# Snow covers ABM # # The "fast computer snow covers ABM” controls if snow covers # will be placed on the ground when `weather:snow` is set. # This needs a better computer and should not be used if the # performance drops too much. It is disabled by default. snow_covers_abm (Snow covers for fast PCs) bool false # Raycast hitcheck # # The "fast computer raycast hitcheck" controls if raycasts are # used to check if the player is affected by the downfall instead # of checking the lighting. If disabled the checks are already # very accurate because the sunlevel light can only be reached # without nodes nearby. Checking the light also works at night. # The raycasts only effect is that they also check the wind # direction. This might cause the performance to drop though. raycast_hitcheck (Raycast hitchecks for fast PCs) bool false # Light Roof Check # # This setting controls if light data from the VoxelManipulator is # used to check if the player is under a roof and cannot see the downfall. # If disabled the weather may appear in caves and under other high roofs. # If enabled it may have an impact on the performance of a server. # The light checks are made in the areas around each player. # Hence it will cost more performance the more players are on a server. light_roofcheck (Light Roof Check for fast PCs) bool true