313 lines
8.5 KiB
Lua
313 lines
8.5 KiB
Lua
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local S = ethereal.intllib
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-- Firethorn (poisonous when eaten raw, must be crushed and washed in flowing water 1st)
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minetest.register_node("ethereal:firethorn", {
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description = S("Firethorn Shrub"),
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drawtype = "plantlike",
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tiles = {"ethereal_firethorn.png"},
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inventory_image = "ethereal_firethorn.png",
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wield_image = "ethereal_firethorn.png",
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 4 / 16, 5 / 16},
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},
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})
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-- Fire Flower
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minetest.register_node("ethereal:fire_flower", {
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description = S("Fire Flower"),
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drawtype = "plantlike",
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tiles = { "ethereal_fire_flower.png" },
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inventory_image = "ethereal_fire_flower.png",
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wield_image = "ethereal_fire_flower.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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damage_per_second = 2,
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groups = {snappy = 1, oddly_breakable_by_hand = 3, igniter = 2},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 1 / 2, 5 / 16},
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},
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on_punch = function(pos, node, puncher)
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puncher:punch(puncher, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 2}
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}, nil)
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end,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "ethereal:fire_flower",
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burntime = 20,
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})
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-- Fire Dust
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minetest.register_craftitem("ethereal:fire_dust", {
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description = S("Fire Dust"),
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inventory_image = "fire_dust.png",
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})
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minetest.register_craft({
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output = "ethereal:fire_dust 2",
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recipe = {
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{"ethereal:fire_flower"},
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "ethereal:fire_dust",
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burntime = 10,
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})
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-- vines
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minetest.register_node("ethereal:vine", {
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description = S("Vine"),
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drawtype = "signlike",
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tiles = {"vine.png"},
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inventory_image = "vine.png",
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wield_image = "vine.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 3, oddly_breakable_by_hand = 1, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craft({
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output = "ethereal:vine 2",
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recipe = {
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{"group:leaves", "", "group:leaves"},
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{"", "group:leaves", ""},
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{"group:leaves", "", "group:leaves"},
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}
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})
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-- light strings (glowing vine)
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minetest.register_node("ethereal:lightstring", {
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description = S("Light String Vine"),
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drawtype = "signlike",
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tiles = {"lightstring.png"},
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inventory_image = "lightstring.png",
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wield_image = "lightstring.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 10,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy = 3, oddly_breakable_by_hand = 1, flammable = 2},
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legacy_wallmounted = true,
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craft({
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output = "ethereal:lightstring 8",
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recipe = {
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{"ethereal:vine", "ethereal:vine", "ethereal:vine"},
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{"ethereal:vine", "ethereal:fire_dust", "ethereal:vine"},
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{"ethereal:vine", "ethereal:vine", "ethereal:vine"},
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},
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})
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-- Fern (boston)
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minetest.register_node("ethereal:fern", {
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description = S("Fern"),
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drawtype = "plantlike",
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visual_scale = 1.4,
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tiles = {"fern.png"},
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inventory_image = "fern.png",
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wield_image = "fern.png",
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = {
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max_items = 1,
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items = {
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{items = {"ethereal:fern_tubers"}, rarity = 6},
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{items = {"ethereal:fern"}}
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}
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},
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 2},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0.67, 5 / 16},
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},
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})
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-- Boston Ferns sometimes drop edible Tubers (heals 1/2 heart when eaten)
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minetest.register_craftitem("ethereal:fern_tubers", {
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description = S("Fern Tubers"),
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inventory_image = "fern_tubers.png",
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groups = {food_tuber = 1, flammable = 2},
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on_use = minetest.item_eat(1),
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})
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-- Red Shrub (not flammable)
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minetest.register_node("ethereal:dry_shrub", {
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description = S("Fiery Dry Shrub"),
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drawtype = "plantlike",
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tiles = {"ethereal_dry_shrub.png"},
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inventory_image = "ethereal_dry_shrub.png",
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wield_image = "ethereal_dry_shrub.png",
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 4 / 16, 5 / 16},
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},
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})
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-- Grey Shrub (not Flammable - too cold to burn)
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minetest.register_node("ethereal:snowygrass", {
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description = S("Snowy Grass"),
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drawtype = "plantlike",
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visual_scale = 0.9,
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tiles = {"ethereal_snowygrass.png"},
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inventory_image = "ethereal_snowygrass.png",
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wield_image = "ethereal_snowygrass.png",
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 5 / 16, 5 / 16},
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},
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})
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-- Crystal Shrub (not Flammable - too cold to burn)
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minetest.register_node("ethereal:crystalgrass", {
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description = S("Crystal Grass"),
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drawtype = "plantlike",
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visual_scale = 0.9,
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tiles = {"ethereal_crystalgrass.png"},
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inventory_image = "ethereal_crystalgrass.png",
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wield_image = "ethereal_crystalgrass.png",
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 5 / 16, 5 / 16},
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},
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})
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-- Define Moss Types (Has grass textures on all sides)
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local add_moss = function(typ, descr, texture, receipe_item)
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minetest.register_node("ethereal:" .. typ .. "_moss", {
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description = S(descr .. " Moss"),
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tiles = {texture},
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groups = {crumbly = 3},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4}})
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})
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minetest.register_craft({
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type = "shapeless",
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output = "ethereal:"..typ.."_moss",
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recipe = {"default:dirt", receipe_item }
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})
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end
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add_moss( "crystal", "Crystal", "ethereal_grass_crystal_top.png", "ethereal:frost_leaves")
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add_moss( "mushroom", "Mushroom", "ethereal_grass_mushroom_top.png", "ethereal:mushroom")
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add_moss( "fiery", "Fiery", "ethereal_grass_fiery_top.png", "ethereal:dry_shrub")
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add_moss( "gray", "Gray", "ethereal_grass_gray_top.png", "ethereal:snowygrass")
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add_moss( "green", "Green", "default_grass.png", "default:jungleleaves")
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-- Illuminated Cave Shrooms (Red, Green and Blue)
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minetest.register_node("ethereal:illumishroom", {
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description = S("Red Illumishroom"),
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drawtype = "plantlike",
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tiles = { "illumishroom.png" },
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inventory_image = "illumishroom.png",
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wield_image = "illumishroom.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1, flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.47, 6 / 16},
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},
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})
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minetest.register_node("ethereal:illumishroom2", {
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description = S("Green Illumishroom"),
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drawtype = "plantlike",
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tiles = { "illumishroom2.png" },
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inventory_image = "illumishroom2.png",
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wield_image = "illumishroom2.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1, flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.47, 6 / 16},
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},
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})
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minetest.register_node("ethereal:illumishroom3", {
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description = S("Cyan Illumishroom"),
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drawtype = "plantlike",
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tiles = { "illumishroom3.png" },
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inventory_image = "illumishroom3.png",
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wield_image = "illumishroom3.png",
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paramtype = "light",
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light_source = 5,
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sunlight_propagates = true,
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1, flammable = 3},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.47, 6 / 16},
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},
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})
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