star_wars/mods/ethereal/init.lua

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2020-05-18 17:44:59 +02:00
--[[
Minetest Ethereal Mod
Created by ChinChow
Updated by TenPlus1
]]
-- DO NOT change settings below, use the settings.conf file instead
ethereal = {
version = "1.27",
leaftype = 0, -- 0 for 2D plantlike, 1 for 3D allfaces
leafwalk = false, -- true for walkable leaves, false to fall through
cavedirt = true, -- caves chop through dirt when true
torchdrop = true, -- torches drop when touching water
papyruswalk = true, -- papyrus can be walked on
lilywalk = true, -- waterlilies can be walked on
xcraft = true, -- allow cheat crafts for cobble->gravel->dirt->sand, ice->snow, dry dirt->desert sand
glacier = 1, -- Ice glaciers with snow
bamboo = 1, -- Bamboo with sprouts
mesa = 1, -- Mesa red and orange clay with giant redwood
alpine = 1, -- Snowy grass
healing = 1, -- Snowy peaks with healing trees
snowy = 1, -- Cold grass with pine trees and snow spots
frost = 1, -- Blue dirt with blue/pink frost trees
grassy = 1, -- Green grass with flowers and trees
caves = 1, -- Desert stone ares with huge caverns underneath
grayness = 1, -- Grey grass with willow trees
grassytwo = 1, -- Sparse trees with old trees and flowers
prairie = 1, -- Flowery grass with many plants and flowers
jumble = 1, -- Green grass with trees and jungle grass
junglee = 1, -- Jungle grass with tall jungle trees
desert = 1, -- Desert sand with cactus
grove = 1, -- Banana groves and ferns
mushroom = 1, -- Purple grass with giant mushrooms
sandstone = 1, -- Sandstone with smaller cactus
quicksand = 1, -- Quicksand banks
plains = 1, -- Dry dirt with scorched trees
savanna = 1, -- Dry yellow grass with acacia tree's
fiery = 1, -- Red grass with lava craters
sandclay = 1, -- Sand areas with clay underneath
swamp = 1, -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand
sealife = 1, -- Enable coral and seaweed
reefs = 1, -- Enable new 0.4.15 coral reefs in default
sakura = 1, -- Enable sakura biome with trees
tundra = 1, -- Enable tuntra biome with permafrost
}
local path = minetest.get_modpath("ethereal")
-- Load new settings if found
local input = io.open(path.."/settings.conf", "r")
if input then
dofile(path .. "/settings.conf")
input:close()
input = nil
end
-- Intllib
local S
if minetest.global_exists("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
S = intllib.make_gettext_pair()
else
-- Old method using text files.
S = intllib.Getter()
end
else
S = function(s) return s end
end
ethereal.intllib = S
-- Falling node function
ethereal.check_falling = minetest.check_for_falling or nodeupdate
-- creative check
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
function ethereal.check_creative(name)
return creative_mode_cache or minetest.check_player_privs(name, {creative = true})
end
dofile(path .. "/plantlife.lua")
dofile(path .. "/mushroom.lua")
dofile(path .. "/onion.lua")
dofile(path .. "/water.lua")
dofile(path .. "/dirt.lua")
dofile(path .. "/food.lua")
dofile(path .. "/wood.lua")
dofile(path .. "/leaves.lua")
dofile(path .. "/sapling.lua")
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dofile(path .. "/blumfruit.lua")
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dofile(path .. "/fishing.lua")
dofile(path .. "/extra.lua")
dofile(path .. "/sealife.lua")
dofile(path .. "/fences.lua")
dofile(path .. "/gates.lua")
dofile(path .. "/mapgen.lua")
dofile(path .. "/compatibility.lua")
dofile(path .. "/stairs.lua")
dofile(path .. "/lucky_block.lua")
-- Set bonemeal aliases
if minetest.get_modpath("bonemeal") then
minetest.register_alias("ethereal:bone", "bonemeal:bone")
minetest.register_alias("ethereal:bonemeal", "bonemeal:bonemeal")
else -- or return to where it came from
minetest.register_alias("ethereal:bone", "default:dirt")
minetest.register_alias("ethereal:bonemeal", "default:dirt")
end
if minetest.get_modpath("xanadu") then
dofile(path .. "/plantpack.lua")
end
print (S("[MOD] Ethereal loaded"))