update old function name
This commit is contained in:
parent
3d9c292590
commit
288c8e3cb3
|
@ -136,7 +136,7 @@ local function handle_damage(damage,player, downfall_origin)
|
|||
end
|
||||
else
|
||||
--check if player is affected by downfall, if it's dark there are nodes nearby
|
||||
if minetest.env:get_node_light(player:getpos(), 0.5) ~= 15 then return end
|
||||
if minetest.env:get_node_light(player:get_pos(), 0.5) ~= 15 then return end
|
||||
end
|
||||
if math.random() < damage.chance then
|
||||
player:set_hp(player:get_hp()-damage.amount)
|
||||
|
@ -147,7 +147,7 @@ local function weather_step()
|
|||
local current_downfall = weather_mod.registered_downfalls[weather.type]
|
||||
if current_downfall==nil then return end
|
||||
for _, player in ipairs(minetest.get_connected_players()) do
|
||||
local ppos = player:getpos()
|
||||
local ppos = player:get_pos()
|
||||
|
||||
if ppos.y > 120 then return end
|
||||
|
||||
|
|
Loading…
Reference in New Issue