Upload files to 'mods/bakedclay'
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035fda1407
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default
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stairs
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moreblocks?
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lucky_block?
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Adds the ability to bake clay into blocks and colour them with dye.
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-- Baked Clay by TenPlus1
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local clay = {
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{"white", "White"},
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{"grey", "Grey"},
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{"black", "Black"},
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{"red", "Red"},
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{"yellow", "Yellow"},
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{"green", "Green"},
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{"cyan", "Cyan"},
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{"blue", "Blue"},
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{"magenta", "Magenta"},
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{"orange", "Orange"},
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{"violet", "Violet"},
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{"brown", "Brown"},
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{"pink", "Pink"},
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{"dark_grey", "Dark Grey"},
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{"dark_green", "Dark Green"},
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}
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local stairs_mod = minetest.get_modpath("stairs")
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local stairsplus_mod = minetest.get_modpath("moreblocks")
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and minetest.global_exists("stairsplus")
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for _, clay in pairs(clay) do
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-- node definition
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minetest.register_node("bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] ..".png"},
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groups = {cracky = 3, bakedclay = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- craft from dye and any baked clay
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minetest.register_craft({
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output = "bakedclay:" .. clay[1] .. " 8",
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recipe = {
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{"group:bakedclay", "group:bakedclay", "group:bakedclay"},
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{"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"},
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{"group:bakedclay", "group:bakedclay", "group:bakedclay"}
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},
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})
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-- register stairsplus stairs if found
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if stairsplus_mod then
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stairsplus:register_all("bakedclay", "baked_clay_" .. clay[1], "bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] .. ".png"},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_alias_all("bakedclay", clay[1], "bakedclay", "baked_clay_" .. clay[1])
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minetest.register_alias("stairs:slab_bakedclay_".. clay[1], "bakedclay:slab_baked_clay_" .. clay[1])
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minetest.register_alias("stairs:stair_bakedclay_".. clay[1], "bakedclay:stair_baked_clay_" .. clay[1])
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-- register all stair types for stairs redo
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elseif stairs_mod and stairs.mod then
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stairs.register_all("bakedclay_" .. clay[1], "bakedclay:" .. clay[1],
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{cracky = 3},
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{"baked_clay_" .. clay[1] .. ".png"},
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clay[2] .. " Baked Clay",
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default.node_sound_stone_defaults())
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-- register stair and slab using default stairs
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elseif stairs_mod then
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stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1],
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{cracky = 3},
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{"baked_clay_" .. clay[1] .. ".png"},
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clay[2] .. " Baked Clay Stair",
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clay[2] .. " Baked Clay Slab",
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default.node_sound_stone_defaults())
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end
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end
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-- cook clay block into white baked clay
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minetest.register_craft({
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type = "cooking",
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output = "bakedclay:white",
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recipe = "default:clay",
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})
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-- register a few extra dye colour options
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
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recipe = {"dye:black", "dye:black", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:grey 3",
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recipe = {"dye:black", "dye:white", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:green 4",
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recipe = {"default:cactus"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:black 4",
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recipe = {"default:coal_lump"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:brown 4",
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recipe = {"default:dry_shrub"}
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})
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-- 2x2 red bakedclay makes 16x clay brick
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minetest.register_craft( {
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output = "default:clay_brick 16",
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recipe = {
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{"bakedclay:red", "bakedclay:red"},
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{"bakedclay:red", "bakedclay:red"},
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}
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})
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-- register some new flowers to fill in missing dye colours
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-- flower registration (borrowed from default game)
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local function add_simple_flower(name, desc, box, f_groups)
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f_groups.snappy = 3
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f_groups.flower = 1
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f_groups.flora = 1
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f_groups.attached_node = 1
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minetest.register_node("bakedclay:" .. name, {
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description = desc,
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drawtype = "plantlike",
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waving = 1,
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tiles = {"baked_clay_" .. name .. ".png"},
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inventory_image = "baked_clay_" .. name .. ".png",
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wield_image = "baked_clay_" .. name .. ".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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stack_max = 99,
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groups = f_groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = box
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}
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})
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end
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local flowers = {
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{"delphinium", "Blue Delphinium", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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{"thistle", "Thistle", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
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{"lazarus", "Lazarus Bell", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
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{"mannagrass", "Reed Mannagrass", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}},
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}
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for _,item in pairs(flowers) do
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add_simple_flower(unpack(item))
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end
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-- mapgen for new flowers
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7133,
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octaves = 3,
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persist = 0.6
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},
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y_min = 10,
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y_max = 90,
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decoration = "bakedclay:delphinium",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7134,
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octaves = 3,
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persist = 0.6
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},
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y_min = 15,
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y_max = 90,
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decoration = "bakedclay:thistle",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.01,
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spread = {x = 100, y = 100, z = 100},
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seed = 7135,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 90,
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decoration = "bakedclay:lazarus",
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spawn_by = "default:jungletree",
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num_spawn_by = 1,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:sand"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.009,
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spread = {x = 100, y = 100, z = 100},
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seed = 7136,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 15,
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decoration = "bakedclay:mannagrass",
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spawn_by = "group:water",
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num_spawn_by = 1,
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})
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-- add lucky blocks
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if minetest.get_modpath("lucky_block") then
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local p = "bakedclay:"
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lucky_block:add_blocks({
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{"dro", {"bakedclay:"}, 10, true},
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{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 0},
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{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 0, true},
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{"dro", {p.."delphinium"}, 5},
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{"dro", {p.."lazarus"}, 5},
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{"dro", {p.."mannagrass"}, 5},
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{"dro", {p.."thistle"}, 6},
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{"flo", 5, {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 2},
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})
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end
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print ("[MOD] Baked Clay loaded")
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@ -0,0 +1,21 @@
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The MIT License (MIT)
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Copyright (c) 2016 TenPlus1
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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@ -0,0 +1 @@
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name = bakedclay
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