forked from VoxeLibre/VoxeLibre
Add iron door metal sounds
This commit is contained in:
parent
bf056c95b2
commit
655d016f1e
|
@ -30,6 +30,13 @@ end
|
||||||
function doors:register_door(name, def)
|
function doors:register_door(name, def)
|
||||||
def.groups.not_in_creative_inventory = 1
|
def.groups.not_in_creative_inventory = 1
|
||||||
|
|
||||||
|
if not def.sound_open then
|
||||||
|
def.sound_open = "doors_door_open"
|
||||||
|
end
|
||||||
|
if not def.sound_close then
|
||||||
|
def.sound_close = "doors_door_close"
|
||||||
|
end
|
||||||
|
|
||||||
local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -6.5/16}}
|
local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -6.5/16}}
|
||||||
|
|
||||||
if not def.node_box_bottom then
|
if not def.node_box_bottom then
|
||||||
|
@ -178,9 +185,9 @@ function doors:register_door(name, def)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||||
if is_right(pos, clicker) then
|
if is_right(pos, clicker) then
|
||||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
else
|
else
|
||||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
@ -215,9 +222,9 @@ function doors:register_door(name, def)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||||
if is_right(pos, clicker) then
|
if is_right(pos, clicker) then
|
||||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
else
|
else
|
||||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
@ -252,9 +259,9 @@ function doors:register_door(name, def)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||||
if is_right(pos, clicker) then
|
if is_right(pos, clicker) then
|
||||||
minetest.sound_play("doors_door_open", {gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
else
|
else
|
||||||
minetest.sound_play("doors_door_close", {gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
@ -289,9 +296,9 @@ function doors:register_door(name, def)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||||
if is_right(pos, clicker) then
|
if is_right(pos, clicker) then
|
||||||
minetest.sound_play("doors_door_open", {pos=pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_open, {pos=pos, gain = 0.5, max_hear_distance = 10})
|
||||||
else
|
else
|
||||||
minetest.sound_play("doors_door_close", {gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.sound_close, {pos=pos, gain = 0.5, max_hear_distance = 10})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
@ -454,6 +461,8 @@ doors:register_door("doors:door_iron", {
|
||||||
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
||||||
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
||||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||||
|
sound_open = "doors_steel_door_open",
|
||||||
|
sound_close = "doors_steel_door_close",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
|
Loading…
Reference in New Issue