Commit Graph

104 Commits

Author SHA1 Message Date
MysticTempest 460d6e837a Fix farm mobs following players slowly, adjust animations to follow suit, increase pig view range slightly, and change the runaway animation from walk to run. 2020-08-03 08:37:58 -05:00
MysticTempest c63c92f597 Copy upstream's pathfinding out of water, then copy & rework the cliff check into a check for land mobs to avoid water. 2020-07-31 08:35:40 -05:00
MysticTempest 56958ab0c9 Fix mobs getting stuck in water, fix mobs falling off cliffs, and lower spider speed so cliff_danger check is properly applied. 2020-07-24 21:15:40 -05:00
Wuzzy 90cc3b9659 Fix crash in mcl_mobs 2020-07-16 20:26:41 +02:00
Brandon ad5759a5ad Update method for harming by heal to mob attributes 2020-07-12 16:56:41 -04:00
Wuzzy 5125f6d739 Merge branch 'rootyjr_enderman' 2020-07-11 11:32:50 +02:00
Wuzzy 0a5294c0c8 Remove outdated creative mob check 2020-07-10 16:46:47 +02:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Booglejr 5472b0403f Fix violent enderman when not in creative mode. 2020-06-21 18:17:59 -05:00
rootyjr 046bca1080
implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue. 2020-06-08 00:51:48 -05:00
Wuzzy 547080bd98 Add a delay before mobs start to suffocate 2020-05-13 22:15:46 +02:00
Wuzzy 2b4a4f8c60 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2020-05-05 02:11:52 +02:00
Alexander Minges beace10136 prevent water mobs to classify solid blocks below them as dangerous 2020-05-03 17:43:44 +02:00
Wuzzy bc740efafe Add fire explosions 2020-05-02 19:05:56 +02:00
Wuzzy 56d484f69b Make mobs and bed use mcl_explosions 2020-05-02 18:50:25 +02:00
Wuzzy 3087621b11 Merge branch 'mcl_explosions' 2020-04-30 20:55:10 +02:00
Elias Åström cdea2eeabf Change mcl_mobs to enable knockback in y direction 2020-04-19 13:08:36 +02:00
Wuzzy 1db34821a0 Mobs: Fix crash when mob dies to fall or light dmg 2020-04-12 23:11:18 +02:00
Wuzzy 47cda09073 Implement per-class mob cap 2020-04-11 02:46:03 +02:00
Wuzzy a33bd015f5 Reduce max_object_per_block default to 64 2020-04-11 01:14:14 +02:00
Wuzzy 5fe8717fca Fix another crash in Mobs mod 2020-04-08 15:03:03 +02:00
Wuzzy c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy 28b1d5e8e9 Mobs: Add more nil checks 2020-04-05 21:09:27 +02:00
Wuzzy e81b5ef58a Another nil check in mcl_mobs 2020-03-30 16:52:36 +02:00
Wuzzy 600eadedea Add nil checks when mob is damaged 2020-03-29 23:24:04 +02:00
Wuzzy fb9d0f7a7c Mobs: Drop cooked item if died in fire 2020-03-15 09:07:38 +01:00
Wuzzy 4cb5b26fa9 Fix crash in mcl_mobs 2020-02-25 16:09:26 +01:00
Wuzzy 401382106f Fix crash when riding player leaves 2020-02-22 20:47:25 +01:00
Wuzzy 4926f8d443 Mobs: Respect fall_damage_add_percent 2020-02-19 17:24:35 +01:00
Wuzzy 589b750d0a Add tool wear for punching mobs 2020-02-19 16:47:57 +01:00
Wuzzy 460e7c0c67 3 mob heads reduce mob detection range 2020-02-18 18:12:51 +01:00
Wuzzy bed0849bb0 Add setting: mcl_tnt_griefing 2020-02-05 03:11:32 +01:00
Wuzzy 04c8a08cc4 Ignite tnt minecart by fire charge 2020-01-30 23:11:16 +01:00
Wuzzy d923f71c92 Teach mobs how to not walk into danger ... kinda 2020-01-30 18:04:50 +01:00
Wuzzy 61e148ac2e Fix mobs able to swim in plants 2020-01-30 17:05:39 +01:00
Wuzzy fcf46b3423 Remove legacy stuff in mcl_mobs 2020-01-30 16:17:29 +01:00
Wuzzy c234b273ad Introduce snowball_vulnerable armor group 2020-01-30 16:14:13 +01:00
Wuzzy be04de084b Mobs: Utilize pathfinder jumpheight properly 2020-01-30 01:36:08 +01:00
Wuzzy 8be35bae53 Make mcl_worlds dependency in mcl_mobs optional 2020-01-30 01:11:02 +01:00
Wuzzy f7fb83891a Mobs: Replace name-based fence/wall check 2020-01-29 23:37:16 +01:00
Wuzzy 9326a76973 Fix mobs walking into water too often 2020-01-29 23:11:20 +01:00
Wuzzy 3788b66b47 Clean up some luacheck warnings in mcl_mobs 2020-01-20 16:08:59 +01:00
Wuzzy 87ac0c952c Mobs: Reset texture mods on activation 2020-01-06 17:28:08 +01:00
Wuzzy 1210d8c9a7 Workaround for mobs glitching through walls
Thanks, MysticTempest!
2020-01-06 14:46:10 +01:00
Wuzzy 7a870d0ead Message when trying to spawn forbidden hostile mob 2020-01-06 13:46:43 +01:00
Wuzzy 1e354f63c0 Add chick sounds 2019-12-09 12:18:26 +01:00
Wuzzy 8a2e6d434d Mobs now shoot mcl_bows:arrow_entity 2019-12-09 09:29:19 +01:00
Wuzzy 5f1973aecd Mobs: Refactor distance calculation 2019-12-08 18:48:49 +01:00
Wuzzy c6903b48f1 Fix mobs spawn with 0 health if mob_difficulty=0 2019-10-03 12:19:54 +02:00
Wuzzy 0e733f1677 Fix outdated mob settings help 2019-10-03 12:17:45 +02:00