Commit Graph

2082 Commits

Author SHA1 Message Date
bzoss ca3fd26353 Shorten brewing stand finish sound 2020-06-08 17:15:33 -04:00
bzoss 8a151f154c Correct alias 2020-06-08 17:07:51 -04:00
bzoss d6e3c0f6cf inital push to Wuzzy's bzoss_brew branch. 2020-06-08 17:04:41 -04:00
Wuzzy e14fe15d26 Add is_ground_content=false to all liquids 2020-06-07 21:32:55 +02:00
Wuzzy 6a6e294c19 Fix blast not removing chorus plant 2020-06-07 21:31:52 +02:00
Elias Åström 455f490b4e Remove TNT node when it is ignited by an explosion
After 6f12adcb TNT nodes would not be removed when ignited by
explosions, this fixes that.
2020-06-07 20:44:17 +02:00
Wuzzy 6f12adcb03 Fix broken blast handling for chest/shulkerbox 2020-06-06 16:57:19 +02:00
Wuzzy 505f853e54 Fix bucket not being able to pick up liquids 2020-06-06 16:16:39 +02:00
Wuzzy 28710bb819 Add label to observer ABM 2020-06-04 16:04:46 +02:00
Wuzzy a08152d8fb Localize some variables in mcl_core 2020-06-03 20:19:27 +02:00
Elias Åström 13b941fdbf Merge branch 'treecheck' 2020-06-02 20:13:30 +02:00
Elias Åström 2e79f1f0ed Check if there is room for tree to grow
Previously tree saplings would grow regardless of the blocks above it.
This could be abused to destroy bedrock and other nodes.

To solve this, checks are added for nodes around the trees.  The volume
checked depends on the tree type.  The volume for each tree has been set
so reject trees where branches would grow into other nodes.  Some nodes
types like torches, plants and wood are ignored in the checks.

Saplings in a 2x2 formation will grow into normal trees if there is no
room for a huge tree.  Oak trees has separate checks for balloon oak
trees and normal oak trees, if there is no room for a balloon oak, it
becomes a normal oak tree.
2020-05-23 19:37:02 +02:00
Wuzzy d1d7c026e1 Buckets are no longer liquids_pointable 2020-05-20 21:59:37 +02:00
MysticTempest a20637f68c Fix redstone dust climbing up doors, and fix redstone dust not turning off when redstone torch is destroyed through the destruction of an attached block 2020-05-13 21:11:17 +02:00
Wuzzy 1a0e979b0c Update incomplete license information and credits 2020-05-11 17:18:04 +02:00
Wuzzy c156398fb5 Merge branch 'translate-fr' of https://git.minetest.land/lrocher/MineClone2 into translate_fr 2020-05-09 18:57:40 +02:00
Wuzzy 728db50baf Fire doesn't destroy flammable=-1 nodes 2020-05-09 18:55:50 +02:00
Wuzzy 621946546b Ignite TNT by fire 2020-05-09 18:52:03 +02:00
Wuzzy ffcad31871 Update falling nodes when fire replaces a block 2020-05-09 17:53:32 +02:00
Wuzzy bfb1e3e447 Add age to of fire to greatly limit fire spread 2020-05-09 17:44:23 +02:00
Rocher Laurent e058ee8487 Fix some template.txt 2020-05-05 21:02:48 +02:00
Rocher Laurent c9a37d0dbc Translate In French 2020-05-05 21:02:21 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy bc740efafe Add fire explosions 2020-05-02 19:05:56 +02:00
Wuzzy 00acbf8a2a Remove unused TNT functions 2020-05-02 18:51:59 +02:00
Wuzzy 56d484f69b Make mobs and bed use mcl_explosions 2020-05-02 18:50:25 +02:00
Wuzzy 6a576c50a0 Add puncher to tnt_explosions 2020-05-02 18:24:53 +02:00
Wuzzy 3087621b11 Merge branch 'mcl_explosions' 2020-04-30 20:55:10 +02:00
Wuzzy eea07f0ce7 Fix incomplete dry grass replacement LBM 2020-04-27 14:05:09 +02:00
Wuzzy 0929ce4f20 Remove fire below air 2020-04-22 01:31:30 +02:00
Elias Åström 64c767ad8c Make TNT behave like Minecraft
TNT entities are now knocked back by explosions.  When a TNT block
becomes triggered by an explosion, its fuse time is set to a random
value between 0.5 and 1.5 seconds.
2020-04-19 13:08:36 +02:00
Elias Åström 6315490b14 Update the rest of the blast resistance values
The values have been updated according to this list:

https://minecraft.gamepedia.com/Module:Blast_resistance_values
2020-04-19 13:08:36 +02:00
Elias Åström fd05259202 Make TNT and TNT Minecart use the explosions API
The old api from mcl_tnt is still left in the code, and used by the
mobs.
2020-04-19 13:08:36 +02:00
Elias Åström ca7c8c23c7 Add entity damage and player knockback
Could not find a way to add knockback to entities.  After adding a
velocity to them they will just slide around indefinitely.  Because of
this, knockback is only enabled on players for now.
2020-04-19 13:08:36 +02:00
Wuzzy e268370452 Add fire metadata to many nodes (unused for now) 2020-04-18 23:24:42 +02:00
Wuzzy 6a77a54034 Increase z_index values to match new convention 2020-04-17 21:27:45 +02:00
Elias Åström 063595ac3c Change blast resistance of nodes in mcl_core
The new blast resistance values are copied from the Minecraft wiki.

https://minecraft.gamepedia.com/Explosion
2020-04-17 20:47:12 +02:00
Wuzzy 24ab3e8f84 Fix LBM typos 2020-04-16 12:22:50 +02:00
Wuzzy ab56d592ae Add snow particles on snowball impact 2020-04-11 04:06:24 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
Wuzzy 88927c8a6b Remove furnace craftguide btn cuz MT weirdness 2020-04-08 17:23:12 +02:00
Wuzzy 3bd1cded03 Furnace: Fix output slot image being misplaced 2020-04-08 13:29:27 +02:00
Wuzzy d9cff3ef82 Make bark nodes usable as fuel 2020-04-08 13:15:22 +02:00
Wuzzy 20eba63b94 Fix bark stairs+slabs being not flammable 2020-04-08 13:08:33 +02:00
Wuzzy 8664a5c484 Make mobs vulnerable to TNT explosions 2020-04-08 12:41:52 +02:00
Wuzzy 71c9d20fff Use larger wield scale for tools 2020-04-08 04:07:16 +02:00
Wuzzy a1ea41e760 Lava: Don't ignite 2 blocks above if 1 layer above is blocked 2020-04-08 03:17:34 +02:00
Wuzzy f27615d77e Add z_index to HUD elements 2020-04-07 13:03:10 +02:00
Wuzzy c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy 6ce3278dd4 Fix missing variable check in hcl_hoppers 2020-03-29 16:05:30 +02:00