description = S("Locked Chest"),
tiles = { tiles = {
"default_chest_top.png", "chest_top.png",
"default_chest_top.png", "chest_top.png",
"default_chest_side.png", "chest_side.png",
"default_chest_side.png", "chest_side.png",
"default_chest_lock.png", "chest_lock.png",
"default_chest_inside.png" "chest_inside.png"
}, },
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
sound_open = "default_chest_open", sound_open = "default_chest_open",