Commit Graph

2052 Commits

Author SHA1 Message Date
PrairieWind 67078ba3b1 Fix most of the feedback issues in cherry blossoms 2023-06-25 16:37:02 +00:00
PrairieWind da71e7b521 Add cherry boat 2023-06-25 16:37:02 +00:00
ancientmarinerdev dd5d1dad29 Nerf skeleton attack 2023-06-25 11:52:02 +00:00
ancientmarinerdev 7d51519f4d Fix wool farm crash 2023-06-21 20:47:54 +00:00
ancientmarinerdev 658f244ae4 Creeper should not walk to player if it does not have line of sight. Mob shouldn't look at player it does not have line of sight to. 2023-06-21 20:17:49 +00:00
Temak f7f8a72d08 Update russian translation (#3519)
Update russian translation by Temak

Reviewed-on: MineClone2/MineClone2#3519
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: Temak <artemkotlubai@yandex.ru>
Co-committed-by: Temak <artemkotlubai@yandex.ru>
2023-06-19 21:54:51 +00:00
ancientmarinerdev cc5a0971ac Object reference check before setting velocity 2023-06-05 15:03:45 +01:00
epCode df8592df41 Revert add punch node 2023-06-04 21:53:39 -07:00
epCode 5e4fa30aae Punch node after change 2023-06-04 20:19:18 -07:00
epCode e49eac6d85 Fix sheep not regrowing wool after eating 2023-06-04 16:24:37 -07:00
epCode e53b6c124c Make sheep always drop 1 wool (MC continuity) 2023-06-04 22:41:35 +00:00
epCode 92887f5501 fix sheep replace rate 2023-06-04 22:41:35 +00:00
epCode 86cd5711ca Rearange on replace code to be more general purpous 2023-06-04 22:41:35 +00:00
epCode 908ba9fba6 Put on_replace call in correct place (wool regrow on grass to dirt) 2023-06-04 22:41:35 +00:00
epCode 91d94800d7 Adjust grass replace timer 2023-06-04 22:41:35 +00:00
epCode 74e55ca361 Fix eat replace timer for sheep 2023-06-04 22:41:35 +00:00
epCode c049113f26 Fix sheep sliding, make eating timed, fix animation repeat 2023-06-04 22:41:35 +00:00
epCode 1f5247df06 Make mobs slide less, and fix ageold jump dilema 2023-06-04 22:41:35 +00:00
epCode 2e2f56122d Incorperate sheep eating animation. #3734 2023-06-04 22:41:35 +00:00
ancientmarinerdev 4287a261c8 Change order of numbers passed into random that crash on some Lua versions 2023-06-02 21:14:52 +01:00
ancientmarinerdev c65f8c9e51 Improved early game spawn balance 2023-06-01 20:05:25 +00:00
ancientmarinerdev 812269264b Add in caps for underground water and axolotl 2023-06-01 20:05:25 +00:00
ancientmarinerdev afb4540408 Clean up 2023-06-01 20:05:25 +00:00
ancientmarinerdev 4d3e8e25e5 Add water_ambient cap 2023-06-01 20:05:25 +00:00
ancientmarinerdev ae32ce4a0a Split hostile and non-hostile mob caps 2023-06-01 20:05:25 +00:00
megustanlosfrijoles 06077d1633 Spanish translations (#3753)
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Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: MineClone2/MineClone2#3753
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-31 21:22:49 +00:00
PrairieWind 5ed92a2695 Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig 2023-05-22 21:40:23 +00:00
ancientmarinerdev 10a3d06360 Fix global variable references and exit mob_step if missing pos 2023-05-22 21:05:12 +00:00
PrairieWind 873297d2cf Make Piglin Brutes drop golden axes
Instead of dropping crossbows
2023-05-17 20:55:09 +00:00
ancientmarinerdev 5a059379b2 Group damage logic. Remove physics falling logic out of suspend with duplicate falling call 2023-05-15 13:54:23 +00:00
ancientmarinerdev 952a90bfde Re-organise mob_step for better clarity 2023-05-15 13:54:23 +00:00
ancientmarinerdev f326fa620f Optimise do states and env danger check 2023-05-15 13:54:23 +00:00
ancientmarinerdev 3d1fb8cf4a Clean up and optimise falling 2023-05-15 13:54:23 +00:00
ancientmarinerdev 519b237ba8 Jumping check only called once per mob_step and refactor duplicate water danger, cliff fall logic 2023-05-15 13:54:23 +00:00
ancientmarinerdev 72c3f87925 Reduce excessive mob overhead 2023-05-15 13:54:23 +00:00
ancientmarinerdev 818052dc6c Fix mob textures getting reset on shutdown/startup 2023-05-15 13:54:23 +00:00
ancientmarinerdev 53637bbc19 Group attack configured so that sword piglins and piglins will also respond to aggression on other piglins. 2023-05-14 15:56:26 +00:00
ancientmarinerdev 92a8f23d22 Fix creeper name 2023-05-14 15:56:26 +00:00
ancientmarinerdev 2d89440972 Fix Piglin naming and add localisation entries 2023-05-14 15:56:26 +00:00
ancientmarinerdev 92c0809dbe Remove zombie pigman file as no longer needed 2023-05-14 15:56:26 +00:00
ancientmarinerdev 530c8ec0da Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names. 2023-05-14 15:56:26 +00:00
PrairieWind be32ffde6b Remove Flower Forest Beaches from Wolf biome spawn list 2023-05-12 22:50:33 +00:00
ancientmarinerdev 3aed71fb85 Piglins no longer aggro for enchanted gold armour 2023-05-12 22:21:56 +00:00
3raven 9518d47662 (french) translation enhancements (#3643)
- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation

Translations templates have been updated,other translations must be updated.

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### Testing
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Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: MineClone2/MineClone2#3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev 09619a62ee Clean up is_as_cliff code and convert to new style vector part 2 2023-05-11 20:22:49 +01:00
ancientmarinerdev 31e6e38013 Clean up is_as_cliff code and convert to new style vector 2023-05-11 20:22:49 +01:00
ancientmarinerdev 8092fd573c Cleanup self.acc code and convert to new style vectors 2023-05-11 20:22:19 +01:00
ancientmarinerdev 39872f8ef6 Fix hoglin reach and view_range 2023-05-11 16:33:55 +00:00
ancientmarinerdev 0787d7a988 Remove duplicate code that has been moved. 2023-05-11 16:33:55 +00:00
ancientmarinerdev 8a771ebfce Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer. 2023-05-11 16:33:55 +00:00