183 lines
4.6 KiB
Lua
183 lines
4.6 KiB
Lua
|
|
||
|
local S = ethereal.intllib
|
||
|
|
||
|
-- Ice Brick
|
||
|
minetest.register_node("ethereal:icebrick", {
|
||
|
description = S("Ice Brick"),
|
||
|
tiles = {"brick_ice.png"},
|
||
|
paramtype = "light",
|
||
|
freezemelt = "default:water_source",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "ethereal:icebrick 4",
|
||
|
recipe = {
|
||
|
{"default:ice", "default:ice"},
|
||
|
{"default:ice", "default:ice"},
|
||
|
}
|
||
|
})
|
||
|
|
||
|
-- Snow Brick
|
||
|
minetest.register_node("ethereal:snowbrick", {
|
||
|
description = S("Snow Brick"),
|
||
|
tiles = {"brick_snow.png"},
|
||
|
paramtype = "light",
|
||
|
freezemelt = "default:water_source",
|
||
|
is_ground_content = false,
|
||
|
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_dirt_defaults({
|
||
|
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||
|
dug = {name = "default_snow_footstep", gain = 0.2},
|
||
|
dig = {name = "default_snow_footstep", gain = 0.2},
|
||
|
}),
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "ethereal:snowbrick 4",
|
||
|
recipe = {
|
||
|
{"default:snowblock", "default:snowblock"},
|
||
|
{"default:snowblock", "default:snowblock"},
|
||
|
}
|
||
|
})
|
||
|
|
||
|
-- If Crystal Spike, Crystal Dirt, Snow near Water, change Water to Ice
|
||
|
minetest.register_abm({
|
||
|
label = "Ethereal freeze water",
|
||
|
nodenames = {
|
||
|
"ethereal:crystal_spike", "default:snow", "default:snowblock",
|
||
|
"ethereal:snowbrick"
|
||
|
},
|
||
|
neighbors = {"default:water_source", "default:river_water_source"},
|
||
|
interval = 15,
|
||
|
chance = 4,
|
||
|
catch_up = false,
|
||
|
action = function(pos, node)
|
||
|
|
||
|
local near = minetest.find_node_near(pos, 1,
|
||
|
{"default:water_source", "default:river_water_source"})
|
||
|
|
||
|
if near then
|
||
|
minetest.swap_node(near, {name = "default:ice"})
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
-- If Heat Source near Ice or Snow then melt.
|
||
|
minetest.register_abm({
|
||
|
label = "Ethereal melt snow/ice",
|
||
|
nodenames = {
|
||
|
"default:ice", "default:snowblock", "default:snow",
|
||
|
"default:dirt_with_snow", "ethereal:snowbrick", "ethereal:icebrick"
|
||
|
},
|
||
|
neighbors = {
|
||
|
"fire:basic_fire", "default:lava_source", "default:lava_flowing",
|
||
|
"default:furnace_active", "default:torch", "default:torch_wall",
|
||
|
"default:torch_ceiling"
|
||
|
},
|
||
|
interval = 5,
|
||
|
chance = 4,
|
||
|
catch_up = false,
|
||
|
action = function(pos, node)
|
||
|
|
||
|
local water_node = "default:water"
|
||
|
|
||
|
if pos.y > 2 then
|
||
|
water_node = "default:river_water"
|
||
|
end
|
||
|
|
||
|
if node.name == "default:ice"
|
||
|
or node.name == "default:snowblock"
|
||
|
or node.name == "ethereal:icebrick"
|
||
|
or node.name == "ethereal:snowbrick" then
|
||
|
minetest.swap_node(pos, {name = water_node.."_source"})
|
||
|
|
||
|
elseif node.name == "default:snow" then
|
||
|
minetest.swap_node(pos, {name = water_node.."_flowing"})
|
||
|
|
||
|
elseif node.name == "default:dirt_with_snow" then
|
||
|
minetest.swap_node(pos, {name = "default:dirt_with_grass"})
|
||
|
end
|
||
|
|
||
|
ethereal.check_falling(pos)
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
-- If Water Source near Dry Dirt, change to normal Dirt
|
||
|
minetest.register_abm({
|
||
|
label = "Ethereal wet dry dirt",
|
||
|
nodenames = {
|
||
|
"ethereal:dry_dirt", "default:dirt_with_dry_grass",
|
||
|
"default:dry_dirt", "default:dry_dirt_with_dry_grass"
|
||
|
},
|
||
|
neighbors = {"group:water"},
|
||
|
interval = 15,
|
||
|
chance = 2,
|
||
|
catch_up = false,
|
||
|
action = function(pos, node)
|
||
|
|
||
|
if node.name == "ethereal:dry_dirt"
|
||
|
or node.name == "default:dry_dirt" then
|
||
|
minetest.swap_node(pos, {name = "default:dirt"})
|
||
|
else
|
||
|
minetest.swap_node(pos, {name = "default:dirt_with_dry_grass"})
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
-- If torch touching water then drop as item (when enabled)
|
||
|
if ethereal.torchdrop == true then
|
||
|
|
||
|
local torch_drop = "default:torch"
|
||
|
local drop_sound = "fire_extinguish_flame"
|
||
|
|
||
|
if minetest.get_modpath("real_torch") then
|
||
|
torch_drop = "real_torch:torch"
|
||
|
drop_sound = "real_torch_extinguish"
|
||
|
end
|
||
|
|
||
|
minetest.register_abm({
|
||
|
label = "Ethereal drop torch",
|
||
|
nodenames = {"default:torch", "default:torch_wall", "default:torch_ceiling",
|
||
|
"real_torch:torch", "real_torch:torch_wall", "real_torch:torch_ceiling"},
|
||
|
neighbors = {"group:water"},
|
||
|
interval = 5,
|
||
|
chance = 1,
|
||
|
catch_up = false,
|
||
|
action = function(pos, node)
|
||
|
|
||
|
local num = #minetest.find_nodes_in_area(
|
||
|
{x = pos.x - 1, y = pos.y, z = pos.z},
|
||
|
{x = pos.x + 1, y = pos.y, z = pos.z},
|
||
|
{"group:water"})
|
||
|
|
||
|
if num == 0 then
|
||
|
num = num + #minetest.find_nodes_in_area(
|
||
|
{x = pos.x, y = pos.y, z = pos.z - 1},
|
||
|
{x = pos.x, y = pos.y, z = pos.z + 1},
|
||
|
{"group:water"})
|
||
|
end
|
||
|
|
||
|
if num == 0 then
|
||
|
num = num + #minetest.find_nodes_in_area(
|
||
|
{x = pos.x, y = pos.y + 1, z = pos.z},
|
||
|
{x = pos.x, y = pos.y + 1, z = pos.z},
|
||
|
{"group:water"})
|
||
|
end
|
||
|
|
||
|
if num > 0 then
|
||
|
|
||
|
minetest.set_node(pos, {name = "air"})
|
||
|
|
||
|
minetest.sound_play({name = drop_sound, gain = 0.2},
|
||
|
{pos = pos, max_hear_distance = 10})
|
||
|
|
||
|
minetest.add_item(pos, {name = torch_drop})
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
end
|