From 58929624ca95d2f82fe845bfcbb911096b12b79b Mon Sep 17 00:00:00 2001 From: theFox6 Date: Sat, 14 Apr 2018 08:07:11 +0200 Subject: [PATCH] code beautification --- weather/command.lua | 2 +- weather/init.lua | 2 +- weather/rain.lua | 2 +- weather/snow.lua | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/weather/command.lua b/weather/command.lua index ea2dc1e..6e715f4 100644 --- a/weather/command.lua +++ b/weather/command.lua @@ -8,7 +8,7 @@ minetest.register_chatcommand("setweather", { params = "", description = "Set weather to rain, snow or none", -- full description privs = {weather = true}, - func = function(name, param) + func = function(_, param) --name, param weather.type = param save_weather() end diff --git a/weather/init.lua b/weather/init.lua index b145380..e9500cc 100644 --- a/weather/init.lua +++ b/weather/init.lua @@ -24,7 +24,7 @@ end weather = read_weather() -minetest.register_globalstep(function(dtime) +minetest.register_globalstep(function() if weather.type == "rain" or weather.type == "snow" then if math.random(1, 10000) == 1 then weather.type = "none" diff --git a/weather/rain.lua b/weather/rain.lua index b57fefb..2c4b6a9 100644 --- a/weather/rain.lua +++ b/weather/rain.lua @@ -1,5 +1,5 @@ -- Rain -minetest.register_globalstep(function(dtime) +minetest.register_globalstep(function() if weather.type ~= "rain" then return end for _, player in ipairs(minetest.get_connected_players()) do local ppos = player:getpos() diff --git a/weather/snow.lua b/weather/snow.lua index 98b0158..1642685 100644 --- a/weather/snow.lua +++ b/weather/snow.lua @@ -1,5 +1,5 @@ -- Snow -minetest.register_globalstep(function(dtime) +minetest.register_globalstep(function() if weather.type ~= "snow" then return end for _, player in ipairs(minetest.get_connected_players()) do local ppos = player:getpos() @@ -55,7 +55,7 @@ minetest.register_node("weather:snow_cover", { minetest.register_abm({ nodenames = {"group:crumbly", "group:snappy", "group:cracky", "group:choppy"}, neighbors = {"default:air"}, - interval = 10.0, + interval = 10.0, chance = 80, action = function (pos, node, active_object_count, active_object_count_wider) if weather == "snow" then