Added Igor npc for halloween (with 8 textures)
|
@ -0,0 +1,116 @@
|
||||||
|
|
||||||
|
local S = mobs.intllib
|
||||||
|
|
||||||
|
-- Igor by TenPlus1
|
||||||
|
|
||||||
|
mobs.igor_drops = {
|
||||||
|
"vessels:glass_bottle", "mobs:meat_raw", "default:sword_steel",
|
||||||
|
"farming:bread", "bucket:bucket_water"
|
||||||
|
}
|
||||||
|
|
||||||
|
mobs:register_mob("mobs_npc:igor", {
|
||||||
|
type = "npc",
|
||||||
|
passive = false,
|
||||||
|
damage = 5,
|
||||||
|
attack_type = "dogfight",
|
||||||
|
pathfinding = true,
|
||||||
|
reach = 2,
|
||||||
|
attacks_monsters = true,
|
||||||
|
hp_min = 20,
|
||||||
|
hp_max = 30,
|
||||||
|
armor = 100,
|
||||||
|
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||||
|
visual = "mesh",
|
||||||
|
mesh = "character.b3d",
|
||||||
|
textures = {
|
||||||
|
{"mobs_igor.png"}, -- skin by ruby32199
|
||||||
|
{"mobs_igor2.png"},
|
||||||
|
{"mobs_igor3.png"},
|
||||||
|
{"mobs_igor4.png"},
|
||||||
|
{"mobs_igor5.png"},
|
||||||
|
{"mobs_igor6.png"},
|
||||||
|
{"mobs_igor7.png"},
|
||||||
|
{"mobs_igor8.png"},
|
||||||
|
},
|
||||||
|
makes_footstep_sound = true,
|
||||||
|
sounds = {},
|
||||||
|
walk_velocity = 1,
|
||||||
|
run_velocity = 2,
|
||||||
|
stepheight = 1.1,
|
||||||
|
fear_height = 2,
|
||||||
|
jump = true,
|
||||||
|
drops = {
|
||||||
|
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
|
||||||
|
{name = "default:gold_lump", chance = 3, min = 1, max = 1},
|
||||||
|
},
|
||||||
|
water_damage = 1,
|
||||||
|
lava_damage = 3,
|
||||||
|
light_damage = 0,
|
||||||
|
follow = {"mobs:meat_raw", "default:diamond"},
|
||||||
|
view_range = 15,
|
||||||
|
owner = "",
|
||||||
|
order = "follow",
|
||||||
|
-- model animation
|
||||||
|
animation = {
|
||||||
|
speed_normal = 30,
|
||||||
|
speed_run = 30,
|
||||||
|
stand_start = 0,
|
||||||
|
stand_end = 79,
|
||||||
|
walk_start = 168,
|
||||||
|
walk_end = 187,
|
||||||
|
run_start = 168,
|
||||||
|
run_end = 187,
|
||||||
|
punch_start = 200,
|
||||||
|
punch_end = 219,
|
||||||
|
},
|
||||||
|
-- right clicking with raw meat will give Igor more health
|
||||||
|
on_rightclick = function(self, clicker)
|
||||||
|
|
||||||
|
-- feed to heal npc
|
||||||
|
if mobs:feed_tame(self, clicker, 8, false, true) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local item = clicker:get_wielded_item()
|
||||||
|
local name = clicker:get_player_name()
|
||||||
|
|
||||||
|
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||||
|
if item:get_name() == "default:gold_lump" then
|
||||||
|
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
item:take_item()
|
||||||
|
clicker:set_wielded_item(item)
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
pos.y = pos.y + 0.5
|
||||||
|
|
||||||
|
minetest.add_item(pos, {
|
||||||
|
name = mobs.igor_drops[math.random(1, #mobs.igor_drops)]
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.chat_send_player(name, S("NPC dropped you an item for gold!"))
|
||||||
|
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- if owner switch between follow and stand
|
||||||
|
if self.owner and self.owner == name then
|
||||||
|
|
||||||
|
if self.order == "follow" then
|
||||||
|
self.order = "stand"
|
||||||
|
minetest.chat_send_player(name, S("NPC stands still."))
|
||||||
|
else
|
||||||
|
self.order = "follow"
|
||||||
|
minetest.chat_send_player(name, S("NPC will follow you."))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
-- register spawn egg
|
||||||
|
mobs:register_egg("mobs_npc:igor", S("Igor"), "mobs_meat_raw.png", 1)
|
||||||
|
|
||||||
|
-- compatibility
|
||||||
|
mobs:alias_mob("mobs:igor", "mobs_npc:igor")
|
1
init.lua
|
@ -26,5 +26,6 @@ mobs.intllib = S
|
||||||
-- NPC
|
-- NPC
|
||||||
dofile(path .. "/npc.lua") -- TenPlus1
|
dofile(path .. "/npc.lua") -- TenPlus1
|
||||||
dofile(path .. "/trader.lua")
|
dofile(path .. "/trader.lua")
|
||||||
|
dofile(path .. "/igor.lua")
|
||||||
|
|
||||||
print (S("[MOD] Mobs Redo 'NPCs' loaded"))
|
print (S("[MOD] Mobs Redo 'NPCs' loaded"))
|
||||||
|
|
After Width: | Height: | Size: 222 B |
After Width: | Height: | Size: 924 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 544 B |
After Width: | Height: | Size: 848 B |
After Width: | Height: | Size: 816 B |
After Width: | Height: | Size: 799 B |
After Width: | Height: | Size: 792 B |