MineClone2/mods/ENTITIES/mobs_mc
ancientmarinerdev cc5a0971ac Object reference check before setting velocity 2023-06-05 15:03:45 +01:00
..
locale Fix Piglin naming and add localisation entries 2023-05-14 15:56:26 +00:00
models Incorperate sheep eating animation. #3734 2023-06-04 22:41:35 +00:00
sounds add axolotl sounds 2022-10-26 21:37:11 +00:00
LICENSE Add brand-new updated mobs_mc mod 2017-07-05 03:15:46 +02:00
LICENSE-media.md Enable placing carpets on llamas and add textures for it 2022-05-13 22:00:09 +00:00
README.md Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names. 2023-05-14 15:56:26 +00:00
axolotl.lua Add in caps for underground water and axolotl 2023-06-01 20:05:25 +00:00
bat.lua make register functions use the . notation 2022-11-27 14:53:16 +01:00
blaze.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
chicken.lua Fix farm animals so they don't get into combat state 2023-01-11 01:07:18 +00:00
cod.lua Add water_ambient cap 2023-06-01 20:05:25 +00:00
cow+mooshroom.lua Nerf group spawning until group spawn is based on pack size, not per spawn attempt 2023-02-10 19:01:29 +00:00
creeper.lua Fix creeper name 2023-05-14 15:56:26 +00:00
dolphin.lua Nerf group spawning until group spawn is based on pack size, not per spawn attempt 2023-02-10 19:01:29 +00:00
ender_dragon.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
enderman.lua Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with. 2023-05-09 22:24:40 +00:00
endermite.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
ghast.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
glow_squid.lua Add in caps for underground water and axolotl 2023-06-01 20:05:25 +00:00
guardian.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
guardian_elder.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
hoglin+zoglin.lua Fix Piglin naming and add localisation entries 2023-05-14 15:56:26 +00:00
horse.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
init.lua Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names. 2023-05-14 15:56:26 +00:00
iron_golem.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
llama.lua Nerf group spawning until group spawn is based on pack size, not per spawn attempt 2023-02-10 19:01:29 +00:00
mod.conf Remove stray dependency. 2022-12-29 02:13:57 +00:00
ocelot.lua Fix tamed ocelot textures not being set correctly 2023-01-15 16:57:47 +00:00
parrot.lua Add compat for old "wrong" : notation 2022-11-27 14:53:16 +01:00
pig.lua Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig 2023-05-22 21:40:23 +00:00
piglin.lua Make Piglin Brutes drop golden axes 2023-05-17 20:55:09 +00:00
pillager.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
polar_bear.lua make register functions use the . notation 2022-11-27 14:53:16 +01:00
rabbit.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
salmon.lua Add water_ambient cap 2023-06-01 20:05:25 +00:00
sheep.lua Object reference check before setting velocity 2023-06-05 15:03:45 +01:00
shulker.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
silverfish.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
skeleton+stray.lua Fix crash when skeleton tries to jock when there is no pos, maybe because pos is unloaded. 2023-03-25 01:55:52 +00:00
skeleton_wither.lua Fix slime and some nether mob speeds 2023-03-26 13:03:46 +00:00
slime+magma_cube.lua Remove slimes from mushroom islands 2023-05-09 14:56:51 +01:00
snowman.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
spider.lua Adjust speeds to make it less ridiculous 2023-03-23 00:38:18 +00:00
squid.lua Separate black dye from squid ink sac. 2022-12-29 03:08:49 +00:00
strider.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
tropical_fish.lua Add water_ambient cap 2023-06-01 20:05:25 +00:00
vex.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
villager.lua Change order of numbers passed into random that crash on some Lua versions 2023-06-02 21:14:52 +01:00
villager_evoker.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
villager_illusioner.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
villager_vindicator.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
villager_zombie.lua Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with. 2023-05-09 22:24:40 +00:00
witch.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
wither.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
wolf.lua Remove Flower Forest Beaches from Wolf biome spawn list 2023-05-12 22:50:33 +00:00
zombie.lua Adjust speeds to make it less ridiculous 2023-03-23 00:38:18 +00:00

README.md

MC-like mobs [mobs_mc]

This mod adds mobs which closely resemble the mobs from the game Minecraft, version 1.12.

Credits

  • maikerumine: Coding behaviour, spawning, drops, and misc.
  • Wuzzy2: Zombies, husks, item textures, and code
  • toby109tt: Mapping fixes - better 2D planes
  • 22i: Models (done in Blender) and mob icons for spawn eggs
  • XSSheep: Mob and item textures (from Pixel Perfection)
  • MysticTempest: More mob textures
  • See LICENSE_media.md for detailed credits about each file

Licensing

  • Code: GNU General Public License, version 3 (see LICENSE)
  • Media: MIT, CC0, CC BY 3.0 CC BY-SA 4.0, LGPLv2.1, GPLv3. See LICENSE_media.md for details

List of mobs

Note: Many of these are incomplete.

Monsters

  • Zombie
  • Husk
  • Skeleton
  • Stray
  • Creeper
  • Slime
  • Spider
  • Cave Spider
  • Enderman
  • Zombie Villager
  • Zombie Piglin
  • Wither Skeleton
  • Magma Cube
  • Blaze
  • Ghast
  • Evoker
  • Vex
  • Vindicator
  • Witch
  • Guardian
  • Silverfish
  • Endermite
  • Shulker
  • Ender Dragon
  • Wither
  • Elder Guardian

Peaceful mobs

  • Axolotl
  • Chicken
  • Cow
  • Pig
  • Rabbit
  • Sheep
  • Squid
  • Polar Bear
  • Bat
  • Mooshroom
  • Horse
  • Donkey
  • Llama
  • Mule
  • Skeleton Horse
  • Zombie Horse

Helpful mobs

  • Wolf
  • Villager
  • Iron golem
  • Snow golem
  • Ocelot/Cat
  • Parrot