star_wars/mods/ethereal/fishing.lua

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local S = ethereal.intllib
-- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt)
minetest.register_craftitem("ethereal:fish_raw", {
description = S("Raw Fish"),
inventory_image = "fish_raw.png",
wield_image = "fish_raw.png",
groups = {food_fish_raw = 1, flammable = 3},
on_use = minetest.item_eat(2),
})
-- Cooked Fish
minetest.register_craftitem("ethereal:fish_cooked", {
description = S("Cooked Fish"),
inventory_image = "fish_cooked.png",
wield_image = "fish_cooked.png",
groups = {food_fish = 1, flammable = 3},
on_use = minetest.item_eat(5),
})
minetest.register_craft({
type = "cooking",
output = "ethereal:fish_cooked",
recipe = "ethereal:fish_raw",
cooktime = 2,
})
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-- Sushi (Thanks to Natalia Grosner for letting me use the sushi image)
minetest.register_craftitem("ethereal:sushi", {
description = S("Sushi"),
inventory_image = "sushi.png",
wield_image = "sushi.png",
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on_use = minetest.item_eat(4),
})
minetest.register_craft({
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output = "ethereal:sashi 2",
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recipe = {
{"group:food_seaweed", "group:food_fish_raw", "group:food_seaweed"},
}
})
-- Worm
minetest.register_craftitem("ethereal:worm", {
description = S("Worm"),
inventory_image = "worm.png",
wield_image = "worm.png",
})
-- Used when right-clicking with fishing rod to check for worm and bait rod
local rod_use = function(itemstack, placer, pointed_thing)
local inv = placer:get_inventory()
if inv:contains_item("main", "ethereal:worm") then
inv:remove_item("main", "ethereal:worm")
return ItemStack("ethereal:fishing_rod_baited")
end
end
-- Fishing Rod
minetest.register_craftitem("ethereal:fishing_rod", {
description = S("Fishing Rod (Right-Click with rod to bait with worm from inventory)"),
inventory_image = "fishing_rod.png",
wield_image = "fishing_rod.png",
stack_max = 1,
on_place = rod_use,
on_secondary_use = rod_use
})
minetest.register_craft({
output = "ethereal:fishing_rod",
recipe = {
{"","","group:stick"},
{"", "group:stick", "farming:string"},
{"group:stick", "", "farming:string"},
}
})
-- Sift through 2 Dirt Blocks to find Worm
minetest.register_craft({
output = "ethereal:worm",
recipe = {
{"default:dirt","default:dirt"},
}
})
-- default ethereal fish
ethereal.fish = {
{"ethereal:fish_raw"},
}
-- Fishing Rod (Baited)
minetest.register_craftitem("ethereal:fishing_rod_baited", {
description = S("Baited Fishing Rod"),
inventory_image = "fishing_rod_baited.png",
wield_image = "fishing_rod_wield.png",
stack_max = 1,
liquids_pointable = true,
on_use = function (itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local pos = pointed_thing.under
local node = minetest.get_node(pos).name
if (node == "default:water_source"
or node == "default:river_water_source")
and math.random(1, 100) < 5 then
local type = ethereal.fish[math.random(1, #ethereal.fish)][1]
local inv = user:get_inventory()
if inv:room_for_item("main", {name = type}) then
inv:add_item("main", {name = type})
minetest.sound_play("default_water_footstep", {pos = pos})
pos.y = pos.y + 0.5
minetest.add_particlespawner({
amount = 5,
time = .3,
minpos = pos,
maxpos = pos,
minvel = {x = 2, y = .5, z = 2},
maxvel = {x = 2, y = .5, z = 2},
minacc = {x = 1, y = .1, z = 1},
maxacc = {x = 1, y = .1, z = 1},
minexptime = .3,
maxexptime = .5,
minsize = .5,
maxsize = 1,
collisiondetection = false,
vertical = false,
texture = "bubble.png",
playername = "singleplayer"
})
return ItemStack("ethereal:fishing_rod")
else
minetest.chat_send_player(user:get_player_name(),
S("Inventory full, Fish Got Away!"))
end
end
end,
})
minetest.register_craft({
type = "shapeless",
output = "ethereal:fishing_rod_baited",
recipe = {"ethereal:fishing_rod", "ethereal:worm"},
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})