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494 Commits

Author SHA1 Message Date
FossFanatic 8b0d195906 Fix broken setting
This commit adds some lines of code which make sure that nothing gets destroyed when TNT griefing is disabled.
2023-03-09 12:52:22 -06:00
FossFanatic 4659d1a0f1 Add function for colorwallmounted node rotation
This commit adds a new utility function which helps find the rotation of `colorwallmounted` nodes.
2023-02-27 20:25:36 +00:00
FossFanatic 8060b02cbd Add extra check to guarantee no nil values 2023-02-19 07:49:09 +00:00
FossFanatic 9bb3d8311b Append stuff to the new function 2023-02-18 08:24:12 +00:00
FossFanatic 406b27852b Improve the new function somewhat 2023-02-16 07:54:00 +00:00
FossFanatic 8fd40eaf46 Replace get_registered_biome_from_pos with get_palette_indexes_from_pos 2023-02-14 18:08:59 +00:00
FossFanatic fcaa2c4ce1 revert 55478f6953
revert Fix crash with mapgen v6
2023-02-14 14:22:03 +00:00
FossFanatic 55478f6953 Fix crash with mapgen v6 2023-02-14 14:01:14 +00:00
FossFanatic 7b7e213925 Fix mcl_util.get_registered_biome_from_pos(pos)
Adds something which was missing from the function.
2023-02-14 08:12:55 +00:00
FossFanatic c88f0047c1 Merge branch 'master' into biome_colored_foliage 2023-02-12 08:44:29 +00:00
FossFanatic b4e84dadb0 Add new function
Adds the `get_registered_biome_from_pos` function, which does what the name says.
2023-02-12 07:57:04 +00:00
emptyshore bdc82b76b5 Respect immortal armor group, ensuring objects are not dealt damage
Context: some objects such as chest, frame or sign entities are set to
be immortal, because they are tied to a node and should not be removed
on their own.

However since immortality wasn't respected, it would lead to odd desync
issues between nodes and accompanying entities. An example is a chest
that becomes invisible when struck by lightning or anvil.
2023-02-08 15:59:36 +13:00
Michieal 6265148727 Move textures all into one centralized directory. 2023-01-30 22:55:53 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 da7320b14c Add survival tool capabilites to all items 2023-01-24 11:38:58 -06:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 a1cc24f8d3 Slowing creative digging 2023-01-24 11:16:28 -06:00
CyberMango 78f32d2dd4 Removed the approved field from death reasons.
This created a strange bug that only death reasons created by
mcl_utils.deal_damage were "approved" so only they triggered running the
death callbacks, so only they triggered printing a death message.
Therefore most deaths did not produce a death message.
2023-01-20 19:15:21 +02:00
FossFanatic 513d148eaf Merge branch 'master' into grass_sound_revert 2023-01-17 12:44:16 +00:00
AFCMS fb8262bf57 Make light blocks `buildable_to` 2023-01-15 15:32:42 +00:00
FossFanatic fbb4cf084f Revert grass footstep sound
This reverts the grass footstep sounds back to the one before the recent sound update by grorp.
2023-01-14 15:22:19 +00:00
CyberMango 64a7f76d5b Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango b0d9eed3e1 Removed specific functions and added usage examples.
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
CyberMango 685a7ff256 Added a function for a single position and better naming.
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.

Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango 949a2b787e Added protection violation checker functions.
1 completley generic and 3 more that use it for more specific cases -
  placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
iliekprogrammar 661afed46c Merge branch 'master' into mcl-init-fixes 2022-12-30 18:11:08 +00:00
ancientmarinerdev e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
Gregor Parzefall 14adcbbecb Make snow sound like snow while digging it 2022-12-21 22:39:26 +01:00
Gregor Parzefall 7312c30f8e Update attribution of sounds
Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
Gregor Parzefall 4fcbe05be5 Remove a sound I forgot 2022-12-21 13:53:09 +01:00
Gregor Parzefall 605e4de455 Restore MCL changes to grass / leaves sounds 2022-12-20 21:12:56 +01:00
Gregor Parzefall e4abbbf112 Sound changes in code 2022-12-20 20:57:57 +01:00
Gregor Parzefall 718cdb553d More sound changes from MTG 2022-12-20 18:54:52 +01:00
Gregor Parzefall e2ec660f25 Update sounds from MTG 2022-12-20 18:21:31 +01:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
ancientmarinerdev f7f0a2be8b Raids performance optimisation. Check for village less and over less distance. 2022-12-09 22:59:58 +00:00
cora 69f5bad0bb Document mcl_events 2022-11-26 17:06:04 +01:00
cora dabc09adb2 Lower and unify distance check 2022-11-26 17:06:04 +01:00
cora d0ea7c4059 Set events metatable correctly 2022-11-26 17:06:04 +01:00
cora 93e5034317 Add fireworks when raid complete 2022-11-26 17:06:04 +01:00
cora e5515ed119 Add debug field: active event counter
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora 94057aa7e5 Code cleanup 2022-11-26 17:06:04 +01:00
cora db4f9ec5a3 Fix raid instawin when no spawnable blocks found 2022-11-26 17:06:04 +01:00
cora 057a78ed30 Fix raid registering as completed when unloading the area 2022-11-26 17:06:04 +01:00
cora 22fa5096c9 Add debug command status feedback 2022-11-26 17:06:04 +01:00
cora 2147790b44 Add setting to disable events 2022-11-26 17:06:04 +01:00
cora 608da950e4 Abort events when no player is near 2022-11-26 17:06:04 +01:00
PrairieWind 48a8511052 Make bossbars enablable/disablable per event type. Update some capitalization. 2022-11-26 17:06:04 +01:00
cora 9893dee1aa Add debug chatcommand to start events 2022-11-26 17:06:04 +01:00
cora dc017864fd raids: properly integrate potions api
supports "level" now, bad omen > 1 means extra wave additionally
the playername is saved in the event object now for later access
and events can be made exclusive to a certain radius now.
2022-11-26 17:06:04 +01:00
cora 7ab2c5fecd Make debug output an opt-in setting 2022-11-26 17:06:04 +01:00
cora 390aec5d7a Integrate raids with mcl_events 2022-11-26 17:06:04 +01:00
cora 052e76bfcc start at effective stage 1 2022-11-26 17:06:04 +01:00
cora f17a9220bb Add bossbar support 2022-11-26 17:06:04 +01:00
cora 627ce0dc3b Finish at max_stage not max_stage + 1 2022-11-26 17:06:04 +01:00
cora f06d5a1ee3 Add event api
prototype state, test with chatcommand /infest (debug priv)
2022-11-26 17:06:03 +01:00
ancientmarinerdev e5c639c779 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev ff0fea8978 Add default logger to make logging easier 2022-11-12 02:35:00 +01:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 c66e184373 mcl_playerplus fixes 2022-11-11 17:53:13 +00:00
cora 41055d5abe Check object on mob tranformation 2022-11-11 16:43:45 +01:00
cora 6b8236e8f3 Fix crash in villagegen 2022-11-01 04:52:17 +01:00
cora 98dad0b191 Generate netherrack under the bedrock ceiling
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora 8d456d8ff9 implement sweet berry damage
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
AFCMS bacec2c7e6
Make 2 last params of `mcl_vars.get_node` optional 2022-10-25 11:01:44 +02:00
AFCMS a3d459f020
Refactor `mcl_init`
- use new vectors
- make code less confuse
- type annotations
2022-10-25 11:01:44 +02:00
AFCMS 9f16bfe6c5 mcl_attached fixes
- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
AFCMS 8da8040324 mcl_explosions_fixes
- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
cora f47674b9a7 Add mcl_util.file_exists() function 2022-10-13 02:13:02 +02:00
talamh 23ec60fff0 Change torch model, add soul fire flame particle texture 2022-10-10 20:50:11 +01:00
cora 68d04bc4e8 move set_conditionals from mcl_playerplus to mcl_util 2022-10-07 02:45:01 +00:00
cora 2efcb168b2 Make the game respect mt "enable_damage" setting 2022-09-19 13:59:24 +02:00
cora ba7f534d2f Make end island larger 2022-09-14 20:37:08 +00:00
cora 2c7838bdf6 make the end island slightly larger
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00
cora 61f9a047e3 Remove unused functions 2022-09-14 20:37:07 +00:00
cora 1d942e9946 Exit portal and spawn platform -> mcl_structures 2022-09-14 20:37:07 +00:00
cora ba35f19f71 Log player position on death
So people can find their items easier
2022-08-15 11:57:11 +02:00
iliekprogrammar 0e999d8bb9
[5.6] remove incorrect marks.
wrong, bad. these are fine.
2022-08-07 13:00:43 +08:00
iliekprogrammar 221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
Sumyjkl 93e0e0607e walkover globalstep timer changed to align with mc time for damage and other actions 2022-07-26 23:21:56 +10:00
Sumyjkl 9cd454f9d7 magma no longer damages player on halfslabs 2022-07-26 23:16:14 +10:00
Lizzy Fleckenstein e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
Lizzy Fleckenstein f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Lizzy Fleckenstein e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
kay27 dc4ccf91cc lift clouds to 384 in valleys mapgen
Valleys has a much higher average elevation than v7 often leading
to "normal" looking terrain being in the clouds. This lifts the
clouds up higher.
2022-04-19 10:23:10 +00:00
kabou a9a3f01a0e Tiny comment fix. 2022-03-19 03:16:15 +01:00
kabou 8518ce2c19 Add support for `group:supported_node`
* Add support for `group:supported_node` to CORE/mcl_attached.
  Supported nodes are nodes that can be placed on any node that does not
  have the `drawtype = "airlike"` attribute.
* Copy the `drop_attached_node()` function from minetest/builtin, so
  that the override function provides the same behavior when nodes drop.
* Add comments to CORE/mcl_attached and to the functions defined in it.
* Add more local aliases for global minetest.* functions.
* If the original function returns true, it is not necessary anymore
  to perform more tests and the override function can simply return true
  immediately.
2022-03-19 02:32:13 +01:00
Nils Dagsson Moskopp 66bb209ad1 Fix TGA file writing on Windows
Before this patch, the tga_encoder mod would write corrupted TGA files
on Windows: Bytes that looked like newlines were replaced by a carriage
return and a newline.
2022-02-28 16:58:59 +00:00
1F616EMO ba172f0847 mcl_explosions 2022-02-23 23:58:05 +01:00
AFCMS 61f4c5b885
apply @kay27 fix to `mcl_util.drop_items_from_meta_container` 2022-02-22 18:08:26 +01:00
AFCMS c64d0e4558
simplify random dropping position code 2022-02-22 18:08:24 +01:00
AFCMS 61e54ed617
rename `mcl_util.drop_items_container_get` to `drop_items_from_meta_container` 2022-02-22 18:08:24 +01:00
AFCMS 80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
NO11 8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11 d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11 ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
AFCMS da4952a125
wip mcl_damage documentation 2022-02-13 21:31:04 +01:00
AFCMS 5bedae49d6 `walkover` fixes 2022-01-20 22:55:36 +01:00
Lizzy Fleckenstein ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Lizzy Fleckenstein 92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
iliekprogrammar f61143758e
Fix small typo in API.md 2021-11-10 12:54:28 +08:00
iliekprogrammar fa22ec4dd0
Add helper functions to update/merge tables. 2021-11-10 02:50:49 +08:00
Nils Dagsson Moskopp 4926c0560d
Speed up TGA encoding by creating fewer strings 2021-11-04 15:38:56 +01:00