remove deprecated reference to minetest.env
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@ -136,7 +136,7 @@ local function handle_damage(damage,player, downfall_origin)
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end
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else
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--check if player is affected by downfall, if it's dark there are nodes nearby
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if minetest.env:get_node_light(player:get_pos(), 0.5) ~= 15 then return end
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if minetest.get_node_light(player:get_pos(), 0.5) ~= 15 then return end
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end
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if math.random() < damage.chance then
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player:set_hp(player:get_hp()-damage.amount)
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